Akra Wystongjiir, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears skinny pants and wears a black and blue robe with the hood down. She has a moderate pudge and is not very fit. She has styled her white crest well, parting it to the right. She is very pretty but has cold, dead eyes.
Personality: Akra is depressed about a lot of things. She tends to be a nihilist. She also has developed a complete distrust of the Layabout profession.
History: She was born several months after her mother was called into army service. She has chosen to use the inheritance that was left to her frivolously. She has worked as a Barkeep like her mother before her.
Motivation: She uses money and sex appeal to get what she needs; and sabotage a competitor
Flaws: Depressed. Bonds: Attractive, Job, Military, Rich. Occupation: Barkeep
Voice: Farmer accent
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 1 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 7 (-2) | 16 (+3) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Gnoll, Giant
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
Possessions: Just what you see.
Moon Of Claws, Male Tabaxi [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'7" has a big stupid grin on his face most of the time. He is dressed in earthy colors with a pastel and blue handkerchief worn on his right side. His red fur is lengthy. He wears a mask on his face.
Personality: Moon hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. Around other people he will do his best to conceal his emotions and appear jolly.
History: He is the product a well kept family trust fund and as such has never really known need. He has had some formal singing training, and achieved minor success. He now spends his time doing works of charity.
Motivation: Money/treasure; and to be a unemployed again
Ideals: Artistic, Philantrophist. Flaws: Shy. Bonds: Rich, Job. Occupation: Locksmith
Voice: Whispers
Attributes [hide]
Medium (6'7") Tabaxi, True Neutral (CR 9)
Armor Class 13
Hit Points 35 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 12 (+1) | 13 (+1) | 19 (+4) | 13 (+1) |
Senses Passive Perception 17
Languages Common, Dwarven
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 | 6 |
Possessions: 2000 gp. Malachite (9 gp). Obsidian (9 gp). Tourmaline (40 gp). Hematite (9 gp). Rhodochrosite (9 gp). Zircon (20 gp). Tiger eye turquoise (9 gp). 1 Minor magic item. 1 Minor magic item.
Elizabeth Hailey, Female Human [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she tends to wear a grey poncho over her likewise colored trousers and shirt. Her black hair, when down, is lengthy. She has several tiny opal earrings on each ear.
Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. Further she is a bit of a stoner and is frequently out of it.
History: Elizabeth was born in the east. At a young age she loved to build and create. She was taken from her home at a very young age. She's since become an addict/alcoholic.
Motivation: She is greedy; and she is currently in port desperately looking for someone to get her out
Ideals: Persistence. Flaws: Addict. Bonds: Rich, Attractive, Slave. Occupation: Laborer
Voice: Old Prospector
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 10 (+0) | 12 (+1) | 12 (+1) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
Possessions: 300 sp.
Veloptima Nucklestamp, Female Gnome [Permalink]
Personal [hide]
Description: This woman wears a tan shirt, with a brown mid length skirt with brown tights and flats, usually wearing a coat over them. She is muscular with a powerful set of arms. She has styled her brown hair well, parting it to the right. Her eyes are amber and catlike.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: She was born in a small island village. Over the years she perfected her riding and shooting skills. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Veloptima fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Her spouse's relatives view her with great suspicion; and to reunite with her absent mother
Ideals: Optimist, Fighting. Flaws: Hedonist. Bonds: Nature, Family. Occupation: Guard
Voice: Jamaican accent
Attributes [hide]
Small (3'0") Gnome, Neutral Good (CR 4)
Armor Class 12
Hit Points 42 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 20 (+5) | 11 (+0) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 27000 cp. 1 Minor magic item.
Prâk Stafford, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a black vest and prefers pastel and white shirts. His boots appear to have been at one point steel toed but are quite worn down. His blonde hair, when down, is lengthy. His eyes are blue.
Personality: He is business-like. He takes instructions and follows them to the letter. He receives visions of the future at random moments
History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Prâk took refuge in the old dungeon and found the beat up ceremonial dagger and armor he uses now. He left for the north, certain he would find work there.
Motivation: He has comitted a past crime that haunts him to this day.
Ideals: Professionalism, Gifted. Flaws: Ugly. Bonds: Immigrant, Nature. Occupation: Fisher
Voice: Slow speaker
Attributes [hide]
Medium (5'4") Half-Orc, Neutral Good (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 10 (+0) | 11 (+0) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 100 gp. 1 Masterwork studded leather. 1 Masterwork studded leather. 1 Half-Plate.
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