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Advanced [show]


Balimaar Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a grey tunic with black highlights, and long tan pants that bunch up around his shoes. He keeps his long chestnut hair kept up in a rat tail. His eyes are likewise green.

Personality: He is almost excessively polite to everyone, even when angry. He is skeptical of what others tell him and is slow to trust.

History: He is the product a well kept family trust fund and as such has never really known need. He was an apprentice working in his father's forge. He struck the Carpenter job and began his own company from there.

Motivation: Wants to open a new tavern; and he has a rivalry with the church that dominates his actions

Ideals: Athletic. Flaws: Shy. Bonds: Rich, Job, Religious. Occupation: Carpenter

Voice: Scottish accent

Attributes [hide]

Balimaar Cholmondeley, Male Human Paladin 1
Medium (6'3") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 9 (-1)13 (+1) 14 (+2)17 (+3)
Skills Stealth +1, Survival +4
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 120 gp.


Social Check DCs


Cloud Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has done his best to style his beige fur to look like a famous performer. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He likes to make people angry or surprised. He always tries to repair and not replace. It was this mentality that drove him into the Shoemaker business.

History: A powerful necromancer made him what he is. While he appears to be a normal Tabaxi, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Persistence. Flaws: Insane, Antagonistic. Bonds: Mentor. Occupation: Shoemaker

Voice: Soothing and warm

Attributes [hide]

Cloud Treat, Male Tabaxi Adept 11
Medium (6'10") Tabaxi, Neutral Evil (CR 11)
Armor Class 15
Hit Points 56 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)20 (+5) 14 (+2)10 (+0) 13 (+1)15 (+2)
Skills Medicine +5, Nature +4
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 3d8+3, Ranged +9 / 3d8+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133332

Possessions: 1100 gp.


Social Check DCs


Decarabia Hate, Female Tiefling [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears tattered old clothes. She has done her best to style her silver hair to look like a famous performer. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: The child of a Body Guard, who enjoyed hunting, Decarabia was taken on many hunting expeditions. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She is greedy; and she seems to be bored by most things

Flaws: Ugly, Mundane. Bonds: Rich, Nature, Mentor. Occupation: Spice Merchant

Voice: Pirate accent

Attributes [hide]

Decarabia Hate, Female Tiefling Fighter 12
Medium (6'5") Tiefling, Lawful Evil (CR 12)
Armor Class 11
Hit Points 106 (12d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)15 (+2) 11 (+0)11 (+0)
Skills Deception +4, Religion +6
Senses Passive Perception 10
Languages Common, Gnome, Auran
Attacks Melee +4 / 3d10+0, Ranged +5 / 3d10+1, Grapple +1

Possessions: 100 pp. Deep blue spinel (1300 gp). Black pearl (1300 gp). Deep blue spinel (1300 gp). Peridot (50 gp). Malachite (13 gp). Peridot (50 gp). White opal (1300 gp). Blue quartz (13 gp). Lapis lazuli (13 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ar-Baruk Mitchell, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is wearing a perfectly clean shirt and pair of pants. His white hair has been sun bleached extensively. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is a logical person and will generally grow upset if things defy logic and science.

History: Born to a pair of adventurers, Ar-Baruk grew up listening to his father's many stories. He dropped out of school before completing his studies. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Nothing but the best is good enough for him.

Ideals: Impeccable, Logical. Flaws: Addict. Bonds: Attractive, Adventurer. Occupation: Banker

Voice: Deep voice with rolling R's

Attributes [hide]

Ar-Baruk Mitchell, Male Half-Orc Druid 3
Medium (6'2") Half-Orc, Lawful Evil (CR 3)
Armor Class 10
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 14 (+2)15 (+2) 12 (+1)10 (+0)
Skills Arcana +4, Persuasion +2
Senses Passive Perception 11
Languages Common, Orc, Draconic, Celestial
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: Just what you see.


Social Check DCs


Lilith Respect, Female Tiefling [Permalink]

Personal [hide]

Description: She wears suspenders and black workpants. Her shirt is violet, and she wears a heavy black leather apron most of the time. Her brown hair has been sun bleached extensively. Her face is scarred and worn.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She has a small toy that she constantly fidgets with.

History: Born to a pair of adventurers, Lilith grew up listening to her father's many stories. Brilliant and gifted she never wanted to apply herself. She now spends her time doing works of charity.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Philantrophist, Gifted. Flaws: Ugly, Addict. Bonds: Adventurer. Occupation: Baker

Voice: Squeaky

Attributes [hide]

Lilith Respect, Female Tiefling Expert 2
Medium (5'2") Tiefling, Chaotic Good (CR 2)
Armor Class 10
Hit Points 15 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)15 (+2) 15 (+2)17 (+3)
Skills Deception +5, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Aquan, Goblin
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 7000 cp. 1 Half-Plate.


Social Check DCs

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