Antinua Casilltenirra, Female Elf [Permalink]
Personal [hide]
Description: She wears dull blue sweaters, loose tan pants, and alligator leather shoes. Beneath her sweater she keeps a concealed monstrous two handed axe, just in case. She is physically well-built. Her white hair is styled in orderly dreadlocks. She wears large thick round spectacles.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: She got into the Animal Trainer business at a young age. Antinua was born on a far northern desert where she grew up under the tutelage of her father, an expert Animal Trainer. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: She feels threatened by others; and she is unsatisfied with her job
Ideals: Justice. Flaws: Fearful. Bonds: Rich, Job, Immigrant. Occupation: Animal Trainer
Voice: pre-pubescent
Attributes [hide]
Medium (5'0") Elf, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 19 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 7 (-2) | 16 (+3) | 14 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Elven, Abyssal, Dwarven, Halfling
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
Possessions: 6000 sp. Chrysoberyl (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Loopmottin Waggletop, Female Gnome [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking southern young adult. She dresses like a well dressed Mortician does. Beneath her clothing is a huge mess of scar tissue. Her silver hair is styled in orderly dreadlocks. Her face is covered beneath a completely black helmet.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: Loopmottin was raised in a hard working conservative environment. She was an apprentice working in her father's forge. She has worked as a Mortician like her father before her.
Motivation: Wants to open a new tavern; and she is currently in port desperately looking for someone to get her out
Flaws: Antagonistic, Fearful. Bonds: Job, Slave. Occupation: Mortician
Voice: Spanish accent
Attributes [hide]
Small (3'2") Gnome, Lawful Evil (CR 4)
Armor Class 12
Hit Points 30 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 14 (+2) | 14 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Infernal, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +4
Possessions: 17000 sp.
Seven Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a pastel vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his pastel boots flare out at the collars. He has styled his black fur well, parting it to the left. His eyes are likewise yellow.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He would rather hide behind his crafts than deal with other people.
History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He loathes his own lifestyle; and he wants nothing more than to rejoin the army
Ideals: Artistic. Flaws: Shy, Antagonistic, Depressed. Bonds: Military. Occupation: Farmer
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'6") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 13 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 12 (+1) | 15 (+2) | 9 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common, Goblin, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 120 gp.
Shivering In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: He is wearing the road beaten gear of a warrior. His fur is greying and his face has many wrinkles. He wears an eyepatch.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. As long as the job gets done he does not care how it got done.
History: He is the product a well kept family trust fund and as such has never really known need. Cursed with unlife at a very young age, Shivering has worked very hard to control his curse. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Money/treasure; and he has money and likes to spend it
Ideals: Fighting, Optimist, Professionalism. Flaws: Ugly, Disease. Bonds: Rich. Occupation: Slave Trader
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'6") Tabaxi, Lawful Good (CR 6)
Armor Class 7
Hit Points 24 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 5 (-3) | 10 (+0) | 13 (+1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +5 / 2d6+2, Ranged +0 / 2d6-3, Grapple +2
Possessions: Just what you see.
Habor Frailty, Male Tiefling [Permalink]
Personal [hide]
Description: Standing 6'6", this man wears dark leathers with embroidery. He keeps his long white hair kept up in a rat tail. His ears are large.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Habor was raised in a hard working conservative environment. Aside from being a slave or a gladiator, there isn't much legitimate work for Tieflings in Habor's homeland. Habor decided to take the middle way and become a bodyguard. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: Sabotage a competitor; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Fighting. Flaws: Ugly. Bonds: Job, Immigrant, Criminal record. Occupation: Miner
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'6") Tiefling, Neutral Evil (CR 2)
Armor Class 9
Hit Points 16 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 16 (+3) | 14 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Terran, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 |
Possessions: 120 pp.
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