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NPC Generator

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Advanced [show]


Tricking Buttons, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her fur is short and red. Her amber eyes peer out from beneath her wide-brimmed brown hat.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. Animals are drawn to her, and she is able to talk to them.

History: Born to a Interpreter, her mother struggled to pay the bills. Ostracized due to the martial powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. She now travels the world, in search of power and loot.

Motivation: She's repulsed by the PC; and she desires power and/or immortality

Ideals: Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Adventurer, Poor. Occupation: Cook

Voice: Spanish accent

Attributes [hide]

Tricking Buttons, Female Tabaxi Barbarian 6
Medium (4'9") Tabaxi, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 68 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 18 (+4)14 (+2) 14 (+2)13 (+1)
Skills History +5, Religion +5
Senses Passive Perception 12
Languages Common, Draconic, Orc
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 1000 gp. Obsidian (9 gp). Violet garnet (500 gp).


Social Check DCs


Jane Kirby, Female Human [Permalink]

Personal [hide]

Description: She is a mite stocky and wears many layers of old clothing at all times. She sports brown long hair. She wears an eyepatch.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She is able to make almost anything out of random pieces of junk.

History: Jane was born in the west. At a young age she loved to build and create. She always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. She left for the west, certain she would find work there.

Motivation: Revenge.

Ideals: Opinionated, Gifted, Persistence. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Adventurer

Voice: Booming voice

Attributes [hide]

Jane Kirby, Female Human Cleric 1
Medium (5'7") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 12 (+1)18 (+4) 8 (-1)14 (+2)
Skills Acrobatics +3, Survival +1
Senses Passive Perception 9
Languages Common, Orc, Draconic, Auran, Ignan
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 110 gp.


Social Check DCs


Greeba Spaulding, Female Half-Orc [Permalink]

Personal [hide]

Description: She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She has a moderate pudge and is not very fit. She wears her hair in dreadlocks. Her face is covered beneath a completely black helmet.

Personality: Eccentric and domineering, Greeba will drive conversation. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Gifted from a young age, Greeba studied abroad. She moved from fad to fad and when she turned 15 she discovered dancing. Days after completing her studies, news broke out that her hometown was attacked by brigands. Greeba was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the brigands.

Motivation: She's repulsed by the PC; and her name or reputation has been wronged in the past by brigands, and she desires to right it

Ideals: Extrovert, Gifted, Artistic. Flaws: Antagonistic. Bonds: Enemies. Occupation: Bather

Voice: Jamaican accent

Attributes [hide]

Greeba Spaulding, Female Half-Orc Paladin 3
Medium (4'11") Half-Orc, Lawful Good (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 12 (+1)10 (+0) 13 (+1)11 (+0)
Skills Performance +2, Stealth +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 300 gp.


Social Check DCs


Rael Ilphelkiir, Male Elf [Permalink]

Personal [hide]

Description: This tall, slender man wears a fancy blue suit. With bright black hair and a scraggly beard. His eyes are likewise gray.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Born in the north his family was never financially stable. His father was very strict, and drilled into him lessons on being the perfect gentleman. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Impeccable, Logical. Flaws: Disease. Bonds: Attractive, Poor, Criminal record. Occupation: Roofer

Voice: Hissing voice

Attributes [hide]

Rael Ilphelkiir, Male Elf Adept 13
Medium (4'10") Elf, Chaotic Evil (CR 13)
Armor Class 12
Hit Points 48 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 10 (+0)16 (+3) 10 (+0)14 (+2)
Skills Insight +4, Survival +4
Senses Passive Perception 10
Languages Common, Elven, Draconic, Giant, Druidic
Attacks Melee +3 / 4d4-1, Ranged +6 / 4d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123

Possessions: 900 pp. Gold music box (2000 gp). Gold and topaz bottle stopper cork (1400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Cloth of gold vestments (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Golden circlet with four aquamarines (6000 gp). Sapphire pendant on gold chain (2300 gp).


Social Check DCs


Greethen Bhenkumbyrznaax, Male Dragonborn [Permalink]

Personal [hide]

Description: An older man who is constantly adorned with expensive silk clothing, often dyed in bright green and tan, and wears rings and necklaces with large, colorful gems, he is not a threatening figure. His crest is green and very short. His gold eyes dart around the room hyper actively observing anyone and anything.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Courier arts, while his mother instructed him in etiquette, music and courtly manner. While studying, he fell in love. They married and had a son. He now spends his time doing works of charity.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he feels the way he acts is they only way to get by in the world

Ideals: Philantrophist, Impeccable. Flaws: Antagonistic. Bonds: Rich, Criminal record, In love. Occupation: Courier

Voice: growls and snarls, animalistic

Attributes [hide]

Greethen Bhenkumbyrznaax, Male Dragonborn Warlock 4
Medium (6'8") Dragonborn, Neutral Evil (CR 4)
Armor Class 12
Hit Points 31 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)14 (+2) 12 (+1)8 (-1) 15 (+2)12 (+1)
Skills Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 1d10+5, Ranged +4 / 1d10+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 gp. Azurite (16 gp). Alexandrite (1000 gp). Tourmaline (40 gp). 1 Minor magic item.


Social Check DCs

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