Aura Of World, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He is wearing a long, brown, dusty cloak. His long yellow fur is drawn into a two foot long braid. His amber eyes peer out from beneath his broad brown hat.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. Animals are drawn to him, and he is able to talk to them.
History: Born to a pair of adventurers, Aura grew up listening to his mother's many stories. He made a point of taking high paying jobs and getting most of it up front. He has drifted from career to career and currently works as a Doctor.
Motivation: Regain custody of his son; and obtaining odd cultural half-orc artifacts is his passion
Ideals: Athletic, Disciplined, Gifted. Bonds: Adventurer, Job, Family. Occupation: Doctor
Voice: Scandinavian accent
Attributes [hide]
Medium (6'9") Tabaxi, Lawful Good (CR 7)
Armor Class 10
Hit Points 47 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 13 (+1) | 13 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +4
Possessions: 1100 gp.
Heward Shupe, Male Half-Elf [Permalink]
Personal [hide]
Description: This western man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His clothes are grease stained in places. His white hair is braided into rings. He has gleaming, smiling blue eyes.
Personality: He is irascible and easily irritated. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: Born to a poor family in the city he treasured whatever gifts he got. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He left for the west, certain he would find work there.
Motivation: Retire the richest man in the west; and he's repulsed by the pc
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Poor, Immigrant, Attractive. Occupation: Seamstress
Voice: Smoker's lung
Attributes [hide]
Medium (5'10") Half-Elf, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 32 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 15 (+2) | 17 (+3) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Celestial, Orc, Gnome
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ronwe Severity, Female Tiefling [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Tiefling, and stands approximately 5'3". She wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs, and her gloved hand is found clutching a quarterstaff. She keeps her dark red hair in a flapper bob. Her gold eyes peer out from beneath her Stetson black hat.
Personality: She hates Tieflings with a passion. As such she is filled with self loathing. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: Born to a Soapmaker, her father struggled to pay the bills. When Ronwe reached her early adolescence her Tiefling father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She guards a vault combo very seriously as well as the key needed to open it.
Motivation: Tiefling compassion.
Flaws: Racist, Secretive. Bonds: Poor, Military. Occupation: Shipwright
Voice: Sounds elderly
Attributes [hide]
Medium (5'3") Tiefling, True Neutral (CR 7)
Armor Class 8
Hit Points 26 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 10 (+0) | 9 (-1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +1 / 2d8-2, Grapple +1
Possessions: 500 gp. Freshwater pearl (6 gp). Aquamarine (400 gp). Jasper (70 gp). Silver pearl (130 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Moon In the Morning, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a mite stocky and is constantly adorned with expensive silk clothing, often dyed in bright pastel and brown, and wears rings and necklaces with large, colorful gems. He keeps his brown fur in a flapper bob. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is a Interpreter first and foremost. He believes firmly that knowledge should be universal. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He comes from a rich northern family. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has been a successful dealer in antiques buying low and selling high.
Motivation: To clean up the streets; and to protect his home
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Rich, Job, Family, Guardian. Occupation: Interpreter
Voice: Spits and sputters
Attributes [hide]
Medium (5'6") Tabaxi, Neutral Good (CR 15)
Armor Class 11
Hit Points 105 (15d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 17 (+3) | 11 (+0) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1
Possessions: 1200 pp. Embroidered silk and velvet mantle with numerous moonstones (500 gp). Silver comb with moonstones (300 gp). Gold and topaz bottle stopper cork (1000 gp). Black velvet mask with numerous citrines (180 gp). Eyepatch with mock eye of sapphire and moonstone (2100 gp). A necklace of small pink pearls (6000 gp). Silver comb with moonstones (300 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (80 gp). Gold dragon comb with red garnet eye (1000 gp). Silver chalice with lapis lazuli gems (180 gp). Cloth of gold vestments (180 gp). A large tome filled with over one hundred recipes written by a former royal chef. (180 gp). Gold and ruby ring (12000 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). A small bag of saffron. (80 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (80 gp). 1 Minor magic item.
Vicky Ashton, Female Human [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She is wearing a tight brown one piece outfit complete with pants, hood, and a cape. She wears her black hair up. Her eyes are likewise brown. Her teeth are white and perfect.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: Vicky hails from a village terrorized by giants. She was an athlete and attended two major summer competitions. She never won. She has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: Someone believes her a fraud.
Ideals: Athletic, Philantrophist. Flaws: Secretive. Bonds: Attractive, Enemies. Occupation: Blacksmith
Voice: Booming voice
Attributes [hide]
Medium (6'1") Human, Lawful Neutral (CR 10)
Armor Class 12
Hit Points 89 (10d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 17 (+3) | 12 (+1) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
Possessions: 1800 gp. Rhodochrosite (14 gp). Sard (30 gp). Tourmaline (110 gp). 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
