Dagger Of Wine, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears professional attire. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His gray fur is lengthy. He wears large thick round spectacles.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Dagger was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His mother was a mechanic, and taught him how to fix just about anything. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.
Motivation: To reunite with his old friends.
Ideals: Persistence. Flaws: Hedonist. Bonds: Attractive, Poor. Occupation: Mason
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'10") Tabaxi, Chaotic Good (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 14 (+2) | 8 (-1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 700 sp. 1 Chain shirt.
Herleva Anderton, Female Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She wears rags and sports a simple walking cane. Her red hair is still thick. Her brown eyes peer out from beneath her deerstalker brown hat.
Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Herleva hails from a village terrorized by giants. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Sage. She's also a talented Knight, but doesn't like to broadcast it.
Motivation: Wants a kiss; and she wants revenge against giants
Flaws: Ugly, Fearful. Bonds: Poor, Enemies, Job, Has a crush. Occupation: Sage
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (4'7") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 22 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 13 (+1) | 12 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 44000 sp.
Huru Tickle, Female Half-Orc [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She tends to wear a white poncho over her likewise colored trousers and shirt. She keeps her silver hair in a flapper bob. Her eyes are amber and beady.
Personality: She is happy with her job as a Animal Trainer. She turns her eye from what people do, preferring to live and let live. She cannot resist a sob story and will often dote over anyone who has one.
History: A powerful wizard made her what she is. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Animal Trainer work with an outfit from a few towns over. Animal Trainer work suited her well, and with each successful project, she earned more gold and more respect from her peers. Some 10 years later her spouse died after the birth of her son. Heartbroken, Huru never married again. Instead she focused her life to raising her son whom she trained as her mother had trained her before.
Motivation: Further expansion of business; and to be a tanner again
Ideals: Philantrophist. Flaws: Ugly. Bonds: Job, Mentor, In love. Occupation: Animal Trainer
Voice: Pirate accent
Attributes [hide]
Medium (5'9") Half-Orc, Chaotic Good (CR 4)
Armor Class 11
Hit Points 27 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 8 (-1) | 16 (+3) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Orc, Dwarven, Auran, Celestial
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
Possessions: 200 gp. Zircon (40 gp). 1 Minor magic item.
Damaia Larceny, Female Tiefling [Permalink]
Personal [hide]
Description: She is well dressed, but even with her fine clothing she looks run-down, and she perpetually has her trident ready. Her hair is white and very short. She has a tattooed face.
Personality: She will rave to anyone who will listen. A true patriot, Damaia would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: She served in the navy to pay for her family's outstanding loans. Ostracized due to the druidic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. After a long history of fighting, Damaia and her spouse have recently divorced.
Motivation: She wants nothing more than to rejoin the army.
Ideals: Fighting, Gifted. Flaws: Insane, Antagonistic. Bonds: Military. Occupation: Shipwright
Voice: Booming voice
Attributes [hide]
Medium (6'2") Tiefling, Lawful Evil (CR 8)
Armor Class 12
Hit Points 35 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 14 (+2) | 13 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 4 | 3 | 3 |
Possessions: 10000 sp. Black pearl (400 gp). Red spinel (40 gp). Jasper (30 gp). Rhodochrosite (4 gp). Red spinel (40 gp).
Radomir Appleblossom, Male Halfling [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He tends to wear a white poncho over his likewise colored trousers and shirt. He wears his auburn hair up in a very large beehive style do. He wears round tiny glasses practically rammed into his face.
Personality: He has always had a great fascination with Dwarven culture. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.
History: He was raised in a mountains tribe. When Radomir reached his early adolescence his Halfling father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has been saving his money to try and buy his brother's freedom.
Motivation: To unite with his brother; and he wants nothing more than to rejoin the army
Ideals: Athletic. Flaws: Racist. Bonds: Family, Nature, Military. Occupation: Junk Dealer
Voice: Old thin voice
Attributes [hide]
Small (3'3") Halfling, Chaotic Neutral (CR 2)
Armor Class 14
Hit Points 14 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 14 (+2) | 17 (+3) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Halfling, Druidic, Giant, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
Possessions: Just what you see.
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