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NPC Generator

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Advanced [show]


Tûmhom Clayton, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has a slight overbite and is overall scrawny. He wears his chestnut hair up. His otherwise smooth face is marked with small tiny scars.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To end his boredom; and someone believes him a fraud

Ideals: Disciplined, Justice. Flaws: Mundane. Bonds: Rich, Enemies. Occupation: Spice Merchant

Voice: Jamaican accent

Attributes [hide]

Tûmhom Clayton, Male Half-Orc Fighter 7
Medium (5'9") Half-Orc, Neutral Good (CR 7)
Armor Class 12
Hit Points 63 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 19 (+4)3 (-4) 11 (+0)14 (+2)
Skills Insight +3
Senses Passive Perception 10
Languages Orc
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3

Possessions: 300 gp.


Social Check DCs


Sybil Barclay, Female Human [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she sports brown clothing, slightly heavier than average wear. She wears her black hair down. She has several tiny sapphire earrings on each ear.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She loves her children and doesn't want them to worry about her. She loves to share her dancing with anyone who is interested.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. She has chosen to use the inheritance that was left to her frivolously. By chance she met her brother recently and the two have been together since.

Motivation: Her spouse's relatives view her with great suspicion.

Ideals: Optimist, Artistic. Flaws: Mundane. Bonds: Rich, Family. Occupation: Roofer

Voice: Prounounces S like Z

Attributes [hide]

Sybil Barclay, Female Human Sorcerer 2
Medium (5'6") Human, Lawful Good (CR 2)
Armor Class 13
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)15 (+2) 12 (+1)11 (+0)
Skills History +4, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Gnome, Auran
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 1400 sp. 1 Half-Plate.


Social Check DCs


Ronk Marley, Male Half-Orc [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'9" has a big stupid grin on his face most of the time. He wears a lot of dark rich colors, with gold accents. He has dyed his greying golden hair a little too much giving a sharp golden color. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Calm and collected, he is a well trained Spice Merchant. He also hits on women, regardless of circumstances.

History: Ronk hails from a village terrorized by orcs. At a young age his father died while driving off some orcs. His mother being the stubborn sort decided to stay and helped train him in scythe use. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ronk fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Sabotage a competitor; and balancing his hectic life and new spice merchant responsibilities is difficult

Ideals: Fighting. Bonds: Attractive, Job, Has a crush, Enemies. Occupation: Spice Merchant

Voice: Deep voice with rolling R's

Attributes [hide]

Ronk Marley, Male Half-Orc Expert 6
Medium (5'9") Half-Orc, Chaotic Good (CR 6)
Armor Class 12
Hit Points 20 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)15 (+2) 11 (+0)7 (-2) 10 (+0)5 (-3)
Skills Intimidation +0, Stealth +5
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +8 / 2d6+5, Ranged +5 / 2d6+2, Grapple +5

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shivering Of World, Male Tabaxi [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He carries with him a set of scimitars on his belt, each one with a emerald on the hilt. He has dyed his greying beige fur a little too much giving a sharp beige color. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: While he acts the brute, he is far gentler than he would appear. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was raised in a island tribe. His father took him hunting and taught him how to get in the mind of other creatures. He has achieved small success as a Barkeep.

Motivation: Balancing his hectic life and new Barkeep responsibilities is difficult; and to be a cartwright again

Ideals: Fighting. Flaws: Antagonistic. Bonds: Rich, Nature, Job. Occupation: Barkeep

Voice: Hissing voice

Attributes [hide]

Shivering Of World, Male Tabaxi Aristocrat 17
Medium (6'4") Tabaxi, Chaotic Good (CR 17)
Armor Class 12
Hit Points 105 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)17 (+3) 14 (+2)12 (+1)
Skills Intimidation +7, Investigation +9
Senses Passive Perception 12
Languages Common, Draconic, Elven, Gnome
Attacks Melee +6 / 5d4+0, Ranged +8 / 5d4+2, Grapple +2

Possessions: 1200 pp. Large well-done wool tapestry (600 gp). Old masterpiece painting (1300 gp). A large tome filled with over one hundred recipes written by a former royal chef. (100 gp). Embroidered and bejeweled glove (2000 gp). Jeweled electrum ring (4000 gp). Solid gold idol (600 gp). Silver ewer (20 gp). Large well-done wool tapestry (600 gp). Silver comb with moonstones (100 gp). Jeweled anklet (2000 gp). Cloth of gold vestments (100 gp). Black velvet mask with numerous citrines (100 gp). Gold and topaz bottle stopper cork (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Brass mug with jade inlays (600 gp). Sapphire pendant on gold chain (2900 gp). A large tome filled with over one hundred recipes written by a former royal chef. (100 gp). Jeweled anklet (2000 gp). Carved bone or ivory statuette (20 gp). A roughly beaten golden orb (100 gp). Solid gold idol (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp).


Social Check DCs


Ea Clandestine, Female Tiefling [Permalink]

Personal [hide]

Description: This tall, slender woman tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She has moderate length blue hair. Her thin eyebrows rest above her beady red eyes.

Personality: She can speak with the recently deceased. She is obsessed with a lost civilization.

History: She got into the Apothecary business at a young age. Her mother had invested heavily in several trade routes and wanted her to inherit them. She ran away from her former home and has been making her living as a Apothecary for the past few years.

Motivation: To be a Mason again; and to pay off her debts

Ideals: Gifted. Flaws: Ugly. Bonds: Adventurer, Job, Rich, Debt. Occupation: Apothecary

Voice: Soft and melodious

Attributes [hide]

Ea Clandestine, Female Tiefling Druid 7
Medium (4'8") Tiefling, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 47 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)12 (+1) 13 (+1)12 (+1)
Skills Intimidation +4, Stealth +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126432

Possessions: 400 gp. Freshwater pearl (9 gp).


Social Check DCs

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