Nedda Quickstep, Female Halfling [Permalink]
Personal [hide]
Description: This woman dresses like a well dressed Shipwright does, and sports empty pouches on her belt. Her hair is red, silky, and of moderate length. Her brown eyes lackadaisically let the world flow into them.
Personality: Nedda hangs on like a leech to those who appreciate her. It was this clingy personality that held back her singing career. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: The child of southern immigrants she idolized her father. Her childhood dream was to be a Bather, but she was a colossal failure. She then took over the family business and is one of the better Shipwright for hire.
Motivation: To be a Bather again.
Ideals: Artistic. Flaws: Fearful. Bonds: Job, Attractive, Immigrant. Occupation: Shipwright
Voice: Rolls R's
Attributes [hide]
Small (2'9") Halfling, Chaotic Evil (CR 13)
Armor Class 16
Hit Points 59 (13d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 20 (+5) | 11 (+0) | 11 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 4d4-2, Ranged +9 / 4d4+5, Grapple +5
Possessions: 2000 gp. Silver chalice with lapis lazuli gems (60 gp). Brass mug with jade inlays (300 gp). Ceremonial electrum dagger with a star ruby in the pommel (500 gp). Fire opal pendant on a fine gold chain (900 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (60 gp). Embroidered silk and velvet mantle with numerous moonstones (3000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Dara Fahrend, Female Half-Elf [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She wears skinny pants and wears a yellow and tan robe with the hood down. She is an epitome of beauty. Her auburn hair, when down, is lengthy. Her amber unseeing eyes seem to look past you.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. As long as the job gets done she does not care how it got done.
History: She was born into a rich family. Cursed with lycanthropy at a very young age, Dara has worked very hard to control her curse. She has set out to sabotage the competition.
Motivation: Wants to open a new tavern; and money/treasure
Ideals: Professionalism. Flaws: Disease. Bonds: Attractive, Job, Rich. Occupation: Mortician
Voice: Soft and mumbly
Attributes [hide]
Medium (5'3") Half-Elf, True Neutral (CR 1)
Armor Class 7
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 4 (-3) | 8 (-1) | 14 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Ignan, Infernal
Attacks Melee +4 / 1d4+2, Ranged -1 / 1d4-3, Grapple +2
Possessions: 300 sp. 1 Banded mail.
Tenena Miggledy, Female Gnome [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She wears a faded coat and loose pants complete with broad hat. She is an epitome of beauty. Her auburn hair is cut short with large spiked bangs in the front. Her face is covered beneath a completely black helmet.
Personality: Abrasive and pushy, she has a hard time making friends. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Knight arts, while her mother instructed her in etiquette, music and courtly manner. Her father had invested heavily in several trade routes and wanted her to inherit them. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She's repulsed by the PC; and she is greedy
Ideals: Opinionated. Flaws: Antagonistic. Bonds: Attractive, Rich. Occupation: Knight
Voice: Squeaky
Attributes [hide]
Small (3'4") Gnome, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 8 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 9 (-1) | 14 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnome, Infernal, Draconic
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 3 | 0 | 0 |
Possessions: 400 gp. Pink pearl (100 gp). Hematite (9 gp). Brown-green garnet (100 gp). Coral (100 gp). 1 Average lock. 1 Masterwork Artisan’s tools. 1 Superior lock.
Rolf Oakes, Male Human [Permalink]
Personal [hide]
Description: He wears a robe, a symbol of strength around his neck, and a longsword on his belt. He is portly but not overly obese. He is bald on top and has large auburn tufts of hair around his ears. He has a tattooed face.
Personality: Aggressive, abrasive, and angry, Rolf embodies much of what other species detest in the Humans. The war was a terrible time for him, and Rolf does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Through the years after Rolf was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Rolf's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting. Flaws: Ugly, Antagonistic, Depressed. Bonds: Military. Occupation: Shoemaker
Voice: Mousy voice
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 11 (+0) | 10 (+0) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 6000 cp. Chrysoberyl (140 gp). 1 Masterwork Common Melee.
Joan Tindall, Female Human [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She likes to wear ponchos typically of a light grey in addition to tight pants. She keeps her long brown hair kept up in a rat tail. Her eyes are green.
Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She plays an instrument quite well.
History: Born to a pair of adventurers, Joan grew up listening to her father's many stories. She made a point of taking high paying jobs and getting most of it up front. She used her abilities to trick people and travel the world for free.
Motivation: She has passion for adventuring and risk; and she would like to get married and retire
Ideals: Artistic. Bonds: Immigrant, Attractive, Adventurer, Criminal record, Has a crush. Occupation: Merchant
Voice: Speaks in third person
Attributes [hide]
Medium (5'2") Human, Lawful Evil (CR 1)
Armor Class 9
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 12 (+1) | 13 (+1) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
Possessions: 20 gp. Brass mug with jade inlays (300 gp). 1 Holy water.
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