Jane Digby, Female Human [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she prefers to wear brown pants and tee shirts. Her white hair is drawn into a tight pony tail with a skull scrunchie. Her skin is flawless and her amber eyes scan people very quickly.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She always tries to repair and not replace. It was this mentality that drove her into the Miller business.
History: She was born in the east. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She left for the east, certain she would find work there.
Motivation: She has passion for adventuring and risk; and obtaining odd cultural halfling artifacts is her passion
Ideals: Persistence. Flaws: Terse. Bonds: Attractive, Immigrant, Adventurer. Occupation: Miller
Voice: Soft and melodious
Attributes [hide]
Medium (5'3") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 34 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 10 (+0) | 7 (-2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
Possessions: 100 gp. 1 Minor magic item.
Adrik Eversharp, Male Dwarf [Permalink]
Personal [hide]
Description: He dresses well, typically a more casual-formal manner. He carries with him a set of ceremonial daggers on his belt, each one with a ruby on the hilt. His silver hair is smooth and relatively long. His fierce gray eyes like to dwell on things.
Personality: He is overprotective of those who hire his services. Flattery will make him almost putty in your hands.
History: Born in the north his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Baker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to clean up the streets
Ideals: Fighting. Flaws: Selfish. Bonds: Attractive, Poor, Guardian. Occupation: Baker
Voice: German accent
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 12 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 14 (+2) | 13 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Elven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 0 | 0 | 0 |
Possessions: 1800 sp. 4 Thunderstones.
Bertram Winterbourne, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he is wearing colorful clothing, dressed as a Glassblower. He has a very tight haircut. His fierce brown eyes like to dwell on things.
Personality: Always inclined to offer people food he seems plenty friendly. As long as the job gets done he does not care how it got done.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. After a long history of fighting, Bertram and his spouse have recently divorced.
Motivation: Marry his brother to traveling adventurers; and wants to raise his children well
Ideals: Philantrophist, Professionalism. Flaws: Antagonistic. Bonds: In love, Family. Occupation: Glassblower
Voice: Slow speaker
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 2)
Armor Class 11
Hit Points 8 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 11 (+0) | 16 (+3) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Terran, Sylvan, Ignan
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 180 gp. 1 Magnifying glass.
Aramil Runghold, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears baggy violet pantaloons and a green scarf. His chestnut hair is slicked back into a classic pompadour. His face is covered beneath a completely black helmet.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He never wears the same outfit twice, unless he absolutely has to.
History: Aramil lived on a farm with his father, near the main road leading to a nearby town. From his teen years he was always beautiful and desirable, so people have always doted on him. He used his abilities to travel the world and help people.
Motivation: Marry his sister to traveling adventurers; and his spouse's relatives view him with great suspicion
Ideals: Artistic, Philantrophist. Bonds: Attractive, Family. Occupation: Masseuse
Voice: Low and grunting
Attributes [hide]
Medium (4'9") Half-Elf, Lawful Neutral (CR 8)
Armor Class 10
Hit Points 41 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 11 (+0) | 10 (+0) | 18 (+4) | 17 (+3) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0
Possessions: 1600 gp.
Zog Hailey, Male Half-Orc [Permalink]
Personal [hide]
Description: 5'10" and lanky with angular features, he is an attractive figure. He wears a well pressed and immaculate suit (or dress). His hair is white and curly. He has a dull look in his gray eyes.
Personality: Calm and collected, he is a well trained Beggar. He feeds upon the attention of others.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. After coming to the age of reason, Zog took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He ran away from his former home and has been making his living as a Beggar for the past few years.
Motivation: He seems to be bored by most things; and he'd like to take his coworkers down a peg
Ideals: Gifted. Flaws: Mundane. Bonds: Attractive, Job, Religious. Occupation: Beggar
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'10") Half-Orc, Neutral Good (CR 7)
Armor Class 9
Hit Points 26 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 13 (+1) | 11 (+0) | 16 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1
Possessions: 600 gp. Black pearl (1400 gp). Freshwater pearl (10 gp).
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