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NPC Generator

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Advanced [show]


Zaffrab Murnig, Male Gnome [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears a shirt that is too small, which lets his gut show, with a ratty blue coat over it. His golden hair, when down, is lengthy. He has several tiny amethyst earrings on each ear.

Personality: He is witty, but his monotone delivery comes off as unnerving He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born to a pair of adventurers, Zaffrab grew up listening to his mother's many stories. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A need for knowledge about a nearby landmark; and to reunite with his old friends

Ideals: Athletic, Joker. Flaws: Ugly. Bonds: Rich, Adventurer. Occupation: Tanner

Voice: Smoker's lung

Attributes [hide]

Zaffrab Murnig, Male Gnome Aristocrat 10
Small (3'6") Gnome, Neutral Good (CR 10)
Armor Class 12
Hit Points 67 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)10 (+0) 16 (+3)11 (+0)
Skills Athletics +6, Medicine +7
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +7

Possessions: 170 pp. Jasper (20 gp). Jacinth (3000 gp). Alexandrite (600 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tree Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: This tall, slender man wears many layers of old clothing at all times. He has no fur. This amber eyed easterner is not easily forgotten.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He's since become an addict/alcoholic.

Motivation: He is compelled to act according to his religious beliefs; and he feels kind of lost in life

Ideals: Optimist. Flaws: Ugly, Depressed, Addict. Bonds: Poor, Religious. Occupation: Cartwright

Voice: Soothing and warm

Attributes [hide]

Tree Plume, Male Tabaxi Bard 2
Medium (5'5") Tabaxi, Lawful Evil (CR 2)
Armor Class 14
Hit Points 13 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 15 (+2)14 (+2) 10 (+0)12 (+1)
Skills Acrobatics +6, Nature +4
Senses Passive Perception 10
Languages Common, Giant, Infernal
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1230000

Possessions: 200 gp.


Social Check DCs


Menny Shadowcloak, Female Gnome [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears a faded coat and loose pants complete with top hat. Her brown hair is lengthy. Her blue eyes are passionate and lively.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: She was born on a small isolated farm. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Retire the richest woman in the north; and balancing her hectic life and new doctor responsibilities is difficult

Ideals: Joker, Entrepeneur, Justice. Bonds: Poor, Nature. Occupation: Doctor

Voice: Gruff and masculine

Attributes [hide]

Menny Shadowcloak, Female Gnome Commoner 4
Small (3'1") Gnome, Neutral Evil (CR 4)
Armor Class 12
Hit Points 22 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 16 (+3)9 (-1) 14 (+2)10 (+0)
Skills Deception +2, Performance +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Zook Albaratie, Male Gnome [Permalink]

Personal [hide]

Description: He is scrawny and has patchy white stubble. He wears bulky blue painted plate armor. He has a hunchback. His white hair is greasy and uncared for. His fierce blue eyes like to dwell on things.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born to a poor family in the city he treasured whatever gifts he got. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Flaws: Ugly, Terse. Bonds: Religious, Poor, Immigrant. Occupation: Cook

Voice: Slurs words

Attributes [hide]

Zook Albaratie, Male Gnome Wizard 10
Small (3'6") Gnome, Chaotic Evil (CR 10)
Armor Class 14
Hit Points 65 (10d4)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)17 (+3) 18 (+4)14 (+2) 13 (+1)16 (+3)
Skills Medicine +5, Persuasion +7
Senses Passive Perception 11
Languages Common, Gnome, Aquan, Dwarven
Attacks Melee +1 / 3d6-3, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1444433

Possessions: 150 pp. Deep blue spinel (500 gp). Jade (120 gp). Golden pearl (120 gp). Deep blue spinel (500 gp). Hematite (9 gp).


Social Check DCs


Sammal Prudence, Male Tiefling [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he does not wear sleeves and tends to eschew shirts when he can avoid it. His broad hat is riddled with cuts and holes. He wears large thick round spectacles.

Personality: Sammal wants to be seen as a stoic, levelheaded, noble Bard, so he tries to act the part. He does a good job, for the most part... He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He got into the Glassblower business at a young age. Sammal liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He then took over the family business and is one of the better Glassblower for hire.

Motivation: Wants to open a new tavern; and to be a miller again

Ideals: Disciplined, Logical. Flaws: Ugly. Bonds: Job, Nature. Occupation: Glassblower

Voice: Scottish accent

Attributes [hide]

Sammal Prudence, Male Tiefling Bard 5
Medium (6'5") Tiefling, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 17 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 8 (-1)8 (-1) 10 (+0)18 (+4)
Skills Persuasion +7, Sleight of Hand +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 500 gp.


Social Check DCs

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