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NPC Generator

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Advanced [show]


Aramil Ofandrus, Male Elf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He prefers to wear tan pants and tee shirts. His chestnut hair is matted, messy, and big. His eyes are likewise green.

Personality: He is irascible and easily irritated. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born to a criminal king-pin and mafia family His father was very strict, and drilled into him lessons on being the perfect gentleman. He moves from town to town, unable to find a place to settle.

Motivation: Seeks redemption; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Criminal record. Occupation: Server

Voice: Boston accent

Attributes [hide]

Aramil Ofandrus, Male Elf Warrior 3
Medium (5'4") Elf, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 11 (+0)10 (+0) 12 (+1)12 (+1)
Skills History +2, Religion +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 1600 sp. 1 Chain shirt. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Three Of Shadows, Male Tabaxi [Permalink]

Personal [hide]

Description: Standing 5'11", this man is wearing a long, pastel, dusty cloak. He has done his best to style his black fur to look like a famous performer. His face is scarred and worn.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Three was raised in a hard working conservative environment. From there he went from mercenary job to mercenary job. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To be a Carter again; and nothing but the best is good enough for him

Ideals: Impeccable. Flaws: Ugly. Bonds: Criminal record, Job, Adventurer. Occupation: Server

Voice: Australian accent

Attributes [hide]

Three Of Shadows, Male Tabaxi Rogue 11
Medium (5'11") Tabaxi, Chaotic Evil (CR 11)
Armor Class 13
Hit Points 17 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 8 (-1)16 (+3) 14 (+2)14 (+2)
Skills Arcana +7, Survival +6
Senses Passive Perception 12
Languages Common, Dwarven, Halfling, Sylvan
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +3

Possessions: 190 pp. A necklace of small pink pearls (4000 gp). Jeweled gold crown (4000 gp). Embroidered silk and velvet mantle with numerous moonstones (2900 gp). Gold dragon comb with red garnet eye (500 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (70 gp). Fire opal pendant on a fine gold chain (1500 gp).


Social Check DCs


Susannah Wellington, Female Human [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears grey trousers with violet and white striped suspenders. She wears various colorful collared shirts. Her head has been shaved. She has gleaming, smiling violet eyes.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She is lazy and tries to find solutions quickly.

History: Susannah was born the youngest of three triplets. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: She is compelled to act according to her religious beliefs; and her relatives are trying to arrange a marriage

Flaws: Ugly, Secretive, Lazy. Bonds: Family, Religious. Occupation: Ploughman

Voice: Pronounces difficult words wrong

Attributes [hide]

Susannah Wellington, Female Human Aristocrat 1
Medium (5'9") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)9 (-1) 15 (+2)12 (+1)
Skills Athletics +4, Deception +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +3

Possessions: 300 sp. 1 Masterwork Common Melee.


Social Check DCs


Dazzazn Delmirev, Male Dragonborn [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Dragonborn, and stands approximately 6'2". He prefers to wear black pants and tee shirts, and his gloved hand is found clutching a whip. His crest is cut close to his head. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his red eyes.

Personality: He is happy with his job as a Bounty Hunter. He turns his eye from what people do, preferring to live and let live. The war was a terrible time for him, and Dazzazn does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was raised in a mountains tribe. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He inherited the family business which he has now maintained for 4 years.

Motivation: Expand his business; and he loathes his own lifestyle

Flaws: Depressed. Bonds: Attractive, Job, Military, Nature. Occupation: Bounty Hunter

Voice: Speaks with back of mouth

Attributes [hide]

Dazzazn Delmirev, Male Dragonborn Paladin 9
Medium (6'2") Dragonborn, Neutral Evil (CR 9)
Armor Class 11
Hit Points 49 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 8 (-1)4 (-3) 10 (+0)19 (+4)
Skills Animal Handling +3, Performance +7
Senses Passive Perception 10
Languages
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 8000 sp. Alexandrite (1100 gp). Brown-green garnet (80 gp). Hematite (6 gp).


Social Check DCs


Quick Of Snakes, Male Tabaxi [Permalink]

Personal [hide]

Description: 6'6" and lanky with angular features, he is an attractive figure. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His orange fur is knotted and matted. He wears large thick round spectacles.

Personality: His tongue was cut out and he uses sign language. He does not believe in violence as a means to an end. He is a dedicated Sellsword but believes his peers are too gung-ho.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: His religion dominates his actions.

Ideals: Pacifist. Flaws: Disease. Bonds: Rich, Attractive, Religious. Occupation: Sellsword

Voice: Excited and jittery

Attributes [hide]

Quick Of Snakes, Male Tabaxi Monk 10
Medium (6'6") Tabaxi, Neutral Good (CR 10)
Armor Class 11
Hit Points 85 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 16 (+3)14 (+2) 17 (+3)15 (+2)
Skills Deception +6, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Abyssal, Auran
Attacks Melee +7 / 3d6+3, Ranged +5 / 3d6+1, Grapple +3

Possessions: 1700 gp.


Social Check DCs

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