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NPC Generator

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Advanced [show]


Birel Galanodel, Female Half-Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears yellow trousers with pastel and green striped suspenders. She wears various colorful collared shirts. Sporting a red mohawk this woman's hair draws a lot of attention. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Gifted from a young age, Birel studied abroad. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Joker, Optimist, Gifted. Flaws: Insomniac. Bonds: Criminal record. Occupation: Engraver

Voice: Laughs frequently while speaking

Attributes [hide]

Birel Galanodel, Female Half-Elf Aristocrat 1
Medium (4'11") Half-Elf, True Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 8 (-1)12 (+1) 16 (+3)17 (+3)
Skills Investigation +3
Senses Passive Perception 13
Languages Common, Elven, Ignan
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 110 gp. Red-brown spinel (100 gp). 1 Darkwood Buckler.


Social Check DCs


Sarah Compton, Female Human [Permalink]

Personal [hide]

Description: This woman stands a little under 5'6" and is a bit bulky. She is very muscular particularly in the legs. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her silver hair is matted, messy, and big. Her eyes are a pleasant brown.

Personality: Stoic and calm, she prefers to meditate than take action. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Brewer arts, while her father instructed her in etiquette, music and courtly manner. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She now mingles about in high society.

Motivation: Marry her sister to traveling adventurers.

Ideals: Entrepeneur, Disciplined. Flaws: Ugly. Bonds: Family, Rich. Occupation: Brewer

Voice: Hard of hearing, loud

Attributes [hide]

Sarah Compton, Female Human Aristocrat 1
Medium (5'6") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)12 (+1) 12 (+1)13 (+1)
Skills Athletics +5, Persuasion +3
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3

Possessions: 100 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Arjhan Sumnarghthrysh, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a green vest and prefers yellow and black shirts. His boots appear to have been at one point steel toed but are quite worn down. He has a moderate pudge and is not very fit. His brass crest is unkempt and raggedy. His gold eyes lackadaisically let the world flow into them.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is afraid of women and trembles around them

History: He was born on a small isolated farm. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Nothing but the best is good enough for him.

Ideals: Impeccable. Flaws: Ugly, Shy. Bonds: Poor, Nature. Occupation: Barkeep

Voice: Nasally tone

Attributes [hide]

Arjhan Sumnarghthrysh, Male Dragonborn Aristocrat 2
Medium (6'2") Dragonborn, Chaotic Good (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 9 (-1)7 (-2) 11 (+0)9 (-1)
Skills Acrobatics +3, Nature +0
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4

Possessions: 1000 sp. 1 Masterwork Common Melee.


Social Check DCs


Markosian Serenity, Female Tiefling [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across her face, she dresses in black turtlenecks beneath a yellow coat with blue slacks. Her black hair is still thick. She is very pretty but has cold, dead eyes.

Personality: She dislikes all the random violence that takes place in the west. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: Markosian was born into a poor family. Growing up, she dreamt of becoming a Expert, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Expert in service of a powerful lord somewhere. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She has passion for adventuring and risk; and a need for knowledge about a nearby landmark

Ideals: Pacifist. Flaws: Impulsive. Bonds: Attractive, Poor, Adventurer. Occupation: Bowyer

Voice: Sore throat, cough

Attributes [hide]

Markosian Serenity, Female Tiefling Expert 3
Medium (4'7") Tiefling, Lawful Evil (CR 3)
Armor Class 14
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 13 (+1)12 (+1) 14 (+2)13 (+1)
Skills Investigation +3, Persuasion +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 8000 cp.


Social Check DCs


Alston Ningel, Male Gnome [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. He is bristling with hidden weapons, mostly greatswords and flails. His hair is short and chestnut. His green unseeing eyes seem to look past you.

Personality: He hates Gnomes with a passion. As such he is filled with self loathing. He uses divination through singing.

History: He was born to a criminal king-pin and mafia family His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. Recently he has begun working with bootleggers and crooks.

Motivation: He has comitted a past crime that haunts him to this day; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Gifted. Flaws: Disease, Racist. Bonds: Attractive, Criminal record. Occupation: Doctor

Voice: Middle-eastern accent

Attributes [hide]

Alston Ningel, Male Gnome Sorcerer 4
Small (3'3") Gnome, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 23 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 17 (+3)9 (-1) 14 (+2)8 (-1)
Skills Performance +1
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1 Minor magic item.


Social Check DCs

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