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NPC Generator

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Advanced [show]


Rieta Doubt, Female Tiefling [Permalink]

Personal [hide]

Description: She wears clothing that is held on in multiple layers but all of it is in poor condition. Her attire stands in sharp contrast to her shortbow, which is beautifully polished and possesses an ornate carving of a dagger on it. Her red hair is knotted and matted. She wears a mask on her face.

Personality: Rieta is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is a ruthless business woman, a trait she acquired from her mother.

History: She was born several months after her mother was called into army service. Her mother was very strict, and drilled into her lessons on being the perfect lady. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: She feels the way she acts is they only way to get by in the world.

Ideals: Extrovert, Entrepeneur, Impeccable. Bonds: Poor, Military. Occupation: Ruler

Voice: Pirate accent

Attributes [hide]

Rieta Doubt, Female Tiefling Wizard 4
Medium (5'3") Tiefling, Chaotic Good (CR 4)
Armor Class 10
Hit Points 16 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 12 (+1)12 (+1) 15 (+2)18 (+4)
Skills Performance +6, Religion +3
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11432

Possessions: Just what you see.


Social Check DCs


Matilda Rothenel, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears tight fighting clothing, which leaves very little to the imagination. She carries with her a set of clubs, each one with a jet on the hilt. She only wears one on her belt and the other on her back. Her chestnut hair is heavily combed to the left. Her eyes, though not visible through her cowl, are blue.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She is skeptical of what others tell her and is slow to trust.

History: Matilda was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. A freak accident while working with her Locksmith father left her crippled. She has achieved small success as a Detective.

Motivation: Further expansion of business; and wants to open a new tavern

Ideals: Fighting. Flaws: Shy, Disease. Bonds: Job, Poor. Occupation: Detective

Voice: Posh accent

Attributes [hide]

Matilda Rothenel, Female Half-Elf Commoner 5
Medium (5'5") Half-Elf, Lawful Evil (CR 5)
Armor Class 11
Hit Points 11 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)14 (+2) 10 (+0)12 (+1)
Skills Acrobatics +4, Athletics +4
Senses Passive Perception 10
Languages Common, Elven, Halfling, Terran
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +4

Possessions: 5000 sp.


Social Check DCs


Matilda Bentham, Female Human [Permalink]

Personal [hide]

Description: She has the majority of her body covered in plate. Her skin is fair and her fingers are delicate and long. Her black hair is thinning but still full. She has several tiny ruby earrings on each ear.

Personality: She is erratic and paranoid. She believes goblins are coming to abduct people. She would rather hide behind her crafts than deal with other people.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Miller arts, while her father instructed her in etiquette, music and courtly manner. She struck it rich when she found rare goods in large quantities. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She is greedy; and a deep hatred of goblins

Ideals: Artistic. Flaws: Shy. Bonds: Rich, Enemies. Occupation: Miller

Voice: Sleepy voice

Attributes [hide]

Matilda Bentham, Female Human Aristocrat 1
Medium (5'7") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 15 (+2)9 (-1) 9 (-1)14 (+2)
Skills Acrobatics +2, Arcana +1
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +1

Possessions: 120 gp.


Social Check DCs


Kite Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: A 6'8" eastern man, he wears baggy brown pantaloons and a green scarf. His fur is brown and curly. His eyes are likewise hazel. His teeth are white and perfect.

Personality: He is extraordinarily eccentric. He is able to make almost anything out of random pieces of junk.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. From his teen years he was always beautiful and desirable, so people have always doted on him. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wishes to resurrect an old love.

Ideals: Gifted. Flaws: Insane, Disease, Insomniac. Bonds: Attractive. Occupation: Architect

Voice: Nasally tone

Attributes [hide]

Kite Candle, Male Tabaxi Sorcerer 10
Medium (6'8") Tabaxi, Chaotic Good (CR 10)
Armor Class 11
Hit Points 25 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)11 (+0) 17 (+3)13 (+1)
Skills Animal Handling +7, Nature +4
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266

Possessions: 1 Minor magic item.


Social Check DCs


Trym Connors, Male Half-Elf [Permalink]

Personal [hide]

Description: He likes to wear yellow tank tops with green pants. He has a slight overbite and is overall scrawny. His auburn hair is unkempt and raggedy. He wears an eyepatch.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was raised in a desert tribe. There was a wharf not far from home where he often wandered off to fish. He has been a successful dealer in antiques buying low and selling high.

Motivation: Wants a kiss.

Ideals: Entrepeneur. Flaws: Ugly, Shy. Bonds: Poor, Nature. Occupation: Bowyer

Voice: Indian accent

Attributes [hide]

Trym Connors, Male Half-Elf Bard 4
Medium (4'10") Half-Elf, True Neutral (CR 4)
Armor Class 12
Hit Points 14 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 9 (-1)14 (+2) 11 (+0)16 (+3)
Skills Animal Handling +2, Persuasion +5
Senses Passive Perception 10
Languages Common, Elven, Gnome, Giant
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 1 Minor magic item.


Social Check DCs

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