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NPC Generator

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Advanced [show]


Ethereal Plume, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She dresses well, wearing pastel shirts, loose pants, and blazers most of the time. Her long lavender fur is drawn into a two foot long braid. She has green eyes.

Personality: Ethereal speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: From birth she was tutored by a cruel and relentless mentor. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She tends to her Bricklayer job now, and dutifully fulfills any obligations she has.

Motivation: She feels the way she acts is they only way to get by in the world; and nothing but the best is good enough for her

Ideals: Impeccable. Bonds: Attractive, Immigrant, Job, Mentor. Occupation: Bricklayer

Voice: Middle-eastern accent

Attributes [hide]

Ethereal Plume, Female Tabaxi Warrior 6
Medium (4'7") Tabaxi, Lawful Good (CR 6)
Armor Class 12
Hit Points 43 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)15 (+2) 9 (-1)14 (+2)
Skills Nature +5, Religion +5
Senses Passive Perception 9
Languages Common, Goblin, Ignan
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Dain Steelfist, Male Dwarf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears long strands of topaz and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His hair is short and blonde. He wears a mask on his face.

Personality: He loves telling others what to do and how they should feel about things. Flattery will make him almost putty in your hands.

History: The child of southern immigrants he idolized his father. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has recently gotten a pet goose that steals things from people.

Motivation: He is greedy.

Ideals: Opinionated. Flaws: Selfish. Bonds: Rich, Immigrant, Criminal record. Occupation: Apothecary

Voice: Tuts and clicks tongue

Attributes [hide]

Dain Steelfist, Male Dwarf Rogue 10
Medium (4'1") Dwarf, Neutral Evil (CR 10)
Armor Class 11
Hit Points 44 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 13 (+1)17 (+3) 14 (+2)11 (+0)
Skills Deception +4, Survival +6
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll, Goblin, Giant
Attacks Melee +3 / 3d6-1, Ranged +5 / 3d6+1, Grapple +1

Possessions: 1300 gp. Freshwater pearl (4 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Caramip Raulnor, Female Gnome [Permalink]

Personal [hide]

Description: This southern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She dresses in tan turtlenecks beneath a white coat with grey slacks. Sporting a auburn mohawk this woman's hair draws a lot of attention. Her eyes are a pleasant amber.

Personality: Overbrimming with self-confidence, Caramip isn't afraid of most anything. She has a strong dislike to people who do not believe in Gnomish unity. She does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: A powerful slaver made her what she is. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. Days after completing her studies, news broke out that her hometown was attacked by goblins. Caramip was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the goblins.

Motivation: Her name or reputation has been wronged in the past by goblins, and she desires to right it; and nothing but the best is good enough for her

Ideals: Impeccable. Flaws: Ugly, Antagonistic. Bonds: Enemies, Mentor. Occupation: Navigator

Voice: Smoker's lung

Attributes [hide]

Caramip Raulnor, Female Gnome Cleric 4
Small (3'5") Gnome, True Neutral (CR 4)
Armor Class 11
Hit Points 17 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)10 (+0) 9 (-1)10 (+0) 10 (+0)11 (+0)
Skills Animal Handling +2, Athletics -1
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee -1 / 1d10-3, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: Just what you see.


Social Check DCs


Quelenna Galanodel, Female Elf [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her hair is short and brown. Her eyes are green and she is always smoking a pipe.

Personality: She speaks before she thinks and is too direct. She enjoys reading and quiet.

History: Quelenna was born into a poor family. Growing up, she dreamt of becoming a Warrior, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Warrior in service of a powerful lord somewhere. From there she went from mercenary job to mercenary job. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: She desires power and/or immortality.

Ideals: Logical. Flaws: Ugly, Impulsive. Bonds: Adventurer, Poor. Occupation: Navigator

Voice: Strong lisp

Attributes [hide]

Quelenna Galanodel, Female Elf Warrior 13
Medium (4'11") Elf, Lawful Neutral (CR 13)
Armor Class 14
Hit Points 109 (13d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 14 (+2)12 (+1) 7 (-2)17 (+3)
Skills Deception +7
Senses Passive Perception 8
Languages Common, Elven, Aquan
Attacks Melee +6 / 4d4+2, Ranged +8 / 4d4+4, Grapple +4

Possessions: Rock crystal (80 gp). Tiger eye turquoise (12 gp). Blue star sapphire (900 gp). Azurite (12 gp). Malachite (12 gp). Red garnet (160 gp). Moss agate (12 gp). Hematite (12 gp). Lapis lazuli (12 gp). Violet garnet (1000 gp). Golden pearl (160 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Naill Thorton, Male Half-Elf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is wearing a perfectly clean shirt and pair of pants. He has shaved his head bald. He is baby faced.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is obsessed with a lost civilization.

History: He got into the Laborer business at a young age. Brilliant and gifted he never wanted to apply himself. He's also a talented Gardener, but doesn't like to broadcast it.

Motivation: His spouse's relatives view him with great suspicion; and he wants to meet his childhood hero

Ideals: Gifted. Bonds: Attractive, Immigrant, Adventurer, Job, Family. Occupation: Laborer

Voice: Soft and melodious

Attributes [hide]

Naill Thorton, Male Half-Elf Bard 2
Medium (5'6") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)11 (+0) 11 (+0)14 (+2)
Skills History +2, Insight +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1030

Possessions: 220 gp. Blue quartz (4 gp).


Social Check DCs

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