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NPC Generator

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Advanced [show]


Ahinar Koehlanna, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears dull violet sweaters, loose green pants, and alligator leather shoes. Beneath her sweater she keeps a concealed hammer, just in case, and carries hammers. Her long black hair reaches down to her waist. Her brown eyes dart from person to person to random spaces in the air.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.

History: Ahinar was born in the east. At a young age she loved to build and create. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: She is greedy.

Ideals: Fighting, Passionate, Persistence. Bonds: Family, Rich. Occupation: Fortune-teller

Voice: growls and snarls, animalistic

Attributes [hide]

Ahinar Koehlanna, Female Half-Elf Warlock 4
Medium (5'4") Half-Elf, Lawful Good (CR 4)
Armor Class 8
Hit Points 11 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 7 (-2)13 (+1) 13 (+1)9 (-1)
Skills Acrobatics +0, Persuasion +1
Senses Passive Perception 11
Languages Common, Elven, Halfling
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113220

Possessions: 600 gp.


Social Check DCs


Anne Mancilla, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears silk and lounges about seductively. She has a slight overbite and is overall scrawny. She has slicked back black hair. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She is a bit of a xeno-phobe, disliking non-Half-Elves.

History: She was born in the east. She went to a religious school and was inspired by the priests there in charitable deeds. She left for the east, certain she would find work there.

Motivation: She has a rivalry with the Church that dominates her actions; and she doesn't get along with people that don't share her tastes

Ideals: Impeccable. Flaws: Racist. Bonds: Attractive, Immigrant, Religious. Occupation: Shepherd

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Anne Mancilla, Female Half-Elf Fighter 5
Medium (4'9") Half-Elf, Lawful Evil (CR 5)
Armor Class 14
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)18 (+4) 14 (+2)14 (+2) 10 (+0)13 (+1)
Skills History +5, Nature +5
Senses Passive Perception 10
Languages Common, Elven, Ignan, Giant
Attacks Melee +7 / 2d4+4, Ranged +7 / 2d4+4, Grapple +4

Possessions: 500 gp.


Social Check DCs


Morana Strongheart, Female Dwarf [Permalink]

Personal [hide]

Description: 3'9" and lanky with angular features, she is an attractive figure. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her hair, while still mostly white, has prominent grey streaks. Her skin is flawless and her brown eyes scan people very quickly.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She is a bit of a xeno-phobe, disliking non-Dwarves.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She wants nothing more than to rejoin the army; and she is content

Flaws: Terse, Racist, Mundane. Bonds: Attractive, Military. Occupation: Mason

Voice: Prounounces S like Z

Attributes [hide]

Morana Strongheart, Female Dwarf Rogue 8
Medium (3'9") Dwarf, Chaotic Neutral (CR 8)
Armor Class 12
Hit Points 32 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)12 (+1) 14 (+2)9 (-1)
Skills Investigation +4, Religion +4
Senses Passive Perception 12
Languages Common, Dwarven, Orc
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2

Possessions: 200 gp. Banded agate (12 gp). Jet (130 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Symma Scheppen, Female Gnome [Permalink]

Personal [hide]

Description: This late middle aged woman wears rags and sports a simple walking cane and is in decent physical shape. She wears her blonde hair up. She is missing an eye and her face is severely sunburned. Her one remaining eye shines brown.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.

History: Symma was born in the west. At a young age she loved to build and create. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. Recently she has begun working with bootleggers and crooks.

Motivation: She has decided she is irredeemable; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Joker, Persistence. Flaws: Ugly, PTSD. Bonds: Poor, Criminal record. Occupation: Unemployed

Voice: Speaks in third person

Attributes [hide]

Symma Scheppen, Female Gnome Barbarian 1
Small (3'4") Gnome, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 15 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 16 (+3)16 (+3) 17 (+3)15 (+2)
Skills Deception +4, Medicine +5
Senses Passive Perception 13
Languages Common, Gnome, Auran, Giant, Undercommon
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3

Possessions: Chrysoberyl (140 gp).


Social Check DCs


Therai Vice, Male Tiefling [Permalink]

Personal [hide]

Description: A man of a pale complexion, he tends to wear a large black jacket. His hair is chestnut and curly. He has a dull look in his black eyes.

Personality: He can speak with the recently deceased. He is skeptical of what others tell him and is slow to trust.

History: Gifted from a young age, Therai studied abroad. He helped his father out around the business and became quite the natural. He's also a talented Sailor, but doesn't like to broadcast it.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and wants to open a new tavern

Ideals: Gifted. Flaws: Shy. Bonds: Job, Enemies. Occupation: Mortician

Voice: Raspy

Attributes [hide]

Therai Vice, Male Tiefling Rogue 8
Medium (5'5") Tiefling, Lawful Neutral (CR 8)
Armor Class 13
Hit Points 30 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)12 (+1) 13 (+1)16 (+3)
Skills Religion +4, Survival +4
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3

Possessions: 600 gp. Banded agate (9 gp). Fire opal (1400 gp). Citrine (30 gp). Moss agate (9 gp). Red garnet (150 gp). Rose (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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