Ermina Wesley, Female Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She wears a brown collared shirt and grey skirt. She accessorizes with a brown scarf around the waist and a strap diagonally across her shirt. She is bald on top and has large white tufts of hair around her ears. She has several tiny jet earrings on each ear.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She has chosen to use the inheritance that was left to her frivolously. She was always very intelligent and has formed a secret society of freemasons.
Motivation: She is greedy.
Ideals: Extrovert. Flaws: Ugly, Secretive, Disease. Bonds: Rich. Occupation: Gardener
Voice: Russian accent
Attributes [hide]
Medium (5'1") Human, Neutral Evil (CR 9)
Armor Class 10
Hit Points 65 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 15 (+2) | 15 (+2) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Orc, Sylvan
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 2 | 2 |
Possessions: 50000 cp.
Euphemia Quickstep, Female Halfling [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She wears white robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a ceremonial dagger, but if one is not available she will default to her sai. Her golden hair is still thick. She wears crescent spectacles with a black brim.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: Euphemia hails from a village terrorized by goblins. She was an athlete and attended two major summer competitions. She never won. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She wants revenge against goblins; and a deep hatred of goblins
Ideals: Athletic. Flaws: Shy, Impulsive. Bonds: Enemies. Occupation: Engraver
Voice: Prounounces S like Z
Attributes [hide]
Small (2'9") Halfling, Neutral Good (CR 16)
Armor Class 13
Hit Points 80 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 11 (+0) | 9 (-1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 4d10-1, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 500 pp. Golden pearl (130 gp). Clear bright green emerald (4000 gp). Blue star sapphire (1200 gp). Tourmaline (130 gp). 1 Medium magic item.
Flak Graeme, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears white leather gloves, a white jacket, and tight pants. His attire stands in sharp contrast to his bastard sword, which is beautifully polished and possesses an ornate carving of a butterfly on it. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are a pleasant green.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He always tries to repair and not replace. It was this mentality that drove him into the Fletcher business.
History: He got into the Fletcher business at a young age. From there he went from mercenary job to mercenary job. He now owns his own business.
Motivation: Obtaining odd cultural Half-Orc artifacts is his passion.
Ideals: Persistence. Bonds: Job, Adventurer. Occupation: Fletcher
Voice: Australian accent
Attributes [hide]
Medium (6'3") Half-Orc, Lawful Evil (CR 4)
Armor Class 9
Hit Points 15 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 14 (+2) | 4 (-3) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 200 gp. Chrysoprase (50 gp). Violet garnet (200 gp). 1 Minor magic item.
Nutae Eathalena, Male Elf [Permalink]
Personal [hide]
Description: A middle-aged man, he wears long strands of jet and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, and is pretty ugly. His silver hair is singed and shortened. He tend to wears goggles to shield his eyes.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He has a minor phobia of water and hates getting wet.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is greedy.
Ideals: Philantrophist, Artistic. Flaws: Ugly, Fearful. Bonds: Rich. Occupation: Butcher
Voice: Old thin voice
Attributes [hide]
Medium (4'10") Elf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 10 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 14 (+2) | 9 (-1) | 14 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Celestial, Undercommon
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 100 gp.
Lone Grass, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears tattered old clothes. She keeps her long red fur kept up in a rat tail. Her copper eyes have a joyful gleam in them most of the time.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She is a ruthless business woman, a trait she acquired from her mother.
History: Lone was born in the south. At a young age she loved to build and create. Lone was born on a far southern desert where she grew up under the tutelage of her mother, an expert Weaver. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: Retire the richest woman in the south.
Ideals: Entrepeneur, Persistence. Flaws: Ugly, Shy. Bonds: Immigrant. Occupation: Weaver
Voice: Australian accent
Attributes [hide]
Medium (6'3") Tabaxi, Lawful Neutral (CR 4)
Armor Class 14
Hit Points 8 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 7 (-2) | 12 (+1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4
Possessions: 100 gp.
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