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NPC Generator

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Advanced [show]


Zûmug Ramsey, Male Half-Orc [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants, and carries nunchakus. His tied-back hair is golden. His hazel eyes are slightly larger than normal.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He never wears the same outfit twice, unless he absolutely has to.

History: He served in the navy to pay for his family's outstanding loans. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. Some 4 years later his spouse died after the birth of his son. Heartbroken, Zûmug never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wishes to resurrect an old love

Ideals: Fighting, Artistic. Flaws: Antagonistic. Bonds: Attractive, Military, In love. Occupation: Miller

Voice: Sighs a lot, exhausted

Attributes [hide]

Zûmug Ramsey, Male Half-Orc Bard 13
Medium (5'6") Half-Orc, Lawful Evil (CR 13)
Armor Class 9
Hit Points 79 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 14 (+2)12 (+1) 14 (+2)13 (+1)
Skills Deception +5, Nature +5
Senses Passive Perception 12
Languages Common, Orc, Gnome
Attacks Melee +5 / 4d4+1, Ranged +3 / 4d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13333

Possessions: 2000 gp. Gold dragon comb with red garnet eye (1700 gp). Gold and topaz bottle stopper cork (1700 gp). Jeweled anklet (4000 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (50 gp). Solid gold idol (300 gp). Eyepatch with mock eye of sapphire and moonstone (2100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Birel Mellerelel, Female Elf [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she does not wear sleeves and tends to eschew shirts when she can avoid it. Her head has been shaved. Her ears are large.

Personality: Birel wants to be seen as a stoic, levelheaded, noble Warlock, so she tries to act the part. She does a good job, for the most part... She loves her children and doesn't want them to worry about her. She loves to share her dancing with anyone who is interested.

History: Birel was raised in a hard working conservative environment. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Priest work with an outfit from a few towns over. Priest work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has since lost track of the people in her past.

Motivation: Sabotage a competitor; and find a way to reverse the transformation of her brother

Ideals: Disciplined, Artistic. Flaws: Ugly. Bonds: Family, Job. Occupation: Priest

Voice: Breathy voice

Attributes [hide]

Birel Mellerelel, Female Elf Warlock 11
Medium (5'2") Elf, Chaotic Evil (CR 11)
Armor Class 13
Hit Points 45 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 10 (+0)15 (+2) 14 (+2)16 (+3)
Skills Animal Handling +6, History +6
Senses Passive Perception 12
Languages Common, Elven, Halfling, Giant
Attacks Melee +2 / 3d8-2, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14433333

Possessions: 1300 gp. Chrysoberyl (130 gp). Bloodstone (70 gp). Moss agate (12 gp). Moonstone (70 gp). Blue quartz (12 gp).


Social Check DCs


Kyle Barclay, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he likes to wear grey tank tops with black pants. His silver hair is kept up in a ponytail inside a top hat. His amber eyes peer out from beneath his top grey hat.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He has all his life been fascinated with painting.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has never given up on his painting dream.

Motivation: He is not mentally stable, and does not behave rationally; and retire the richest man in the north

Ideals: Artistic, Gifted, Entrepeneur. Flaws: Shy, Insane. Occupation: Doctor

Voice: Soft and mumbly

Attributes [hide]

Kyle Barclay, Male Human Ranger 1
Medium (5'4") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 9 (-1)12 (+1) 10 (+0)15 (+2)
Skills Perception +2, Stealth +3
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 6000 cp. Azurite (15 gp). 1 Chain shirt.


Social Check DCs


Ralf Garcia, Male Half-Elf [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He tends to wear a large violet jacket. Beneath his clothing is a huge mess of scar tissue. His golden hair is greying along the sides and has receded to reveal a widow's peak. He has several tiny amethyst earrings on each ear.

Personality: He can speak with the recently deceased. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: When he was but 4 years old his parents immigrated from the east. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He moves from town to town, unable to find a place to settle.

Motivation: Wants his loneliness to end; and he desires power and/or immortality

Ideals: Gifted. Bonds: Slave, Rich, Has a crush, Adventurer, Immigrant. Occupation: Locksmith

Voice: Raspy

Attributes [hide]

Ralf Garcia, Male Half-Elf Adept 12
Medium (5'1") Half-Elf, Chaotic Neutral (CR 12)
Armor Class 11
Hit Points 59 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)14 (+2) 11 (+0)16 (+3)
Skills Persuasion +7, Stealth +5
Senses Passive Perception 10
Languages Common, Elven, Gnome, Sylvan
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1233

Possessions: Brass mug with jade inlays (400 gp). Jeweled gold crown (4000 gp). Cloth of gold vestments (170 gp). Fire opal pendant on a fine gold chain (1900 gp). Brass mug with jade inlays (400 gp).


Social Check DCs


Quelenna Ofandrus, Female Elf [Permalink]

Personal [hide]

Description: The light-skinned woman stands 5'5" and dresses like a well dressed Masseuse does. Her moppish silver hair is in a traditional bowl cut. She has a dull look in her gray eyes.

Personality: Quelenna wants to be seen as a stoic, levelheaded, noble Aristocrat, so she tries to act the part. She does a good job, for the most part... She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: Quelenna was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has taken up work as a Masseuse and fed both sides of the war false information with the goal of increasing casualties.

Motivation: Balancing her hectic life and new Masseuse responsibilities is difficult; and to be a mortician again

Ideals: Disciplined, Justice. Flaws: PTSD. Bonds: Job, Poor. Occupation: Masseuse

Voice: Jittery and nervous

Attributes [hide]

Quelenna Ofandrus, Female Elf Aristocrat 1
Medium (5'5") Elf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 8 (-1)15 (+2) 11 (+0)11 (+0)
Skills Investigation +4, Nature +4
Senses Passive Perception 10
Languages Common, Elven, Celestial, Druidic
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 160 gp.


Social Check DCs

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