Flame Of Winter, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she wears clothing that is held on in multiple layers but all of it is in poor condition. Her brown fur is lengthy and is close to two feet long. Her eyes are green and beady.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Born in the east her family was never financially stable. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to have a good time and be beloved; and she doesn't get along with people that don't share her tastes
Ideals: Impeccable, Optimist. Flaws: Ugly. Bonds: Poor, Religious. Occupation: Shepherd
Voice: Spits words with contempt
Attributes [hide]
Medium (5'11") Tabaxi, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 28 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 15 (+2) | 15 (+2) | 17 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Draconic, Sylvan
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 100 gp.
Dagger Of Winter, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She has no fur. She has a tattooed face.
Personality: She hates drow. She views them as having robbed her home of its proper glory. She does suffer from mild PTSD, and the sight of drow may trigger it at times.
History: Born in a small village she learned the ways of the warrior from her father. While she appears to be a normal Tabaxi, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.
Motivation: Several ex partners dislike her way of doing things and want revenge.
Ideals: Fighting, Athletic. Flaws: Ugly, Insane. Bonds: Enemies. Occupation: Performer
Voice: Loud with bravado
Attributes [hide]
Medium (4'9") Tabaxi, Neutral Evil (CR 8)
Armor Class 15
Hit Points 27 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 20 (+5) | 8 (-1) | 13 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 15
Languages Common, Giant
Attacks Melee +4 / 2d10+1, Ranged +8 / 2d10+5, Grapple +5
Possessions: 90 pp. Silver chalice with lapis lazuli gems (130 gp). Gold music box (2000 gp). Solid gold idol (900 gp). Gold and topaz bottle stopper cork (1500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Susannah Winchester, Female Human [Permalink]
Personal [hide]
Description: A plain young-adult woman, she dresses well, wearing brown shirts, loose pants, and blazers most of the time. She has done her best to style her brown hair to look like a famous performer. Her violet eyes dart around the room hyper actively observing anyone and anything.
Personality: She likes to make people angry or surprised. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.
History: Her parents moved while she was still in utero so she is the first generation to be born here. She found a children's book about a Human Expert who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: She desires power and/or immortality; and a rival would like her out of the picture
Flaws: Antagonistic. Bonds: Attractive, Criminal record, Immigrant, Adventurer. Occupation: Apothecary
Voice: Draws out vowels
Attributes [hide]
Medium (5'8") Human, Chaotic Evil (CR 11)
Armor Class 10
Hit Points 56 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 13 (+1) | 15 (+2) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Gnome, Elven
Attacks Melee +4 / 3d8+0, Ranged +4 / 3d8+0, Grapple +0
Possessions: 350 pp. Violet garnet (1000 gp). Violet garnet (1000 gp). Rich purple corundum (1200 gp). Banded agate (14 gp). Tiger eye turquoise (14 gp). Smoky quartz (30 gp). Emerald (1200 gp). Deep blue spinel (1000 gp).
Diggory Cumberbatch, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man tends to wear a grey poncho over his likewise colored trousers and shirt, and a wedding ring on his left hand. His brown hair is cut jaggedly and amateurishly. His thin eyebrows rest above his beady amber eyes.
Personality: Aggressive, abrasive, and angry, Diggory embodies much of what other species detest in the Humans. He can't help but pocket interesting objects he comes across
History: From birth he was tutored by a cruel and relentless mentor. A gypsy cursed him at a young age, leading to his ugly appearance. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He feels that his past leaves him morally obligated to help.
Flaws: Ugly, Antagonistic. Bonds: In love, Criminal record, Mentor. Occupation: Roofer
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'6") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 11 (+0) | 17 (+3) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Undercommon, Ignan, Infernal
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +2
Possessions: 70 gp.
Dayereth Ilphelkiir, Male Half-Elf [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears yellow painted combat armor at almost all times. His auburn hair is heavily combed to the left. His green eyes peer out from beneath his broad yellow hat.
Personality: Calm and collected, he is a well trained Bounty Hunter. He is a ruthless business man, a trait he acquired from his mother.
History: Dayereth was raised in a hard working conservative environment. Cursed with a spirit at a very young age, Dayereth has worked very hard to control his curse. He has drifted from career to career and currently works as a Bounty Hunter.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he feels that his past leaves him morally obligated to help
Ideals: Entrepeneur. Flaws: Disease. Bonds: Job, Criminal record. Occupation: Bounty Hunter
Voice: Draws out vowels
Attributes [hide]
Medium (5'2") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 19 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 11 (+0) | 10 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
Possessions: 500 gp. 1 Simple lock. 1 Superior lock.
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