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Advanced [show]


Gunnloda Battlehammer, Female Dwarf [Permalink]

Personal [hide]

Description: This light-skinned female wears professional attire. She is tall, broad shouldered and powerfully built. Her auburn hair is styled in orderly dreadlocks. She is very pretty but has cold, dead eyes.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. Flattery will make her almost putty in your hands.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has built up a small fortune and can afford her own way.

Motivation: She is greedy; and she has money and likes to spend it

Flaws: Greedy, Selfish. Bonds: Attractive, Military, Rich. Occupation: Tailor

Voice: Dark and ominous

Attributes [hide]

Gunnloda Battlehammer, Female Dwarf Paladin 12
Medium (4'2") Dwarf, Neutral Evil (CR 12)
Armor Class 11
Hit Points 108 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 16 (+3)9 (-1) 17 (+3)8 (-1)
Skills Deception +3, Performance +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501110

Possessions: 2000 gp. Alexandrite (900 gp). Freshwater pearl (16 gp). Canary diamond (2000 gp). Sard (80 gp). Black pearl (900 gp). Star rose quartz (80 gp). Rose (80 gp).


Social Check DCs


Drifting Treat, Female Tabaxi [Permalink]

Personal [hide]

Description: This late middle aged woman wears skinny pants and wears a brown and yellow robe with the hood down and is in decent physical shape. Her long beige fur is drawn into a two foot long braid. Her face is scarred and worn.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She is able to make almost anything out of random pieces of junk.

History: She was raised in a island tribe. Drifting was born on a far eastern island where she grew up under the tutelage of her father, an expert Glassblower. She bought a kukri and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Wants to open a new tavern.

Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Nature, Immigrant. Occupation: Glassblower

Voice: Relaxed voice

Attributes [hide]

Drifting Treat, Female Tabaxi Monk 4
Medium (5'10") Tabaxi, Chaotic Good (CR 4)
Armor Class 11
Hit Points 12 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 9 (-1)10 (+0) 14 (+2)15 (+2)
Skills Medicine +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 200 gp.


Social Check DCs


Taklinn Silverstone, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he dresses well, wearing brown shirts, loose pants, and blazers most of the time. He has a very tight haircut. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He can't help but pocket interesting objects he comes across

History: Taklinn hails from a village terrorized by dire rats. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He became a Armorer soon after.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is being blackmailed/forced/etc and this influences his actions

Flaws: Depressed. Bonds: Attractive, Criminal record, Enemies, Job. Occupation: Armorer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Taklinn Silverstone, Male Dwarf Monk 1
Medium (4'4") Dwarf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 17 (+3)15 (+2) 14 (+2)10 (+0)
Skills Acrobatics +4, Medicine +4
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon, Druidic
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +4

Possessions: 400 sp.


Social Check DCs


Valorean Bhenkumbyrznaax, Male Dragonborn [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft blue waves gently in the breeze. He has rusty crest. His fierce gold eyes like to dwell on things.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He has a habit of throwing himself into exceedingly dangerous situations.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother was a soldier and died while he was still young. Valorean was left his mother's suit of armor and trained in its use and care. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and money/treasure

Ideals: Athletic, Fighting. Flaws: Impulsive. Bonds: Rich, Military. Occupation: Carter

Voice: Sensual and smooth

Attributes [hide]

Valorean Bhenkumbyrznaax, Male Dragonborn Warlock 9
Medium (6'5") Dragonborn, Lawful Good (CR 9)
Armor Class 11
Hit Points 53 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)13 (+1) 15 (+2)16 (+3)
Skills Animal Handling +5, Athletics +4
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 1000 gp. Large well-done wool tapestry (100 gp).


Social Check DCs


Odo Tatum, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is wearing a tight brown one piece outfit complete with pants, hood, and a cape. His hair is short and brown. He tend to wears goggles to shield his eyes.

Personality: Calm and collected, he is a well trained Dyer. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Odo hails from a village terrorized by dire rats. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Odo was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.

Motivation: He is wracked by social anxiety.

Ideals: Athletic, Optimist. Flaws: Fearful. Bonds: Job, Enemies. Occupation: Dyer

Voice: Hollow voice

Attributes [hide]

Odo Tatum, Male Human Barbarian 10
Medium (6'4") Human, Lawful Good (CR 10)
Armor Class 9
Hit Points 52 (10d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 12 (+1)15 (+2) 9 (-1)15 (+2)
Skills Deception +6, Survival +3
Senses Passive Perception 9
Languages Common, Draconic, Halfling
Attacks Melee +3 / 3d6-1, Ranged +3 / 3d6-1, Grapple -1

Possessions: 1300 gp. Banded agate (14 gp). White opal (700 gp). Malachite (14 gp). Amber (130 gp). Iolite (60 gp).


Social Check DCs

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