Trail In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a husky man, who wears professional attire. He wears a colorful flower in his orange fur. His eyes are amber and catlike.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. A true patriot, Trail would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Trail was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He moved from fad to fad and when he turned 15 he discovered dancing. He has never given up on his dancing dream.
Motivation: He wants nothing more than to rejoin the army; and an old rival family wants him found
Ideals: Gifted, Artistic. Bonds: Attractive, Military, Poor. Occupation: Courier
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'6") Tabaxi, Lawful Evil (CR 13)
Armor Class 11
Hit Points 51 (13d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 11 (+0) | 10 (+0) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 4d4+0, Ranged +5 / 4d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 3 | 2 | 1 | 0 |
Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Herleva Hill, Female Half-Elf [Permalink]
Personal [hide]
Description: This western woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears baggy violet pantaloons and a blue scarf. Her hair is chestnut and curly. Her amber unseeing eyes seem to look past you.
Personality: She is a hateful person. She taunts others and blames them for her problems. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: Her parents moved while she was still in utero so she is the first generation to be born here. A few years later when the south was not economically sound they moved to her current location. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: To reunite with her old friends.
Flaws: Ugly, Disease, Antagonistic. Bonds: Adventurer, Immigrant. Occupation: Map Maker
Voice: pre-pubescent
Attributes [hide]
Medium (5'7") Half-Elf, Lawful Good (CR 6)
Armor Class 11
Hit Points 35 (6d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 7 (-2) | 12 (+1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Ignan
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item.
Bolhild Frostbeard, Female Dwarf [Permalink]
Personal [hide]
Description: This petite short woman is perpetually holding a chocolate of some kind. She likes to wear grey tank tops with green skirt, marred by chocolates. Her tied-back hair is chestnut. Her blue eyes dart around the room hyper actively observing anyone and anything.
Personality: She likes to make people angry or surprised. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: Her mother raised her in a mountain cabin. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Wishes to resurrect an old love; and she is compelled to act according to her religious beliefs
Flaws: Ugly, Antagonistic. Bonds: In love, Nature, Religious. Occupation: Carter
Voice: Switch between two voices
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 17 (+3) | 6 (-2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
Possessions: 1600 sp.
Mozikth Norixius, Male Dragonborn [Permalink]
Personal [hide]
Description: He is typically in his Butcher uniform. He has no crest. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is a great chef.
History: He was born in the east, but his parents moved at a very young age to the west. His parents enrolled him in a Aristocrat school at a young age so that he could practice his arcane talents. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to open a new tavern; and further expansion of business
Ideals: Gifted. Flaws: Ugly, Cynical. Bonds: Job, Immigrant. Occupation: Butcher
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Evil (CR 2)
Armor Class 9
Hit Points 16 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 11 (+0) | 8 (-1) | 9 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
Possessions: 120 gp. 1 Masterwork Common Ranged Weapon.
Abad Amuse, Male Tiefling [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He wears a Stetson hat to cover his moderate length white hair. His black eyes dart around the room hyper actively observing anyone and anything.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: Born in the east to a Scribe, Abad learned a great deal about his father's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Scribe. He struck the Scribe job and began his own company from there.
Motivation: To be a Marshal again; and seeks redemption
Ideals: Passionate. Flaws: Insane. Bonds: Immigrant, Criminal record, Job. Occupation: Scribe
Voice: Speaks with a cold
Attributes [hide]
Medium (5'6") Tiefling, Neutral Evil (CR 2)
Armor Class 13
Hit Points 9 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 8 (-1) | 14 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Ignan, Elven
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
Possessions: 150 gp.
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