Chem Victory, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears very tight pants and wife beaters, though occasionally he sports a black coat. He has moderate length dark red hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He speaks before he thinks and is too direct. He takes great joy in being the best Locksmith in town.
History: His parents moved while he was still in utero so he is the first generation to be born here. His divine abilities were realized during a raid on his village. He ran away from his former home and has been making his living as a Locksmith for the past few years.
Motivation: He is greedy; and he is unsatisfied with his job
Ideals: Gifted. Flaws: Impulsive. Bonds: Job, Immigrant, Rich. Occupation: Locksmith
Voice: Scratchy, weak
Attributes [hide]
Medium (6'1") Tiefling, Lawful Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 15 (+2) | 9 (-1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 4000 cp. Sardonyx (30 gp).
Andraste Othronus, Female Elf [Permalink]
Personal [hide]
Description: Runty and weak-looking, she is well dressed, constantly wearing a blue suit, black shirt, and yellow tie. Her hair is cut close to her head. Her thin eyebrows rest above her beady gray eyes.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.
History: She was born a particularly ugly child, much to the horror of her parents. She moved out south to avoid the crime she committed. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature greataxe.
Motivation: She's looking for her big break; and a need for knowledge about a nearby landmark
Flaws: Ugly, Greedy. Bonds: Poor, Criminal record, Adventurer. Occupation: Fisher
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (4'11") Elf, Neutral Evil (CR 13)
Armor Class 10
Hit Points 106 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 17 (+3) | 11 (+0) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +7 / 4d4+3, Ranged +4 / 4d4+0, Grapple +3
Possessions: 600 pp. Silver-plated steel longsword with jet jewel in hilt (500 gp). Black velvet mask with numerous citrines (60 gp). Large well-done wool tapestry (500 gp). A miniature golden chest with tiny emeralds lining the top (60 gp). Large well-done wool tapestry (500 gp). Silver comb with moonstones (500 gp). Cloth of gold vestments (60 gp). Gold music box (3000 gp). Gold dragon comb with red garnet eye (1700 gp). Jeweled anklet (3000 gp). 1 Minor magic item.
Olunt Goldfinder, Male Dwarf [Permalink]
Personal [hide]
Description: This man is very fat, and wears a grey armored body suit, with a simple brown line shooting up and back down. His auburn hair is heavily combed to the left. His eyes are green.
Personality: He is a Armorer first and foremost. He believes firmly that knowledge should be universal. He does not believe in violence as a means to an end. He is a dedicated Armorer but believes his peers are too gung-ho.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His childhood dream was to be a Fisher, but he was a colossal failure. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: To be a Fisher again.
Ideals: Pacifist. Flaws: Ugly. Bonds: Job, Rich. Occupation: Armorer
Voice: Soft and mumbly
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 12 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 13 (+1) | 18 (+4) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Draconic, Gnoll, Goblin, Infernal
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
Possessions: Just what you see.
Thomas Yorke, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He is well dressed, but even with his fine clothing he looks run-down. He wears his auburn hair up. He has several tiny ruby earrings on each ear.
Personality: He is witty, but his monotone delivery comes off as unnerving The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: Thomas was raised in a hard working conservative environment. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Thomas took refuge in the large cave and found the beat up rapier and armor he uses now. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He has decided he is irredeemable.
Ideals: Joker. Bonds: Rich, Criminal record, Job, Nature. Occupation: Shepherd
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'11") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 9 (-1) | 12 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +3
Possessions: 60 gp. 1 Disguise kit.
Gildmak High-hill, Male Halfling [Permalink]
Personal [hide]
Description: He is constantly adorned with expensive silk clothing, often dyed in bright red and black, and wears rings and necklaces with large, colorful gems. His black hair and beard is wavy and long. He has amber eyes.
Personality: While he acts the brute, he is far gentler than he would appear. Flattery will make him almost putty in your hands.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. After a long history of fighting, Gildmak and his spouse have recently divorced.
Motivation: He is compelled to act according to his religious beliefs; and money/treasure
Ideals: Fighting, Gifted. Flaws: Selfish, Antagonistic. Bonds: Rich, Religious. Occupation: Body Guard
Voice: Indian accent
Attributes [hide]
Small (3'0") Halfling, Chaotic Good (CR 5)
Armor Class 13
Hit Points 25 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 9 (-1) | 11 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 300 gp. Alexandrite (1200 gp). 1 Minor magic item.
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