Thamuz Respect, Male Tiefling [Permalink]
Personal [hide]
Description: He wears just a black suit, and carries whips. His brown hair is slicked back into a classic pompadour. This silver eyed northerner is not easily forgotten.
Personality: He exudes charisma. He is a tour de force of persuasion. He never wears the same outfit twice, unless he absolutely has to.
History: Born in the north to a Engraver, Thamuz learned a great deal about his father's area of expertise. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has never given up on his poetry dream.
Motivation: Wants to open a new tavern.
Ideals: Fighting, Artistic. Bonds: Attractive, Job, Family. Occupation: Engraver
Voice: Aggressive tone
Attributes [hide]
Medium (5'7") Tiefling, Chaotic Evil (CR 8)
Armor Class 13
Hit Points 28 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 12 (+1) | 12 (+1) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +2 / 2d10-1, Ranged +6 / 2d10+3, Grapple +3
Possessions: 200 gp. Brass mug with jade inlays (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Dynamic Wing, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears many layers of old clothing at all times. Her fur, while still mostly orange, has prominent grey streaks. Her blue eyes dart from person to person.
Personality: Prone to second guessing herself, she comes off as nervous. She works hard and plays hard.
History: Dynamic was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She has recently gotten a pet goose that steals things from people.
Motivation: She is being blackmailed/forced/etc and this influences her actions; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Flaws: Ugly, Shy, Hedonist, Addict. Bonds: Poor, Criminal record. Occupation: Gardener
Voice: Scandinavian accent
Attributes [hide]
Medium (6'4") Tabaxi, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 22 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 14 (+2) | 5 (-3) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: Carnelian (40 gp). Iolite (40 gp). Blue quartz (4 gp). Banded agate (4 gp).
Elizabeth Brandon, Female Human [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she wears a simple brown robe with grey stripes complete with hood. With wild chestnut hair. She has a dull look in her blue eyes.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: She was born to a pair of big game hunters, but was frequently ill as a child. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: To reunite with her absent mother; and obtaining odd cultural elven artifacts is her passion
Ideals: Fighting, Joker. Flaws: Disease. Bonds: Adventurer, Family. Occupation: Beggar
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 8)
Armor Class 9
Hit Points 69 (8d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 15 (+2) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 2d10+0, Ranged +2 / 2d10-1, Grapple +0
Possessions: 300 gp. Hematite (9 gp). Silver pearl (90 gp). Peridot (50 gp). Rhodochrosite (9 gp). Rich purple corundum (600 gp). 1 Minor magic item.
Jade Shore, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She tends to wear a large brown jacket. Her top hat is riddled with cuts and holes. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep yellow.
Personality: Jade hangs on like a leech to those who appreciate her. It was this clingy personality that held back her writing career. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: She served in the navy to pay for her family's outstanding loans. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: She wants revenge against brigands; and seeks redemption
Ideals: Artistic. Flaws: Ugly. Bonds: Poor, Enemies, Military, Criminal record. Occupation: Mason
Voice: Spanish accent
Attributes [hide]
Medium (5'2") Tabaxi, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 15 (+2) | 14 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Ignan, Draconic
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 200 sp. Large well-done wool tapestry (300 gp).
Erevan Boleem, Male Half-Elf [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. With a patchy black beard and wild black hair. His half smiles and green eyes are beguiling and draw you in.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Born in a small village he learned the ways of the warrior from his mother. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has set out to sabotage the competition.
Motivation: Expand his business.
Ideals: Entrepeneur, Fighting. Flaws: Hedonist. Bonds: Attractive, Job. Occupation: Actor
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'3") Half-Elf, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 56 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 12 (+1) | 8 (-1) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
Possessions: 30000 cp.
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