Sammal Art, Male Tiefling [Permalink]
Personal [hide]
Description: This man is generally well dressed albeit a few years behind the times. He has a penchant for wearing a ring with an oversized sapphire on his right hand. His hair is red and curly. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is a big fan of imagination and believes people should spend more time reading and writing.
History: When he was but 3 years old his parents immigrated from the west. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He has money and likes to spend it; and he is greedy
Ideals: Persistence, Logical. Bonds: Attractive, Rich, Immigrant. Occupation: Glassblower
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'11") Tiefling, Lawful Good (CR 8)
Armor Class 11
Hit Points 59 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 16 (+3) | 14 (+2) | 7 (-2) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Draconic, Druidic
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 600 gp. Eye agate (4 gp). Blue quartz (4 gp). Lapis lazuli (4 gp). Jade (100 gp). Aquamarine (300 gp). Aquamarine (300 gp). 1 Minor magic item. 1 Minor magic item.
Lidda Cherrycheeks, Female Halfling [Permalink]
Personal [hide]
Description: With brown face paint in a stripe pattern across her face, she wears bulky red painted plate armor. She has no hair. Her eyes are hazel and beady.
Personality: Her tongue was cut out and she uses sign language. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: Gifted from a young age, Lidda studied abroad. Lidda abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She came across an abandoned tomb where she found a relic that called out to her. After picking it up she was cursed by vampirism.
Motivation: An old rival family wants her found; and marry her sister to traveling adventurers
Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Adventurer, Family. Occupation: Map Maker
Voice: Soothing and warm
Attributes [hide]
Small (3'1") Halfling, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 46 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 12 (+1) | 17 (+3) | 11 (+0) | 5 (-3) |
Senses Passive Perception 13
Languages Common, Halfling, Abyssal, Celestial, Goblin
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
Possessions: 900 gp.
Abad Pursuit, Male Tiefling [Permalink]
Personal [hide]
Description: This tall, slender man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His white hair is greasy and uncared for. His thin eyebrows rest above his beady red eyes.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He always tries to repair and not replace. It was this mentality that drove him into the Carter business.
History: Sold as a small child to a necromancer, Abad was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He has decided he is irredeemable; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Persistence, Fighting. Flaws: Ugly. Bonds: Criminal record, Mentor. Occupation: Carter
Voice: American accent
Attributes [hide]
Medium (6'9") Tiefling, Lawful Evil (CR 11)
Armor Class 12
Hit Points 49 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 12 (+1) | 11 (+0) | 16 (+3) | 19 (+4) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 |
Possessions: 10000 sp. A roughly beaten golden orb (70 gp). Cloth of gold vestments (70 gp). Silver ewer (80 gp). Golden circlet with four aquamarines (3000 gp). Golden circlet with four aquamarines (3000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Yvonne Moreno, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman is very fat, and is armored in gleaming platemail with gilded edges. A flowing yellow cape and mantle trimmed with soft tan waves gently in the breeze. She sports a flattop hair cut. Her hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She is frequently practicing swordplay.
History: Born in a small village she learned the ways of the warrior from her father. She struck it rich when she found rare goods in large quantities. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Disciplined, Fighting. Flaws: Ugly. Bonds: Rich, Military. Occupation: Map Maker
Voice: Ums and uhs a lot
Attributes [hide]
Medium (4'7") Half-Elf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 22 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 18 (+4) | 16 (+3) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Halfling, Aquan, Auran
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 90 gp. Malachite (13 gp).
Immeral Kitchur, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears professional attire. He is portly but not overly obese. His golden hair is thinning but still full. His hazel eyes have a joyful gleam in them most of the time.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. While studying, he fell in love. They married and had a son. Days after completing his studies, news broke out that his hometown was attacked by brigands. Immeral was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the brigands.
Motivation: He's repulsed by the PC.
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Enemies, In love. Occupation: Marshal
Voice: Pirate accent
Attributes [hide]
Medium (5'3") Half-Elf, Lawful Good (CR 9)
Armor Class 14
Hit Points 59 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 13 (+1) | 12 (+1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Elven, Terran
Attacks Melee +5 / 3d4+2, Ranged +7 / 3d4+4, Grapple +2
Possessions: 6000 sp.
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