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Advanced [show]


Fenriz Love, Male Tiefling [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across his face, he wears a black shirt with thin green vertical stripes and blue pants. He has moderate length white hair. His eyes are white.

Personality: He is extraordinarily eccentric. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born the only child of a wealthy merchant. Over the years he perfected his riding and shooting skills. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Marry his sister to traveling adventurers; and retire the richest man in the north

Ideals: Logical, Entrepeneur. Flaws: Insane. Bonds: Nature, Family. Occupation: Stylist

Voice: Rhymes sentences (sorry)

Attributes [hide]

Fenriz Love, Male Tiefling Cleric 5
Medium (5'4") Tiefling, True Neutral (CR 5)
Armor Class 12
Hit Points 27 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)15 (+2) 14 (+2)14 (+2)
Skills Nature +5, Survival +5
Senses Passive Perception 12
Languages Common, Terran, Aquan
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353210

Possessions: 100 gp. Rhodochrosite (4 gp). Carnelian (60 gp). 1 Full Plate. 1 Full Plate. 1 Chain shirt.


Social Check DCs


Ghaliver Kettlewhistle, Male Halfling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair is cut close to his head. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: Always inclined to offer people food he seems plenty friendly. He also hits on men, regardless of circumstances.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with lycanthropy at a very young age, Ghaliver has worked very hard to control his curse. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Ghaliver was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.

Motivation: A deep hatred of gnolls; and he's attracted to the pc

Ideals: Philantrophist. Flaws: Disease. Bonds: Has a crush, Enemies. Occupation: Carpenter

Voice: Speaks through clenched teeth

Attributes [hide]

Ghaliver Kettlewhistle, Male Halfling Cleric 1
Small (2'10") Halfling, Lawful Good (CR 1)
Armor Class 14
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 13 (+1)11 (+0) 18 (+4)17 (+3)
Skills Acrobatics +5, Survival +6
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14310000000

Possessions: 100 sp. 1 Masterwork Common Melee.


Social Check DCs


Curran Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His auburn hair is kept up in a ponytail inside a Stetson hat. His eyes, though not visible through his cowl, are hazel.

Personality: He will rave to anyone who will listen. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: A powerful necromancer made him what he is. His father was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Doesn't want to be a Mortician and was forced into it by his family.

Ideals: Persistence. Flaws: Insane. Bonds: Rich, Family, Mentor. Occupation: Mortician

Voice: Hissing voice

Attributes [hide]

Curran Wildheart, Male Halfling Monk 6
Small (2'10") Halfling, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 42 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)14 (+2) 11 (+0)12 (+1)
Skills Athletics +5, Performance +4
Senses Passive Perception 10
Languages Common, Halfling, Abyssal, Orc
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +4

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bundrigo Goodearth, Male Halfling [Permalink]

Personal [hide]

Description: This exceptionally lanky man is wearing a tight white one piece outfit complete with pants, hood, and a cape. He has a black handlebar mustache and slicked back black hair. His otherwise smooth face is marked with small tiny scars.

Personality: Bundrigo wants to be seen as a stoic, levelheaded, noble Expert, so he tries to act the part. He does a good job, for the most part... His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He was born in a small island village. His mother had invested heavily in several trade routes and wanted him to inherit them. He has since lost track of the people in his past.

Motivation: He would like to get married and retire; and to unite with his sister

Ideals: Disciplined. Bonds: Family, Nature, Rich, Has a crush. Occupation: Architect

Voice: Irish accent

Attributes [hide]

Bundrigo Goodearth, Male Halfling Expert 13
Small (3'2") Halfling, Neutral Evil (CR 13)
Armor Class 14
Hit Points 78 (13d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 17 (+3)11 (+0) 11 (+0)13 (+1)
Skills Arcana +4, Insight +4
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +6 / 4d4+2, Ranged +7 / 4d4+3, Grapple +3

Possessions: 4000 gp. Chalcedony (60 gp). Hematite (6 gp). Rose (60 gp). Violet garnet (800 gp). Moss agate (6 gp). Black pearl (800 gp). Hematite (6 gp). Sard (60 gp). Rose (60 gp). Lapis lazuli (6 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Elizabeth Anderton, Female Human [Permalink]

Personal [hide]

Description: She wears a grey vest and prefers pastel and violet shirts. Her boots appear to have been at one point steel toed but are quite worn down. She carries a battered glaive and tarnished club as well. Sporting a black mohawk this woman's hair draws a lot of attention. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: Cocky and sure of herself, she believes she is the best Mayor born in the past three hundred years. She has all her life been fascinated with music.

History: Elizabeth was raised in a hard working conservative environment. Elizabeth liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She has worked as a Mayor like her mother before her.

Motivation: She'd like to take her coworkers down a peg.

Ideals: Fighting, Artistic. Flaws: Ugly. Bonds: Job, Nature. Occupation: Mayor

Voice: Timid voice

Attributes [hide]

Elizabeth Anderton, Female Human Aristocrat 1
Medium (5'0") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 10 (+0)15 (+2) 9 (-1)13 (+1)
Skills Persuasion +3, Religion +4
Senses Passive Perception 9
Languages Common, Aquan, Druidic
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 140 gp.


Social Check DCs

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