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Vondal Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: He is a mite stocky and is wearing a perfectly clean shirt and pair of pants. His hair is cut close to his head. His half smiles and violet eyes are beguiling and draw you in.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He bought a trident and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's looking for his big break; and a need for knowledge about a nearby landmark

Ideals: Opinionated, Entrepeneur. Bonds: Attractive, Enemies, Nature, Adventurer. Occupation: Fisher

Voice: Soft and mumbly

Attributes [hide]

Vondal Aranore, Male Dwarf Adept 1
Medium (3'11") Dwarf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)10 (+0) 13 (+1)10 (+0)
Skills Acrobatics +3, Religion +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 1000 cp.


Social Check DCs


Dagger Of Ivory, Male Tabaxi [Permalink]

Personal [hide]

Description: Standing 6'2", this man wears a shirt that is too small, which lets his gut show, with a ratty pastel coat over it. He wears his orange fur down. He wears round tiny glasses practically rammed into his face.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Dagger grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Dagger. He has recently gotten a pet goose that steals things from people.

Motivation: He has decided he is irredeemable.

Ideals: Disciplined, Justice, Artistic. Flaws: Ugly. Bonds: Criminal record. Occupation: Merchant

Voice: Scandinavian accent

Attributes [hide]

Dagger Of Ivory, Male Tabaxi Fighter 10
Medium (6'2") Tabaxi, Chaotic Evil (CR 10)
Armor Class 10
Hit Points 107 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 16 (+3)14 (+2) 12 (+1)15 (+2)
Skills Perception +5, Religion +6
Senses Passive Perception 16
Languages Common, Elven, Halfling
Attacks Melee +3 / 3d6-1, Ranged +4 / 3d6+0, Grapple +0

Possessions: Brass mug with jade inlays (600 gp).


Social Check DCs


Spring Peak, Female Tabaxi [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she is wearing the road beaten gear of a warrior. Her beige fur has been sun bleached extensively. She wears a mask on her face.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She would rather hide behind her crafts than deal with other people.

History: Born in a small village she learned the ways of the warrior from her mother. She has had some formal writing training, and achieved minor success. She has never given up on her writing dream.

Motivation: She's repulsed by the PC.

Ideals: Fighting, Philantrophist, Artistic. Flaws: Antagonistic, Shy. Occupation: Masseuse

Voice: Soft and melodious

Attributes [hide]

Spring Peak, Female Tabaxi Rogue 6
Medium (6'3") Tabaxi, Neutral Good (CR 6)
Armor Class 13
Hit Points 32 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 12 (+1)13 (+1) 10 (+0)16 (+3)
Skills Nature +4
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Herleva Appleton, Female Human [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears brown leather gloves, a brown jacket, and tight pants. With wild golden hair. Her hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Human in existence. She is used to getting what she wants. In part because she is a meticulous planner.

History: She is the product a well kept family trust fund and as such has never really known need. In her 10th year, her parents were killed by a gnolls raid, leaving Herleva alone in the world. After a stint in an orphanage, she was adopted. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: An old rival family wants her found; and wants to raise her children well

Ideals: Justice, Professionalism. Bonds: Rich, Enemies, Family. Occupation: Healer

Voice: Cold and demanding tone

Attributes [hide]

Herleva Appleton, Female Human Commoner 6
Medium (5'4") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 16 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)11 (+0) 14 (+2)12 (+1)
Skills Medicine +5, Religion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 50 pp.


Social Check DCs


Prâk Upton, Male Half-Orc [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is constantly adorned with expensive silk clothing, often dyed in bright white and blue, and wears rings and necklaces with large, colorful gems. His golden hair is knotted and matted. His violet eyes are passionate and lively.

Personality: Prone to second guessing himself, he comes off as nervous. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born several months after his father was called into army service. His father was very strict, and drilled into him lessons on being the perfect gentleman. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Nothing but the best is good enough for him; and he has money and likes to spend it

Ideals: Logical, Impeccable. Flaws: Ugly, Shy. Bonds: Rich, Military. Occupation: Architect

Voice: Speaks with lips pursed

Attributes [hide]

Prâk Upton, Male Half-Orc Barbarian 1
Medium (6'2") Half-Orc, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)12 (+1) 16 (+3)11 (+0)
Skills Insight +5, Perception +5
Senses Passive Perception 15
Languages Common, Orc, Celestial
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 700 sp.


Social Check DCs

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