Trynnicus Qyxpahrgh, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears silk and lounges about seductively. He has moderate length silver crest. He has a dull look in his red eyes.
Personality: This man loves writing and to teach people writing more than just about anything. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was raised in a mountains tribe. He was an athlete and attended two major summer competitions. He never won. He has never given up on his writing dream.
Motivation: To pay off his debts.
Ideals: Athletic, Artistic. Flaws: Antagonistic. Bonds: Attractive, Nature. Occupation: Mayor
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Evil (CR 9)
Armor Class 13
Hit Points 31 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 13 (+1) | 10 (+0) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3
Possessions: 13000 sp. Rich purple corundum (900 gp). Pink pearl (130 gp). Red spinel (130 gp). Jasper (50 gp).
Gurdis Helcral, Female Dwarf [Permalink]
Personal [hide]
Description: This woman wears a shirt that is too small, which lets her gut show, with a ratty grey coat over it. She has a penchant for wearing a ring with an oversized jet on her left hand. Her brown hair is knotted and matted. She has several tiny jet earrings on each ear.
Personality: She is witty, but her monotone delivery comes off as unnerving She has a minor phobia of water and hates getting wet.
History: She was born a particularly ugly child, much to the horror of her parents. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Beggar. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Balancing her hectic life and new Beggar responsibilities is difficult.
Ideals: Joker. Flaws: Ugly, Fearful. Bonds: Rich, Job. Occupation: Beggar
Voice: Whispers
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 20 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 11 (+0) | 16 (+3) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Dwarven, Ignan, Halfling, Elven
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
Possessions: Just what you see.
Sarai Cherrycheeks, Female Halfling [Permalink]
Personal [hide]
Description: A moderately attractive woman, she is well dressed, but even with her fine clothing she looks run-down. Her chestnut hair is cut short with large spiked bangs in the front. Her otherwise smooth face is marked with small tiny scars.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. From her teen years she was always beautiful and desirable, so people have always doted on her. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She's repulsed by the PC; and she is content
Flaws: Disease, Antagonistic, Mundane. Bonds: Attractive, Mentor. Occupation: Bellfounder
Voice: Sleepy voice
Attributes [hide]
Small (2'11") Halfling, Neutral Evil (CR 4)
Armor Class 15
Hit Points 17 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 12 (+1) | 12 (+1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Halfling, Druidic
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4
Possessions: 47000 sp. 1 Half-Plate. 1 Half-Plate. 1 Chain shirt. 1 Half-Plate.
Dustin Marston, Male Human [Permalink]
Personal [hide]
Description: This light-skinned male wears a custom-built plate barding that's adorned with grey lining and desert motifs. He is tall, broad shouldered and powerfully built. His chestnut hair is still thick. He has a tattooed face.
Personality: He is calm most of the time but flees social interaction. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He got into the Mercenary business at a young age. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He ran away from his former home and has been making his living as a Mercenary for the past few years.
Motivation: Sabotage a competitor.
Ideals: Entrepeneur. Flaws: Shy, Fearful. Bonds: Job. Occupation: Mercenary
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'3") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 12 (+1) | 15 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Druidic, Draconic
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 200 sp.
Cask Candle, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a simple pastel robe with blue stripes complete with hood, and she perpetually has her hand crossbow ready. She keeps her long white fur kept up in a rat tail. Her half smiles and amber eyes are beguiling and draw you in.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She is obsessed with her god.
History: A powerful slaver made her what she is. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Cask fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Disciplined. Bonds: Attractive, Religious, Mentor. Occupation: Laborer
Voice: Old Prospector
Attributes [hide]
Medium (5'8") Tabaxi, Chaotic Good (CR 13)
Armor Class 11
Hit Points 72 (13d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 14 (+2) | 15 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnoll, Dwarven
Attacks Melee +3 / 4d4-1, Ranged +5 / 4d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 3 | 3 | 2 | 0 |
Possessions: 3000 gp. Clear bright green emerald (2000 gp). Golden yellow topaz (1500 gp). Aquamarine (1500 gp). Sardonyx (50 gp). Chalcedony (50 gp). Malachite (12 gp). Jade (80 gp). Red garnet (80 gp).
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