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NPC Generator

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Advanced [show]


Avelina Kensley, Female Human [Permalink]

Personal [hide]

Description: An older woman who wears many layers of old clothing at all times, she is not a threatening figure. Her brown hair is lengthy. She tend to wears goggles to shield her eyes.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She is skeptical of what others tell her and is slow to trust.

History: Gifted from a young age, Avelina studied abroad. Her father was a mechanic, and taught her how to fix just about anything. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: Revenge; and wants to have a good time and be beloved

Ideals: Opinionated, Gifted, Persistence. Flaws: Ugly, Shy. Bonds: Poor. Occupation: Locksmith

Voice: Jamaican accent

Attributes [hide]

Avelina Kensley, Female Human Commoner 1
Medium (5'0") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)15 (+2) 12 (+1)12 (+1)
Skills Animal Handling +3, Deception +3
Senses Passive Perception 11
Languages Common, Infernal, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 110 gp.


Social Check DCs


Trail Treat, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she does not wear sleeves and tends to eschew shirts when she can avoid it. Her brown fur is singed and shortened. Her eyes are blue and catlike.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She works hard and plays hard.

History: Her mother raised her in a mountain cabin. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She loathes her own lifestyle.

Ideals: Joker. Flaws: Ugly, Hedonist, Depressed. Bonds: Nature. Occupation: Laborer

Voice: Hard of hearing, loud

Attributes [hide]

Trail Treat, Female Tabaxi Bard 1
Medium (6'0") Tabaxi, Neutral Good (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 10 (+0)11 (+0) 9 (-1)9 (-1)
Skills Athletics +3, Performance +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1020

Possessions: 120 gp.


Social Check DCs


Irann Firahel, Female Elf [Permalink]

Personal [hide]

Description: This petite short woman is perpetually holding a tea of some kind. She likes to wear darkened spectacles and heavy clothing, no matter the weather, marred by teas. Her chestnut hair is kept up in a ponytail inside a deerstalker hat. Her ears are large.

Personality: Overbrimming with self-confidence, Irann isn't afraid of most anything. She has a strong dislike to people who do not believe in Elven unity. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: She was raised in a white middle class family as the only child. Over the years she perfected her riding and shooting skills. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She seems to be bored by most things; and to find somewhere to settle down

Ideals: Impeccable, Optimist. Flaws: Ugly, Mundane. Bonds: Nature. Occupation: Fletcher

Voice: Breathy voice

Attributes [hide]

Irann Firahel, Female Elf Fighter 13
Medium (5'1") Elf, Lawful Evil (CR 13)
Armor Class 11
Hit Points 92 (13d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)15 (+2) 11 (+0)17 (+3)
Skills Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Elven, Auran, Orc
Attacks Melee +6 / 4d4+2, Ranged +5 / 4d4+1, Grapple +2

Possessions: 900 pp. Blue star sapphire (400 gp). Pink diamond (2000 gp). Moss agate (11 gp). Hematite (11 gp). Black pearl (1000 gp). Malachite (11 gp). Rose (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Amnon Mute, Male Tiefling [Permalink]

Personal [hide]

Description: This man typically wears a sleeveless long coat of deep green leather and dull black iron scale mail. He has a penchant for wearing a ring with an oversized opal on his left hand. He keeps his chestnut hair in a flapper bob. His silver eyes lackadaisically let the world flow into them.

Personality: He hates Tieflings with a passion. As such he is filled with self loathing. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Amnon was born with his mother's beautiful face. Like his mother and his sister before him, after school he went straight into learning to become a Navigator. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To be a Sailor again; and further expansion of business

Ideals: Joker. Flaws: Racist. Bonds: Rich, Attractive, Job. Occupation: Navigator

Voice: Shortens vowels

Attributes [hide]

Amnon Mute, Male Tiefling Warlock 3
Medium (5'6") Tiefling, Chaotic Good (CR 3)
Armor Class 13
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 8 (-1)10 (+0) 15 (+2)12 (+1)
Skills Investigation +2, Performance +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 400 gp.


Social Check DCs


Dalgal Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He wears his auburn hair up in a very large beehive style do. His brown unseeing eyes seem to look past you.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: The child of southern immigrants he idolized his father. His martial abilities were realized during a raid on his village. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Joker, Gifted. Flaws: Disease. Bonds: Attractive, Religious, Immigrant. Occupation: Barkeep

Voice: Low range voice

Attributes [hide]

Dalgal Loderr, Male Dwarf Barbarian 2
Medium (3'11") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 27 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 15 (+2)14 (+2) 14 (+2)12 (+1)
Skills Arcana +4, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven, Infernal, Gnoll
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4

Possessions: Just what you see.


Social Check DCs

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