Andraste Hill, Female Half-Elf [Permalink]
Personal [hide]
Description: She is in excellent shape and dresses well, typically a more casual-formal manner. Her hair is always cut to a buzz. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is an amazing painter.
History: Andraste was born with her mother's beautiful face. From her teen years she was always beautiful and desirable, so people have always doted on her. After a long history of fighting, Andraste and her spouse have recently divorced.
Motivation: She's repulsed by the PC; and wants to work out more often
Ideals: Athletic, Gifted, Logical. Flaws: Antagonistic. Bonds: Attractive. Occupation: Doctor
Voice: Eastern European accent
Attributes [hide]
Medium (4'7") Half-Elf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 14 (+2) | 11 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 pp.
Kiirith Yarjerit, Male Dragonborn [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He typically wears green cloth garments or leather armor. He wears his silver crest down. His fierce red eyes like to dwell on things.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is an amazing painter.
History: Kiirith hails from a village terrorized by giants. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has been helping groups of widows and orphans who have fled abusive spouses or lost their families to giants.
Motivation: He wants revenge against giants; and many giants want him driven away
Ideals: Gifted. Bonds: Attractive, Job, Enemies. Occupation: Apothecary
Voice: Spits and sputters
Attributes [hide]
Medium (6'1") Dragonborn, Neutral Good (CR 6)
Armor Class 10
Hit Points 27 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 13 (+1) | 16 (+3) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Orc, Elven, Ignan
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
Possessions: 100 gp. Emerald (800 gp). Obsidian (15 gp). Hematite (15 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.
Borgu Tyndall, Male Half-Orc [Permalink]
Personal [hide]
Description: He likes to wear black tank tops with yellow pants, and he perpetually has his scimitar ready. His silver hair is smooth and relatively long. His skin is flawless and his blue eyes scan people very quickly.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Borgu is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: The child of western immigrants he idolized his father. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He left for the west, certain he would find work there.
Motivation: Regain custody of his daughter; and find a way to reverse the transformation of his sister
Ideals: Fighting, Joker. Bonds: Attractive, Family, Immigrant. Occupation: Hunter
Voice: Jittery and nervous
Attributes [hide]
Medium (6'1") Half-Orc, Lawful Evil (CR 7)
Armor Class 14
Hit Points 51 (7d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 10 (+0) | 5 (-3) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +7 / 2d8+4, Grapple +4
Possessions: Just what you see.
Shadow In Woods, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she wears tight fighting clothing, which leaves very little to the imagination. Her long black fur is drawn into a two foot long braid. She wears a mask on her face.
Personality: She exudes charisma. She is a tour de force of persuasion. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: The child of western immigrants she idolized her mother. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She now travels the world, in search of power and loot.
Motivation: A need for knowledge about a nearby landmark; and she wants to meet her childhood hero
Ideals: Fighting. Bonds: Attractive, Adventurer, Immigrant, Mentor. Occupation: Ruler
Voice: Old thin voice
Attributes [hide]
Medium (4'8") Tabaxi, Neutral Evil (CR 8)
Armor Class 13
Hit Points 60 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 17 (+3) | 15 (+2) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Sylvan, Dwarven
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 | 1 | 0 | 0 |
Possessions: 1100 gp. Red spinel (60 gp). Blue quartz (10 gp). White opal (1200 gp). Aquamarine (1600 gp). Carnelian (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Bolhild Glanhig, Female Dwarf [Permalink]
Personal [hide]
Description: This light-skinned female does not wear sleeves and tends to eschew shirts when she can avoid it. She is tall, broad shouldered and powerfully built. She has wavy brown hair. She has gray eyes.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: She served in the navy to pay for her family's outstanding loans. When Bolhild reached her early adolescence her Dwarf mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She was always very intelligent and has formed a secret society of specialists.
Motivation: She is currently in port desperately looking for someone to get her out; and she's looking for her big break
Flaws: Shy, Secretive. Bonds: Adventurer, Military, Slave. Occupation: Unemployed
Voice: Slow speaker
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Good (CR 5)
Armor Class 10
Hit Points 40 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 18 (+4) | 11 (+0) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 1 | 0 |
Possessions: 70 pp. Jasper (60 gp). Moss agate (13 gp). Alexandrite (1100 gp). Deep green spinel (150 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
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Their contribution stands as a beacon of hope for all adventurers!
