Gunnloda Ironfist, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a brown tunic with black highlights, and long green pants that bunch up around her shoes. Her skin is fair and her fingers are delicate and long. She wears her white hair down. Her thin eyebrows rest above her beady blue eyes.
Personality: She loves telling others what to do and how they should feel about things. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: Born to a poor family in the city she treasured whatever gifts she got. She always admired arcane-users and wanted to develop the talent, but never had the affinity for it. Being a Barrister kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: Dragonborn compassion; and a rival would like her out of the picture
Ideals: Opinionated, Gifted. Flaws: Ugly, Racist. Bonds: Poor, Criminal record. Occupation: Barrister
Voice: Sleepy voice
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 14 (+2) | 15 (+2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Druidic, Gnoll
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 700 sp.
Nim Holimion, Male Elf [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Elves. His skin is light but he possesses many blue ritualistic tattoos. He wears a tan vest and prefers blue and tan shirts. His boots appear to have been at one point steel toed but are quite worn down. His long brown hair is drawn into a two foot long braid. His eyes are gray.
Personality: He is a hateful person. He taunts others and blames them for his problems. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: His mother raised him in a mountain cabin. Through the years after Nim was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Nim's father didn't care for him much, and the feeling was mutual. He ran away from his former home and has been making his living as a Marshal for the past few years.
Motivation: Further expansion of business; and he's repulsed by the pc
Flaws: Ugly, Antagonistic. Bonds: Rich, Nature, Job. Occupation: Marshal
Voice: Whispers
Attributes [hide]
Medium (4'7") Elf, Chaotic Good (CR 3)
Armor Class 12
Hit Points -2 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 5 (-3) | 9 (-1) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Silver pearl (120 gp).
Elaim Foamtankard, Male Dwarf [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is typically in his Brewer uniform. His brown hair is lengthy. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He can speak with the recently deceased. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Elaim was raised in a hard working conservative environment. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. He tends to his Brewer job now, and dutifully fulfills any obligations he has.
Motivation: Balancing his hectic life and new Brewer responsibilities is difficult; and sabotage a competitor
Ideals: Gifted, Joker. Bonds: Job, Immigrant, Attractive. Occupation: Brewer
Voice: Voice breaks
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 14 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 18 (+4) | 9 (-1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +3
Possessions: Just what you see.
Akmen Haunted, Male Tiefling [Permalink]
Personal [hide]
Description: With grey face paint in a stripe pattern across his face, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His hair, while still mostly dark red, has prominent grey streaks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born to a criminal king-pin and mafia family His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Akmen grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Akmen. Recently he has begun working with bootleggers and crooks.
Motivation: He's looking for his big break.
Flaws: Insane, Antagonistic. Bonds: Rich, Adventurer, Criminal record. Occupation: Weaver
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'2") Tiefling, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 34 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 13 (+1) | 14 (+2) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Draconic, Abyssal
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 300 gp.
Nora Trollbleeder, Female Dwarf [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears a brown shirt, with a grey mid length skirt with grey tights and flats, usually wearing a coat over them. Her deerstalker hat is riddled with cuts and holes. Her face is covered beneath a completely black helmet.
Personality: She is not truly malevolent, but she is obsessed with dancing. She constantly tries to fill her life with dancing. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: Nora hails from a village terrorized by goblins. In her 10th year, her parents were killed by a goblins raid, leaving Nora alone in the world. After a stint in an orphanage, she was adopted. She has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.
Motivation: She wants revenge against goblins; and someone believes her a fraud
Ideals: Artistic, Gifted. Flaws: Ugly. Bonds: Enemies. Occupation: Slave Trader
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (3'9") Dwarf, Lawful Neutral (CR 10)
Armor Class 11
Hit Points 53 (10d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 16 (+3) | 16 (+3) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Draconic, Elven, Goblin
Attacks Melee +7 / 3d6+3, Ranged +5 / 3d6+1, Grapple +3
Possessions: 160 pp. Moss agate (5 gp). Alexandrite (800 gp). Alexandrite (800 gp). Blue quartz (5 gp). Moonstone (70 gp). Fire opal (1100 gp). Obsidian (5 gp).
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