Balam Scorn, Male Tiefling [Permalink]
Personal [hide]
Description: This late middle aged man wears tight fitting clothing which further accentuates his frame and is in decent physical shape. His black hair, when down, is lengthy. His eyes are likewise white.
Personality: He is irascible and easily irritated. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Born in a small village he learned the ways of the warrior from his father. Like his father and his brother before him, after school he went straight into learning to become a Healer. He ran away from his former home and has been making his living as a Healer for the past few years.
Motivation: Seeks redemption; and he'd like to take his coworkers down a peg
Ideals: Logical, Fighting. Flaws: Antagonistic. Bonds: Attractive, Job, Criminal record. Occupation: Healer
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'0") Tiefling, Chaotic Evil (CR 8)
Armor Class 10
Hit Points 54 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 15 (+2) | 16 (+3) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Infernal, Sylvan, Elven
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: 10000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ahinar Floshem, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears a fine chain shirt which she covers with yellow colored cloaks and clothing. Her red hair is lengthy and is close to two feet long. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Aggressive, abrasive, and angry, Ahinar embodies much of what other species detest in the Half-Elves. A friendly and beautiful Half-Elf, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.
History: Born to a poor family in the city she treasured whatever gifts she got. Ahinar abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: Meet up once more with her childhood friend.
Flaws: Insane, Antagonistic. Bonds: Attractive, Poor, Adventurer. Occupation: Healer
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'6") Half-Elf, Neutral Good (CR 5)
Armor Class 11
Hit Points 35 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 15 (+2) | 15 (+2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Halfling, Druidic
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 0 | 0 |
Possessions: 10000 cp. 1 Masterwork Artisan’s tools. 1 Healer’s kit. 1 Backpack. 1 Simple lock.
Zephan Decorum, Male Tiefling [Permalink]
Personal [hide]
Description: He is well dressed, but even with his fine clothing he looks run-down. He carries with him a set of longswords, each one with a jet on the hilt. He only wears one on his belt and the other on his back. His black hair is braided into rings. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He snorts whenever he laughs or is feeling confident. He has a minor phobia of water and hates getting wet.
History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: He feels threatened by others; and he doesn't get along with people that don't share his tastes
Ideals: Fighting, Impeccable. Flaws: Fearful, Secretive. Bonds: Mentor. Occupation: Slave Trader
Voice: Relaxed voice
Attributes [hide]
Medium (5'1") Tiefling, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 16 (+3) | 14 (+2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Draconic, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 600 sp. Blue quartz (10 gp).
Arnold Redfield, Male Human [Permalink]
Personal [hide]
Description: He wears silk and lounges about seductively. His hair is always cut to a buzz. His eyes are amber.
Personality: A deeply religious man he believes everything happens for a reason. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Born to a pair of adventurers, Arnold grew up listening to his father's many stories. He found a children's book about a Human Barbarian who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He is untrained/undisciplined, which makes him dangerous.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Optimist. Flaws: Insane. Bonds: Attractive, Religious, Adventurer. Occupation: Bounty Hunter
Voice: Speaks with a cold
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 11)
Armor Class 10
Hit Points 85 (11d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 13 (+1) | 11 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +2
Possessions: 3100 gp. Citrine (30 gp). Alexandrite (1500 gp). Star rose quartz (30 gp). Rose (30 gp). White pearl (100 gp). Moonstone (30 gp). Amber (100 gp). Chalcedony (30 gp). Golden yellow topaz (1500 gp). 1 Minor magic item. 1 Minor magic item.
Gomory Blakely, Male Human [Permalink]
Personal [hide]
Description: This light-skinned male wears an entirely brown suit with black socks and a vest with buckled shoes. He is tall, broad shouldered and powerfully built. He has done his best to style his golden hair to look like a famous performer. His green eyes dart around the room hyper actively observing anyone and anything.
Personality: He is happy with his job as a Unemployed. He turns his eye from what people do, preferring to live and let live. He would rather hide behind his crafts than deal with other people.
History: The child of a Animal Trainer, who enjoyed hunting, Gomory was taken on many hunting expeditions. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now owns his own business.
Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor
Ideals: Artistic, Fighting. Flaws: Shy. Bonds: Job, Nature. Occupation: Unemployed
Voice: Shortens vowels
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 11)
Armor Class 11
Hit Points 60 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 12 (+1) | 13 (+1) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!