Trail Of Winter, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, and carries clubs. His fur is cut close to his head. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Born to a pair of adventurers, Trail grew up listening to his mother's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has dedicated himself to building a better village for his children.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and obtaining odd cultural dwarven artifacts is his passion
Ideals: Fighting, Optimist. Flaws: Addict, Hedonist. Bonds: Adventurer. Occupation: Banker
Voice: Whispers
Attributes [hide]
Medium (5'8") Tabaxi, Chaotic Neutral (CR 12)
Armor Class 10
Hit Points 68 (12d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 14 (+2) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +8 / 3d10+4, Ranged +4 / 3d10+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 | 2 |
Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item.
Nogu Everly, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears a lot of dark rich colors, with gold accents. She is portly but not overly obese. Her hair is red and curly. Her eyes are violet and catlike.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: Born in a small village she learned the ways of the warrior from her mother. Her parents enrolled her in a Fighter school at a young age so that she could practice her necromantic talents. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: To reunite with her old friends; and meet up once more with her childhood friend
Ideals: Fighting, Gifted. Flaws: Depressed. Bonds: Attractive, Adventurer. Occupation: Banker
Voice: Australian accent
Attributes [hide]
Medium (4'8") Half-Orc, Lawful Neutral (CR 7)
Armor Class 7
Hit Points 54 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 4 (-3) | 15 (+2) | 8 (-1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +0 / 2d8-3, Grapple +1
Possessions: 600 gp. Violet garnet (200 gp). Eye agate (12 gp). 1 Minor magic item. 1 Minor magic item.
Chay Whispermouse, Male Halfling [Permalink]
Personal [hide]
Description: He is a mite stocky and wears many layers of old clothing at all times. He has shaved his head bald. He has brown eyes and a red hat with a black feather.
Personality: He is business-like. He takes instructions and follows them to the letter. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. Chay abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He would like to get married and retire; and wants his loneliness to end
Ideals: Professionalism, Artistic. Flaws: Ugly. Bonds: Poor, Has a crush, Adventurer. Occupation: Beggar
Voice: Rhymes sentences (sorry)
Attributes [hide]
Small (3'2") Halfling, Lawful Evil (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 15 (+2) | 12 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Undercommon
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 1000 cp.
Beast Shore, Male Tabaxi [Permalink]
Personal [hide]
Description: He is well dressed, but even with his fine clothing he looks run-down. He is portly but not overly obese. He has gray fur. His hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: He was born into a rich family. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He used his abilities to trick people and travel the world for free.
Motivation: Doesn't want to be a Unemployed and was forced into it by his family; and to unite with his sister
Ideals: Impeccable. Bonds: Family, Rich, Criminal record. Occupation: Unemployed
Voice: Scratchy, weak
Attributes [hide]
Medium (6'8") Tabaxi, True Neutral (CR 10)
Armor Class 12
Hit Points 29 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 10 (+0) | 10 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 |
Possessions: 260 pp. Malachite (5 gp). Red-brown spinel (130 gp). Zircon (40 gp). Smoky quartz (40 gp). Sardonyx (40 gp).
Susannah Perceval Burke, Female Half-Elf [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she dresses well, wearing violet shirts, loose pants, and blazers most of the time. Her white hair is still thick. She has a dull look in her brown eyes.
Personality: She is overprotective of those who hire her services. She is used to getting what she wants. In part because she is a meticulous planner.
History: She was born several months after her father was called into army service. From her teen years she was always beautiful and desirable, so people have always doted on her. In her journeys she found a malevolent artifact. She wishes to return this artifact and its corrupting influence back to where it came.
Motivation: To protect her home; and she wants nothing more than to rejoin the army
Ideals: Professionalism. Bonds: Attractive, Guardian, Military. Occupation: Shoemaker
Voice: Russian accent
Attributes [hide]
Medium (5'8") Half-Elf, Lawful Evil (CR 10)
Armor Class 13
Hit Points 29 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 5 (-3) | 13 (+1) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Elven, Undercommon
Attacks Melee +7 / 3d6+3, Ranged +7 / 3d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 1000 gp. Coral (40 gp). Deep blue spinel (600 gp). 1 Minor magic item.
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