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NPC Generator

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Advanced [show]


Mozikth Zzzxaaxthroth, Male Dragonborn [Permalink]

Personal [hide]

Description: He is scrawny and has patchy red crest. He wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a lance, but if one is not available he will default to his warhammer. He has a hunchback. He wears a Stetson hat to hide his balding. He is baby faced.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Born to a pair of adventurers, Mozikth grew up listening to his father's many stories. He made a point of taking high paying jobs and getting most of it up front. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He's looking for his big break.

Flaws: Ugly, Shy. Bonds: Has a crush, Adventurer. Occupation: Bookbinder

Voice: Old thin voice

Attributes [hide]

Mozikth Zzzxaaxthroth, Male Dragonborn Monk 8
Medium (6'4") Dragonborn, Chaotic Evil (CR 8)
Armor Class 10
Hit Points 40 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 14 (+2)15 (+2) 11 (+0)12 (+1)
Skills Athletics +7, Stealth +3
Senses Passive Perception 10
Languages Common, Dwarven, Aquan
Attacks Melee +7 / 2d10+4, Ranged +3 / 2d10+0, Grapple +3

Possessions: Just what you see.


Social Check DCs


Seraphina Underfoot, Female Halfling [Permalink]

Personal [hide]

Description: She dresses well, typically a more casual-formal manner. She has a slight overbite and is overall scrawny. Her auburn hair is cut jaggedly and amateurishly. She has a dull look in her violet eyes.

Personality: She dislikes all the random violence that takes place in the north. She also is a firm believer in the womanly ideal.

History: She was born blind and as such lacked many opportunities for work. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Days after completing her studies, news broke out that her hometown was attacked by illithids. Seraphina was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the illithids.

Motivation: Many illithids want her driven away; and she wants revenge against illithids

Ideals: Pacifist. Flaws: Impulsive, Disease. Bonds: Attractive, Enemies. Occupation: Healer

Voice: Hard of hearing, loud

Attributes [hide]

Seraphina Underfoot, Female Halfling Barbarian 3
Small (2'8") Halfling, Lawful Evil (CR 3)
Armor Class 13
Hit Points 23 (3d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 9 (-1)13 (+1) 12 (+1)13 (+1)
Skills Intimidation +3, Religion +3
Senses Passive Perception 11
Languages Common, Halfling, Goblin
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Warryn Pingun, Male Gnome [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a faded coat and loose pants complete with top hat. His top hat is riddled with cuts and holes. He has a tattooed face.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: His mother raised him in a mountain cabin. His parents were killed by brigands in a raid when he was still a young child. The brigands captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He now mingles about in high society.

Motivation: He is greedy; and someone believes him a fraud

Ideals: Disciplined. Flaws: Ugly. Bonds: Rich, Nature, Enemies. Occupation: Jeweler

Voice: Sighs a lot, exhausted

Attributes [hide]

Warryn Pingun, Male Gnome Ranger 4
Small (3'8") Gnome, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 43 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 20 (+5)14 (+2) 17 (+3)12 (+1)
Skills Arcana +4, Stealth +5
Senses Passive Perception 13
Languages Common, Gnome, Aquan, Halfling
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 gp. Amber (70 gp). Golden yellow topaz (700 gp). Moss agate (6 gp). Amethyst (70 gp).


Social Check DCs


Harvest Of Ivory, Male Tabaxi [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a pastel and brown handkerchief worn on his right side, and he perpetually has his pickaxe ready. He has beige fur. His eyes are a pleasant copper.

Personality: Harvest is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: Harvest lived on a farm with his father, near the main road leading to a nearby town. His father worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled father and took his father's old job. He inherited the family business which he has now maintained for 10 years.

Motivation: Regain custody of his son; and he desires power and/or immortality

Ideals: Fighting, Extrovert, Entrepeneur. Bonds: Family, Job, Adventurer. Occupation: Barkeep

Voice: Scratchy, weak

Attributes [hide]

Harvest Of Ivory, Male Tabaxi Paladin 11
Medium (6'4") Tabaxi, Lawful Good (CR 11)
Armor Class 11
Hit Points 83 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)16 (+3) 16 (+3)10 (+0)
Skills Nature +7, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Gnome, Terran, Auran
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501100

Possessions: 2900 gp. Hematite (4 gp). Banded agate (4 gp). Aquamarine (1400 gp). Peridot (20 gp). Tourmaline (100 gp). Moss agate (4 gp). Fiery yellow corundum (400 gp). Violet garnet (1400 gp).


Social Check DCs


Naeris Ariessus, Male Half-Elf [Permalink]

Personal [hide]

Description: This man dresses in collared shirts and wears a proper scarf over his head, and sports empty pouches on his belt. He has shaved his head bald. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: While he acts the brute, he is far gentler than he would appear. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: The child of eastern immigrants he idolized his father. He found a children's book about a Half-Elf Rogue who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He inherited the family business which he has now maintained for 6 years.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and balancing his hectic life and new blacksmith responsibilities is difficult

Ideals: Fighting. Flaws: Ugly. Bonds: Adventurer, Immigrant, Job. Occupation: Blacksmith

Voice: Creaky witch voice

Attributes [hide]

Naeris Ariessus, Male Half-Elf Rogue 12
Medium (5'6") Half-Elf, Lawful Neutral (CR 12)
Armor Class 11
Hit Points 72 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)11 (+0) 13 (+1)15 (+2)
Skills Medicine +5, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +2

Possessions: 33000 sp. Deep green spinel (50 gp). Violet garnet (200 gp). Golden yellow topaz (200 gp). Alexandrite (200 gp). Chalcedony (30 gp). Onyx (30 gp). Deep blue spinel (200 gp).


Social Check DCs

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