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NPC Generator

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Advanced [show]


Aym Sanity, Female Tiefling [Permalink]

Personal [hide]

Description: Her left side is far more bruised and cut up than her other. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She has moderate length white hair. She tend to wears goggles to shield her eyes.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She cannot resist a sob story and will often dote over anyone who has one.

History: She was raised in a white middle class family as the only child. A gypsy cursed her at a young age, leading to her ugly appearance. She has built up a small fortune and can afford her own way.

Motivation: Wants to have a good time and be beloved; and she seems to be bored by most things

Ideals: Joker, Philantrophist, Optimist. Flaws: Ugly, Mundane. Bonds: Rich. Occupation: Healer

Voice: Uses sign language

Attributes [hide]

Aym Sanity, Female Tiefling Commoner 8
Medium (6'2") Tiefling, Chaotic Neutral (CR 8)
Armor Class 12
Hit Points 18 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)15 (+2) 6 (-2)11 (+0)
Skills Athletics +3, Performance +3
Senses Passive Perception 8
Languages Common, Draconic, Goblin
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +3

Possessions: 300 gp. Freshwater pearl (11 gp). Black pearl (1000 gp). Hematite (11 gp). Pink pearl (100 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nuraval Foamtankard, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a grey tunic with brown highlights, and long pastel pants that bunch up around his shoes. He has a slight overbite and is overall scrawny. His hair is always cut to a buzz. He has a dull look in his hazel eyes.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). By chance he met his sister recently and the two have been together since.

Motivation: He is terrified, and will act out of fear; and an old rival family wants him found

Ideals: Athletic. Flaws: Fearful. Bonds: Adventurer, Slave, Family. Occupation: Carter

Voice: Loud with bravado

Attributes [hide]

Nuraval Foamtankard, Male Dwarf Bard 1
Medium (3'11") Dwarf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 14 (+2)12 (+1) 16 (+3)7 (-2)
Skills Animal Handling +5, Intimidation +0
Senses Passive Perception 13
Languages Common, Dwarven, Infernal
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11200

Possessions: Rhodochrosite (6 gp).


Social Check DCs


Phelaia Merit, Female Tiefling [Permalink]

Personal [hide]

Description: She wears green robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a bow, but if one is not available she will default to her rapier. She carries with her a set of rapiers, each one with a amethyst on the hilt. She only wears one on her belt and the other on her back. She has styled her chestnut hair well, parting it to the right. Her black eyes dart from person to person.

Personality: She snorts whenever she laughs or is feeling confident. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. While studying, she fell in love. They married and had a son. Some 4 years later her spouse died after the birth of her son. Heartbroken, Phelaia never married again. Instead she focused her life to raising her son whom she trained as her mother had trained her before.

Motivation: She is currently in port desperately looking for someone to get her out; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Entrepeneur. Bonds: Slave, In love. Occupation: Layabout

Voice: Prounounces S like Z

Attributes [hide]

Phelaia Merit, Female Tiefling Rogue 2
Medium (5'2") Tiefling, Chaotic Good (CR 2)
Armor Class 10
Hit Points 9 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 9 (-1)12 (+1) 15 (+2)13 (+1)
Skills Religion +3, Survival +4
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 350 gp. Moss agate (11 gp).


Social Check DCs


Loopmottin Cobblelob, Female Gnome [Permalink]

Personal [hide]

Description: She is wearing colorful clothing, dressed as a Layabout. With wild chestnut hair. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She is obsessed with finding treasure.

History: The child of a Guard, who enjoyed hunting, Loopmottin was taken on many hunting expeditions. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She has passion for adventuring and risk; and she wants to get laid

Ideals: Persistence. Flaws: Antagonistic. Bonds: Adventurer, Nature, Has a crush. Occupation: Layabout

Voice: Soothing and warm

Attributes [hide]

Loopmottin Cobblelob, Female Gnome Druid 2
Small (3'1") Gnome, Neutral Evil (CR 2)
Armor Class 14
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 12 (+1)14 (+2) 14 (+2)9 (-1)
Skills Persuasion +1, Religion +4
Senses Passive Perception 12
Languages Common, Gnome, Infernal, Terran
Attacks Melee +0 / 1d6-2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 330 gp.


Social Check DCs


Three Fang, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is dressed in a clean brown cloak covering his clean studded leather. He sports a flattop fur cut. His blue unseeing eyes seem to look past you.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: His parents moved while he was still in utero so he is the first generation to be born here. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He struck the Engraver job and began his own company from there.

Motivation: Further expansion of business.

Flaws: Disease, Ugly, Fearful. Bonds: Job, Immigrant. Occupation: Engraver

Voice: Speaks fast with a slight lisp

Attributes [hide]

Three Fang, Male Tabaxi Barbarian 8
Medium (5'1") Tabaxi, Lawful Neutral (CR 8)
Armor Class 14
Hit Points 53 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 10 (+0)13 (+1) 14 (+2)15 (+2)
Skills Medicine +5, Sleight of Hand +7
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 2d10+0, Ranged +7 / 2d10+4, Grapple +4

Possessions: 50000 cp. Freshwater pearl (9 gp). Alexandrite (900 gp). Deep green spinel (100 gp). White opal (1400 gp). Iolite (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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