Nurkara Steelfist, Female Dwarf [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic right hand, she typically wears a sleeveless long coat of deep grey leather and dull green iron scale mail. Her auburn hair is heavily combed to the right. Her violet eyes dart from person to person.
Personality: She likes to make people angry or surprised. She is a great chef.
History: From birth she was tutored by a cruel and relentless mentor. Cursed with a spirit at a very young age, Nurkara has worked very hard to control her curse. After a long history of fighting, Nurkara and her spouse have recently divorced.
Motivation: She's repulsed by the PC.
Ideals: Gifted. Flaws: Antagonistic, Disease. Bonds: Mentor. Occupation: Stableman
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 27 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 11 (+0) | 14 (+2) | 16 (+3) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Halfling, Goblin, Undercommon
Attacks Melee -1 / 1d6-3, Ranged +2 / 1d6+0, Grapple +0
Possessions: 400 gp. 2 Antitoxin.
Tree Blossom, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He is wearing a tight pastel one piece outfit complete with pants, hood, and a cape. His gray fur is matted, messy, and big. His copper eyes peer out from beneath his feathered pastel hat.
Personality: Eccentric and domineering, Tree will drive conversation. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Tree was born the youngest of three triplets. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Tree fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To reunite with his absent mother; and an old rival family wants him found
Ideals: Extrovert, Fighting. Flaws: Ugly. Bonds: Nature, Family. Occupation: Barber
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'7") Tabaxi, Lawful Good (CR 10)
Armor Class 10
Hit Points 90 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 14 (+2) | 13 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +7 / 3d6+3, Ranged +4 / 3d6+0, Grapple +3
Possessions: 110 pp. Jeweled anklet (3000 gp). Gold dragon comb with red garnet eye (900 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Gold dragon comb with red garnet eye (900 gp). Old masterpiece painting (1000 gp). Large well-done wool tapestry (200 gp).
Puyet Cornish, Female Half-Orc [Permalink]
Personal [hide]
Description: This light-skinned female wears dull white sweaters, loose yellow pants, and alligator leather shoes. Beneath her sweater she keeps a concealed trident, just in case. She is tall, broad shouldered and powerfully built. She has wavy golden hair. She has a dull look in her violet eyes.
Personality: Deceptive and manipulative this western gal figured out how to best use her charms to convince people to do what she wants. She pushes her goals aggressively. She is also a coward if confronted.
History: Puyet was born the youngest of three triplets. When she was little, her rather wealthy family often ventured across the island to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Puyet took refuge in the ruined castle and found the beat up trident and armor she uses now. By chance she met her sister recently and the two have been together since.
Motivation: She would like to get married and retire; and she's attracted to the pc
Flaws: Fearful. Bonds: Attractive, Family, Nature, Has a crush. Occupation: Architect
Voice: German accent
Attributes [hide]
Medium (6'4") Half-Orc, Lawful Neutral (CR 12)
Armor Class 12
Hit Points 77 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 13 (+1) | 14 (+2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Orc, Giant, Terran
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 3 | 3 | 3 | 3 |
Possessions: 1000 gp. White pearl (130 gp). Red-brown spinel (130 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Prâk Brady, Male Half-Orc [Permalink]
Personal [hide]
Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes., and he perpetually has his spear ready. He sports a flattop hair cut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: Prâk is depressed about a lot of things. He tends to be a nihilist. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Prâk was born with his father's beautiful face. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Prâk fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To get a good night's sleep.
Ideals: Fighting. Flaws: Insomniac, Depressed, Antagonistic. Bonds: Attractive. Occupation: Map Maker
Voice: Scottish accent
Attributes [hide]
Medium (5'8") Half-Orc, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 16 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 8 (-1) | 10 (+0) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 800 gp. Deep green spinel (160 gp). Onyx (50 gp). 1 Minor magic item.
Whurdred Helcral, Female Dwarf [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she sports grey clothing, slightly heavier than average wear. She has wavy silver hair. She has a tattooed face.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She is used to getting what she wants. In part because she is a meticulous planner.
History: Born in a small village she learned the ways of the warrior from her father. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Whurdred grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Whurdred. She has recently gotten a pet goose that steals things from people.
Motivation: She's in love; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Ideals: Philantrophist, Professionalism, Fighting. Bonds: Criminal record, Has a crush. Occupation: Cook
Voice: Hard of hearing, loud
Attributes [hide]
Medium (4'2") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 12 (+1) | 14 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Terran, Elven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 0 | 0 | 0 |
Possessions: 170 gp. 5 Acid flasks.
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