Shax Agony, Female Tiefling [Permalink]
Personal [hide]
Description: This northern woman is well dressed, but even with her fine clothing she looks run-down. Her clothes are grease stained in places. Her hair is short and blue. She wears round tiny glasses practically rammed into her face.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-sister.
History: Her father raised her in a mountain cabin. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.
Motivation: Wants to raise her children well; and wants to have a good time and be beloved
Ideals: Optimist. Bonds: Poor, Immigrant, Family, Nature. Occupation: Bookbinder
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'3") Tiefling, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 31 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 16 (+3) | 17 (+3) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Druidic, Draconic, Terran
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. Coral (130 gp). Deep blue spinel (1300 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
Kody Clapham, Male Human [Permalink]
Personal [hide]
Description: He typically wears a sleeveless long coat of deep brown leather and dull black iron scale mail. He is portly but not overly obese. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. He has a dull look in his violet eyes.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: He was born several months after his father was called into army service. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Wants to have a good time and be beloved; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Persistence, Optimist. Bonds: Criminal record, Military, Adventurer. Occupation: Fortune-teller
Voice: Rolls R's
Attributes [hide]
Medium (6'4") Human, Neutral Evil (CR 11)
Armor Class 11
Hit Points 18 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 9 (-1) | 9 (-1) | 8 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 1900 gp. Deep blue spinel (800 gp). Violet garnet (800 gp). Malachite (7 gp). Lapis lazuli (7 gp). Fiery yellow corundum (500 gp). Peridot (50 gp). Red-brown spinel (50 gp). Obsidian (7 gp). Brown diamond (5000 gp). Sardonyx (50 gp).
Adelard Ilphelkiir, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears dark leathers with embroidery. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His white hair is still thick. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He acts crazy and hedonistic. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He served in the navy to pay for his family's outstanding loans. His mother was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He wants nothing more than to rejoin the army; and he has a crush on the local dilettante
Ideals: Persistence. Flaws: Hedonist. Bonds: Attractive, Military. Occupation: Fisher
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'10") Half-Elf, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 33 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 8 (-1) | 13 (+1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Terran
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.
Lidda Brightmoon, Female Halfling [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she has a large white mantle and cape that has been intricately interwoven into her tan robe. Her top hat is riddled with cuts and holes. She is missing an eye and her face is severely sunburned. Her one remaining eye shines gray.
Personality: Stoic and calm, she prefers to meditate than take action. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: She was born several months after her mother was called into army service. She was an athlete and attended two major summer competitions. She never won. She was granted martial powers by her dying sister.
Motivation: Wants to work out more often; and she wants nothing more than to rejoin the army
Ideals: Disciplined, Gifted, Athletic. Flaws: Ugly. Bonds: Military. Occupation: Painter
Voice: Booming voice
Attributes [hide]
Small (2'10") Halfling, Neutral Evil (CR 3)
Armor Class 14
Hit Points 27 (3d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 15 (+2) | 11 (+0) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 30 pp.
Joser Copperkettle, Male Halfling [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has dyed his greying brown hair a little too much giving a sharp brown color. His hazel eyes dart from person to person.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. Around other people he will do his best to conceal his emotions and appear jolly.
History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has since lost track of the people in his past.
Motivation: To unite with his sister; and to reunite with his absent mother
Ideals: Joker, Fighting. Flaws: Shy. Bonds: Attractive, Family. Occupation: Bowyer
Voice: Scratchy, weak
Attributes [hide]
Small (3'4") Halfling, Lawful Good (CR 2)
Armor Class 15
Hit Points 16 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 18 (+4) | 16 (+3) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Celestial
Attacks Melee +0 / 1d6-2, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 1 Masterwork Thieves’ tools.
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