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Advanced [show]


Whurbin Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His white hair is cut short. His violet eyes dart from person to person.

Personality: Overbrimming with self-confidence, Whurbin isn't afraid of most anything. He has a strong dislike to people who do not believe in Dwarven unity. He is frequently practicing swordplay.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Whurbin fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants nothing more than to rejoin the army; and he feels the way he acts is they only way to get by in the world

Ideals: Fighting, Impeccable. Bonds: Attractive, Military. Occupation: Cartwright

Voice: Can't modulate volume

Attributes [hide]

Whurbin Frostbeard, Male Dwarf Aristocrat 10
Medium (4'5") Dwarf, Lawful Evil (CR 10)
Armor Class 11
Hit Points 63 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)12 (+1) 16 (+3)15 (+2)
Skills Athletics +5, Nature +5
Senses Passive Perception 13
Languages Common, Dwarven, Halfling
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +5

Possessions: 2300 gp.


Social Check DCs


Sapply Quillsharpener, Male Gnome [Permalink]

Personal [hide]

Description: This malnourished man dresses well, typically a more casual-formal manner. His red hair is drawn into a tight pony tail with a skull scrunchie. He has brown eyes and a tan hat with a brown feather.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born to loving parents in a slum to the north. From his teen years he was always beautiful and desirable, so people have always doted on him. He now travels the world, in search of power and loot.

Motivation: He has a crush on the local Bowyer; and wants his loneliness to end

Bonds: Attractive, Poor, Guardian, Has a crush, Adventurer. Occupation: Healer

Voice: Uses lots of figures of speech

Attributes [hide]

Sapply Quillsharpener, Male Gnome Fighter 4
Small (3'4") Gnome, Neutral Evil (CR 4)
Armor Class 12
Hit Points 37 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 15 (+2)14 (+2) 12 (+1)16 (+3)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Gnome, Undercommon, Elven
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 1 Minor magic item.


Social Check DCs


Melech Lithe, Male Tiefling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a black armored body suit, with a simple grey line shooting up and back down. His purple hair is knotted and matted. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He was an adventurer many years ago and he formed a blood bond with his Elven companion (his 'brother'). He is searching for what he claims is his rightful reward.

Motivation: He is not mentally stable, and does not behave rationally; and meet up once more with his childhood friend

Ideals: Artistic. Flaws: Insane, Greedy. Bonds: Adventurer. Occupation: Fletcher

Voice: Smoker's lung

Attributes [hide]

Melech Lithe, Male Tiefling Rogue 3
Medium (5'0") Tiefling, Neutral Evil (CR 3)
Armor Class 13
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 12 (+1)10 (+0) 13 (+1)12 (+1)
Skills Performance +3, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 sp.


Social Check DCs


Adrie Dalanthan, Female Elf [Permalink]

Personal [hide]

Description: She tends to wear a large blue jacket. She has a moderate pudge and is not very fit. Her auburn hair is long and unkept. Her face is scarred and worn.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Adrie was born on a far southern island where she grew up under the tutelage of her mother, an expert Carpenter. She has built up a small fortune and can afford her own way.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and an old rival family wants her found

Flaws: Ugly, Antagonistic. Bonds: Family, Immigrant, Rich, Criminal record. Occupation: Carpenter

Voice: Scandinavian accent

Attributes [hide]

Adrie Dalanthan, Female Elf Monk 3
Medium (5'5") Elf, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 6 (-2)14 (+2) 15 (+2)6 (-2)
Skills Deception +0, Insight +4
Senses Passive Perception 12
Languages Common, Elven, Halfling, Draconic
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: Just what you see.


Social Check DCs


Anne Marley, Female Human [Permalink]

Personal [hide]

Description: She is an average looking northern female in her early mid-life. She prefers to wear brown pants and tee shirts. Her blonde hair is greying along the sides and has receded to reveal a widow's peak. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She has a minor phobia of water and hates getting wet.

History: She was born blind and as such lacked many opportunities for work. She was taken from her home at a very young age. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: An old rival family wants her found; and find a way to reverse the transformation of her brother

Flaws: Fearful, Disease. Bonds: Attractive, Family, Slave. Occupation: Animal Trainer

Voice: American accent

Attributes [hide]

Anne Marley, Female Human Commoner 3
Medium (4'8") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)11 (+0) 16 (+3)11 (+0)
Skills Intimidation +2, Nature +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs

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