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NPC Generator

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Nicholas Stratford, Male Human [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. He carries with him a set of greataxes on his belt, each one with a amber on the hilt. He has a small bristly mustache and wavy blonde hair. He has gleaming, smiling hazel eyes.

Personality: Nicholas is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Nicholas was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has achieved small success as a Blacksmith.

Motivation: He desires power and/or immortality; and balancing his hectic life and new blacksmith responsibilities is difficult

Ideals: Fighting, Extrovert. Flaws: Ugly. Bonds: Poor, Job, Adventurer. Occupation: Blacksmith

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Nicholas Stratford, Male Human Fighter 10
Medium (5'8") Human, True Neutral (CR 10)
Armor Class 9
Hit Points 74 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 13 (+1)15 (+2) 10 (+0)12 (+1)
Skills Deception +5, Investigation +6
Senses Passive Perception 10
Languages Common, Orc, Undercommon
Attacks Melee +5 / 3d6+1, Ranged +3 / 3d6-1, Grapple +1

Possessions: 1400 gp.


Social Check DCs


Clerebold Kane, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears an entirely yellow suit with tan socks and a vest with buckled shoes. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears his blonde hair up in a very large beehive style do. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born in the east to a Tanner, Clerebold learned a great deal about his father's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Tanner work with an outfit from a few towns over. Tanner work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted from career to career and currently works as a Tanner.

Motivation: Balancing his hectic life and new Tanner responsibilities is difficult.

Ideals: Passionate. Bonds: Attractive, Job, Immigrant. Occupation: Tanner

Voice: Prounounces S like Z

Attributes [hide]

Clerebold Kane, Male Half-Elf Warrior 5
Medium (5'1") Half-Elf, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 8 (-1)14 (+2) 5 (-3)10 (+0)
Skills Arcana +5, Religion +5
Senses Passive Perception 7
Languages Common, Elven, Halfling, Aquan
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 800 gp. Golden pearl (100 gp). Deep blue spinel (1600 gp). Red garnet (100 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mamnen Hope, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears dull black sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed longbow, just in case. His red hair, when down, is lengthy. His white unseeing eyes seem to look past you.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His mother was a soldier and died while he was still young. Mamnen was left his mother's suit of armor and trained in its use and care. He then took over the family business and is one of the better Seamstress for hire.

Motivation: He is compelled to act according to his religious beliefs; and sabotage a competitor

Ideals: Athletic. Flaws: Disease. Bonds: Religious, Military, Job. Occupation: Seamstress

Voice: Farmer accent

Attributes [hide]

Mamnen Hope, Male Tiefling Ranger 7
Medium (6'3") Tiefling, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 53 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 14 (+2)11 (+0) 8 (-1)12 (+1)
Skills Nature +3, Persuasion +4
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1000 gp.


Social Check DCs


Margery Spaulding, Female Human [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears an entirely brown suit with white socks and a vest with buckled shoes, and is pretty ugly. She wears her red hair up in a very large beehive style do. She tend to wears goggles to shield her eyes.

Personality: Margery is depressed about a lot of things. She tends to be a nihilist. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: She got into the Mason business at a young age. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Obtaining odd cultural Gnomish artifacts is her passion.

Ideals: Fighting. Flaws: Ugly, Depressed. Bonds: Job, Adventurer. Occupation: Mason

Voice: Italian accent

Attributes [hide]

Margery Spaulding, Female Human Adept 11
Medium (4'8") Human, Lawful Good (CR 11)
Armor Class 12
Hit Points 50 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)16 (+3) 15 (+2)11 (+0)
Skills Insight +6, Perception +6
Senses Passive Perception 16
Languages Common, Terran, Sylvan, Auran
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14333200

Possessions: 320 pp. Gold and topaz bottle stopper cork (1500 gp). A pair of silk slippers encrusted with tiny pearls. (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Roger Darlington, Male Human [Permalink]

Personal [hide]

Description: He wears dull brown sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed hand crossbow, just in case. He carries with him a set of hand crossbows, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. He has a small bristly mustache and wavy white hair. His otherwise smooth face is marked with small tiny scars.

Personality: Eccentric and domineering, Roger will drive conversation. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born into a rich family. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and seeks redemption

Ideals: Fighting, Extrovert, Opinionated. Bonds: Rich, Criminal record. Occupation: Ploughman

Voice: Mumbles to self between sentences

Attributes [hide]

Roger Darlington, Male Human Barbarian 2
Medium (6'6") Human, True Neutral (CR 2)
Armor Class 11
Hit Points 27 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)17 (+3) 9 (-1)16 (+3)
Skills Deception +5, Intimidation +5
Senses Passive Perception 9
Languages Common, Giant, Dwarven, Infernal
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 340 gp. 1 Simple lock.


Social Check DCs

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