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NPC Generator

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Advanced [show]


Uraim Fallack, Male Dwarf [Permalink]

Personal [hide]

Description: This man very much looks the part of a Marshal. He is muscular with a powerful set of arms. He has silver hair. His green eyes dart from person to person.

Personality: He snorts whenever he laughs or is feeling confident. Flattery will make him almost putty in your hands.

History: Uraim was raised in a hard working conservative environment. He worked as a nervous Marshal and found it very stressful. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature hammer.

Motivation: He desires power and/or immortality; and someone believes him a fraud

Flaws: Selfish. Bonds: Job, Adventurer, Enemies. Occupation: Marshal

Voice: Gruff and masculine

Attributes [hide]

Uraim Fallack, Male Dwarf Bard 2
Medium (4'4") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 17 (+3)13 (+1) 8 (-1)10 (+0)
Skills Nature +3, Stealth +2
Senses Passive Perception 9
Languages Common, Dwarven, Ignan
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113000

Possessions: 280 gp.


Social Check DCs


Alice Qualanthri, Female Half-Elf [Permalink]

Personal [hide]

Description: She very much looks the part of a Weaver. She is physically well-built. She wears her hair in dreadlocks. Her eyes are a pleasant violet.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: She served in the navy to pay for her family's outstanding loans. Cursed with unlife at a very young age, Alice has worked very hard to control her curse. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: She wants nothing more than to rejoin the army.

Ideals: Optimist. Flaws: Disease. Bonds: Job, Family, Military. Occupation: Weaver

Voice: Speaks in third person

Attributes [hide]

Alice Qualanthri, Female Half-Elf Wizard 4
Medium (5'9") Half-Elf, Chaotic Good (CR 4)
Armor Class 12
Hit Points 22 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 16 (+3)13 (+1) 14 (+2)11 (+0)
Skills Animal Handling +4, Persuasion +2
Senses Passive Perception 12
Languages Common, Elven, Gnome
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114320

Possessions: 500 gp. Brass mug with jade inlays (100 gp). Large well-done wool tapestry (100 gp). Old masterpiece painting (1200 gp). 1 Bullseye lantern. 1 Good lock. 1 Crowbar.


Social Check DCs


Bryseis Care, Female Tiefling [Permalink]

Personal [hide]

Description: This woman wears a fancy green dress, and sports empty pouches on her belt. She has styled her black hair well, parting it to the right. She wears crescent spectacles with a black brim.

Personality: She speaks before she thinks and is too direct. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: Born to a poor family in the city she treasured whatever gifts she got. There was a wharf not far from home where she often wandered off to fish. She bought a halberd and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Meet up once more with her childhood friend; and she's in love

Flaws: Impulsive. Bonds: Attractive, Has a crush, Adventurer, Poor, Nature. Occupation: Weaver

Voice: Jamaican accent

Attributes [hide]

Bryseis Care, Female Tiefling Aristocrat 3
Medium (5'10") Tiefling, Lawful Good (CR 3)
Armor Class 11
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)12 (+1) 10 (+0)10 (+0)
Skills Investigation +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp. Smoky quartz (50 gp). Rose (50 gp).


Social Check DCs


Vonbin Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: He wears grey painted combat armor at almost all times. His attire stands in sharp contrast to his bastard sword, which is beautifully polished and possesses an ornate carving of a clover on it. His head has been shaved. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He dropped out of school before completing his studies. He hasn't been sleeping well lately.

Motivation: To share knowledge with the world; and to get a good night's sleep

Ideals: Logical. Flaws: Ugly, Insomniac. Bonds: Rich. Occupation: Bounty Hunter

Voice: Spits and sputters

Attributes [hide]

Vonbin Battlehammer, Male Dwarf Commoner 1
Medium (4'4") Dwarf, Lawful Good (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 8 (-1)7 (-2) 16 (+3)13 (+1)
Skills Acrobatics +3, Arcana +0
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +0

Possessions: 100 gp. Chalcedony (70 gp).


Social Check DCs


Bertram Fastfoot, Male Halfling [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is well dressed, constantly wearing a red suit, tan shirt, and brown tie. His black hair is lengthy. He wears large thick round spectacles.

Personality: He does not believe in betrayal or weakness as things to be tolerated. Bertram enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: When he was but 6 years old his parents immigrated from the west. He found a children's book about a Halfling Commoner who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now travels the world, in search of power and loot.

Motivation: He is wracked by social anxiety; and he desires power and/or immortality

Ideals: Justice. Flaws: Hedonist, Fearful. Bonds: Immigrant, Adventurer. Occupation: Unemployed

Voice: Hard of hearing, loud

Attributes [hide]

Bertram Fastfoot, Male Halfling Commoner 5
Small (2'10") Halfling, Neutral Good (CR 5)
Armor Class 12
Hit Points 14 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)12 (+1) 6 (-2)9 (-1)
Skills Investigation +4, Persuasion +2
Senses Passive Perception 8
Languages Common, Halfling, Ignan
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 300 gp. 3 Smokesticks.


Social Check DCs

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