Kiirith Gygazzylyshrift, Male Dragonborn [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears baggy green pantaloons and a pastel scarf. His blue crest is lengthy. His eyes are likewise red. His teeth are yellowed and unaligned.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He was raised in a forest tribe. Kiirith was born on a far southern forest where he grew up under the tutelage of his father, an expert Mayor. He bought a bow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable. Flaws: Ugly, Shy. Bonds: Nature, Immigrant. Occupation: Mayor
Voice: Speaks in third person
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Neutral (CR 13)
Armor Class 12
Hit Points 88 (13d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 14 (+2) | 17 (+3) | 14 (+2) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Goblin
Attacks Melee +8 / 4d4+4, Ranged +6 / 4d4+2, Grapple +5
Possessions: 3000 gp. Black velvet mask with numerous citrines (140 gp).
Eridred Graybeard, Female Dwarf [Permalink]
Personal [hide]
Description: This eastern woman is abnormally tall. She wears tight fighting clothing, which leaves very little to the imagination. Her whole body is exceptionally muscular. Her long blonde hair is drawn into a two foot long braid. Her eyes are likewise gray.
Personality: This woman loves music and to teach people music more than just about anything. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: Born in the east her family was never financially stable. She moved from fad to fad and when she turned 15 she discovered music. She moves from town to town, unable to find a place to settle.
Motivation: She is terrified, and will act out of fear; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Artistic. Flaws: Fearful. Bonds: Immigrant, Poor. Occupation: Junk Dealer
Voice: Stutters
Attributes [hide]
Medium (3'10") Dwarf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 19 (+4) | 17 (+3) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Ignan, Celestial, Aquan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +5
Possessions: 140 gp. Red garnet (60 gp).
Curran Fastfoot, Male Halfling [Permalink]
Personal [hide]
Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He has a slight overbite and is overall scrawny. His red hair is still thick. His otherwise smooth face is marked with small tiny scars.
Personality: This man loves poetry and to teach people poetry more than just about anything. He always tries to repair and not replace. It was this mentality that drove him into the Animal Trainer business.
History: His father raised him in a mountain cabin. Through the years after Curran was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Curran's mother didn't care for him much, and the feeling was mutual. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He's repulsed by the PC; and to clean up the streets
Ideals: Artistic, Persistence. Flaws: Antagonistic. Bonds: Poor, Nature. Occupation: Animal Trainer
Voice: Scandinavian accent
Attributes [hide]
Small (3'4") Halfling, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 13 (+1) | 10 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 180 gp. 1 Masterwork Common Melee.
Quarion Wasanthi, Male Elf [Permalink]
Personal [hide]
Description: He is wearing colorful clothing, dressed as a Shepherd, and carries sais. He sports a long chestnut beard, and similarly colored long hair. His face is covered beneath a completely black helmet.
Personality: He is calm most of the time but flees social interaction. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. In his 15th year, his parents were killed by a illithids raid, leaving Quarion alone in the world. After a stint in an orphanage, he was adopted. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Fighting, Gifted. Flaws: Shy. Bonds: Military, Enemies. Occupation: Shepherd
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (4'7") Elf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 31 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 14 (+2) | 13 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Ignan
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp.
Myathethil Eathalena, Female Elf [Permalink]
Personal [hide]
Description: 4'9" and muscular, this northern woman dresses in tan turtlenecks beneath a black coat with white slacks. She has done her best to style her black hair to look like a famous performer. Her skin is flawless and her violet eyes scan people very quickly.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.
History: She was born the only child of a wealthy merchant. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She used her abilities to trick people and travel the world for free.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she is a bit of a kleptomaniac
Ideals: Athletic, Philantrophist, Entrepeneur. Bonds: Attractive, Criminal record. Occupation: Shepherd
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (4'9") Elf, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 6 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 7 (-2) | 13 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 700 sp.
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