Riswynn Burrowfound, Female Dwarf [Permalink]
Personal [hide]
Description: A pudgy woman standing about 4'3" has a big stupid grin on her face most of the time. She dresses in grey turtlenecks beneath a brown coat with white slacks. She wears a feathered hat to cover her moderate length silver hair. Her green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: This woman loves music and to teach people music more than just about anything. She has a small toy that she constantly fidgets with.
History: Riswynn was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. She moved from fad to fad and when she turned 15 she discovered music. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: She wants to get laid; and she is content
Ideals: Artistic. Flaws: Addict, Mundane. Bonds: Poor, Has a crush. Occupation: Guard
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (4'3") Dwarf, Neutral Good (CR 2)
Armor Class 9
Hit Points 26 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 19 (+4) | 12 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Giant
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
Possessions: 1800 sp.
Rieta Terror, Female Tiefling [Permalink]
Personal [hide]
Description: She typically wears green cloth garments or leather armor, and carries maces. Her hair is short and white. Her eyes are red and catlike.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: She was born to a criminal king-pin and mafia family From her teen years she was always beautiful and desirable, so people have always doted on her. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: Seeks redemption; and she feels threatened by others
Ideals: Fighting. Flaws: Sensitive, Fearful. Bonds: Criminal record, Attractive. Occupation: Weaver
Voice: Uses sign language
Attributes [hide]
Medium (4'9") Tiefling, Chaotic Neutral (CR 11)
Armor Class 10
Hit Points 59 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 10 (+0) | 17 (+3) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Giant, Gnoll, Celestial
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +1
Possessions: Just what you see.
Kilia Trueanvil, Female Dwarf [Permalink]
Personal [hide]
Description: She is well dressed, constantly wearing a brown suit, green shirt, and violet tie, and carries monstrous two handed axes. Her black hair is knotted and matted. Her thin eyebrows rest above her beady green eyes.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She pushes her goals aggressively. She is also a coward if confronted.
History: Kilia was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. When money was particularly tight she was walking through alleys when she overheard a Glassblower hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She used her abilities to travel the world and help people.
Motivation: She feels threatened by others; and she is terrified, and will act out of fear
Ideals: Fighting, Philantrophist. Flaws: Ugly, Fearful. Bonds: Poor. Occupation: Glassblower
Voice: Smoker's lung
Attributes [hide]
Medium (4'2") Dwarf, True Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 16 (+3) | 10 (+0) | 10 (+0) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 1000 cp.
Malquis Horineth, Female Elf [Permalink]
Personal [hide]
Description: Standing 5'1", this woman wears blue trousers with grey and blue striped suspenders. She wears various colorful collared shirts. She has no hair. Her gray eyes dart from person to person to random spaces in the air.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She is afraid of women and trembles around them
History: The child of a Gardener, who enjoyed hunting, Malquis was taken on many hunting expeditions. Over the years she perfected her riding and shooting skills. She guards a vault combo very seriously as well as the key needed to open it.
Motivation: An old rival family wants her found; and her relatives are trying to arrange a marriage
Flaws: Ugly, Shy, Secretive. Bonds: Nature, Family. Occupation: Cartwright
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'1") Elf, Lawful Evil (CR 8)
Armor Class 14
Hit Points 61 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 19 (+4) | 14 (+2) | 12 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 15
Languages Common, Elven, Gnome
Attacks Melee +5 / 2d10+2, Ranged +7 / 2d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 700 gp. Moonstone (60 gp). Violet garnet (300 gp). Peridot (60 gp). Emerald (1200 gp). Obsidian (7 gp). Zircon (60 gp). 1 Minor magic item. 1 Minor magic item.
Finellen Durthane, Female Dwarf [Permalink]
Personal [hide]
Description: She is typically in her Mason uniform. She has a moderate pudge and is not very fit. Her golden hair is wavy and long. She wears round tiny glasses practically rammed into her face.
Personality: She is witty, but her monotone delivery comes off as unnerving She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: A powerful brothel owner made her what she is. She was taken as a slave by a traveling circus and forced to perform She now travels the world, in search of power and loot.
Motivation: She is unsatisfied with her job; and meet up once more with her childhood friend
Ideals: Joker. Bonds: Job, Adventurer, Mentor, Slave. Occupation: Mason
Voice: German accent
Attributes [hide]
Medium (4'0") Dwarf, Neutral Good (CR 6)
Armor Class 10
Hit Points 32 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 13 (+1) | 13 (+1) | 9 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Dwarven, Druidic
Attacks Melee +7 / 2d6+4, Ranged +3 / 2d6+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 | 2 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!