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NPC Generator

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Advanced [show]


Justin Hayes, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His silver hair is cut jaggedly and amateurishly. He wears round tiny glasses practically rammed into his face.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: The child of northern immigrants he idolized his mother. A few years later when the south was not economically sound they moved to his current location. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Money/treasure; and marry his sister to traveling adventurers

Ideals: Impeccable. Bonds: Adventurer, Immigrant, Family, Rich. Occupation: Painter

Voice: Soothing and warm

Attributes [hide]

Justin Hayes, Male Human Aristocrat 1
Medium (5'5") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)11 (+0) 14 (+2)14 (+2)
Skills Perception +4, Performance +4
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 200 sp.


Social Check DCs


Roger Axton, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'11". He wears tight fighting clothing, which leaves very little to the imagination, and his gloved hand is found clutching a sai. His white hair is greasy and uncared for. His eyes, though not visible through his cowl, are brown.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born to a pair of adventurers, Roger grew up listening to his father's many stories. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Roger took refuge in the large cave and found the beat up sai and armor he uses now. He bought a sai and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Obtaining odd cultural Dragonborn artifacts is his passion.

Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Adventurer, Nature. Occupation: Assassin

Voice: Sighs a lot, exhausted

Attributes [hide]

Roger Axton, Male Human Expert 9
Medium (5'11") Human, Neutral Good (CR 9)
Armor Class 10
Hit Points 42 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)15 (+2) 13 (+1)18 (+4)
Skills Acrobatics +3, Investigation +5
Senses Passive Perception 11
Languages Common, Gnoll, Sylvan
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +5

Possessions: 1300 gp. Silver-plated steel longsword with jet jewel in hilt (400 gp). A large tome filled with over one hundred recipes written by a former royal chef. (50 gp). Old masterpiece painting (1800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Egelina Adley, Female Human [Permalink]

Personal [hide]

Description: Her left side is far more bruised and cut up than her other. She typically wears a sleeveless long coat of deep brown leather and dull grey iron scale mail. She sports red long hair. Her eyes are likewise violet.

Personality: Cocky and sure of herself, she believes she is the best Mercenary born in the past three hundred years. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: Sold as a small child to a brothel owner, Egelina was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. When money was particularly tight she was walking through alleys when she overheard a Mercenary hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She became a Mercenary soon after.

Motivation: Expand her business; and balancing her hectic life and new mercenary responsibilities is difficult

Ideals: Fighting. Flaws: Ugly. Bonds: Job, Mentor, Poor. Occupation: Mercenary

Voice: American accent

Attributes [hide]

Egelina Adley, Female Human Adept 2
Medium (4'11") Human, Neutral Good (CR 2)
Armor Class 9
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 12 (+1)14 (+2) 9 (-1)11 (+0)
Skills Intimidation +2, Religion +4
Senses Passive Perception 9
Languages Common, Giant, Halfling
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 70 gp.


Social Check DCs


Dynamic Of Passion, Male Tabaxi [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is dressed in a clean pastel cloak covering his clean studded leather. His orange fur, when down, is lengthy. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: Overbrimming with self-confidence, Dynamic isn't afraid of most anything. He has a strong dislike to people who do not believe in Tabaxi unity. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born in a small village he learned the ways of the warrior from his father. He found a children's book about a Tabaxi Warlock who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He then took over the family business and is one of the better Baker for hire.

Motivation: He is unsatisfied with his job.

Ideals: Impeccable, Fighting. Bonds: Attractive, Job, Adventurer. Occupation: Baker

Voice: Strong lisp

Attributes [hide]

Dynamic Of Passion, Male Tabaxi Warlock 1
Medium (5'1") Tabaxi, Chaotic Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 13 (+1)17 (+3) 12 (+1)9 (-1)
Skills Arcana +5, Deception +1
Senses Passive Perception 11
Languages Common, Elven, Undercommon, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1321000000

Possessions: 10 pp. 1 Banded mail.


Social Check DCs


Windy Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: She is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her fur is beige and very short. She wears a mask on her face.

Personality: She will rave to anyone who will listen. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-sister.

History: She was born to loving parents in a slum to the west. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: She has comitted a past crime that haunts her to this day; and find a way to reverse the transformation of her sister

Flaws: Insane. Bonds: Attractive, Family, Poor, Criminal record. Occupation: Roofer

Voice: Dutch accent

Attributes [hide]

Windy Grass, Female Tabaxi Wizard 2
Medium (5'4") Tabaxi, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 15 (+2)15 (+2) 11 (+0)15 (+2)
Skills Animal Handling +2, Arcana +4
Senses Passive Perception 10
Languages Common, Auran, Draconic
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 140 gp. 1 Masterwork Common Melee.


Social Check DCs

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