Kansif Tatum, Female Half-Orc [Permalink]
Personal [hide]
Description: This younger middle-aged woman wears loose pants and a collared shirt complete with sweater beneath her coat, and a wedding ring on her right hand. Her hair is black and curly. Her gray eyes dart from person to person to random spaces in the air.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: Wishes to resurrect an old love; and she is being blackmailed/forced/etc and this influences her actions
Ideals: Disciplined. Bonds: In love, Enemies, Rich, Criminal record. Occupation: Shepherd
Voice: Relaxed voice
Attributes [hide]
Medium (4'11") Half-Orc, True Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 12 (+1) | 7 (-2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 300 sp.
Quilla Nucklestamp, Female Gnome [Permalink]
Personal [hide]
Description: She wears a tan vest and prefers green and red shirts. Her boots appear to have been at one point steel toed but are quite worn down. She carries a battered hammer and tarnished crossbow as well. Her golden hair is singed and shortened. She wears a mask on her face.
Personality: Abrasive and pushy, she has a hard time making friends. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Born the oldest of a large religious southern family, she was no stranger to responsibility. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She's repulsed by the PC; and she is compelled to act according to her religious beliefs
Ideals: Fighting, Joker. Flaws: Ugly, Antagonistic. Bonds: Religious. Occupation: Fortune-teller
Voice: Switch between two voices
Attributes [hide]
Small (3'6") Gnome, True Neutral (CR 4)
Armor Class 10
Hit Points 28 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 15 (+2) | 7 (-2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 9000 sp. 1 Minor magic item.
Emerald In Woods, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a brown armored body suit, with a simple violet line shooting up and back down. Her black fur is singed and shortened. Her eyes, though not visible through her cowl, are hazel.
Personality: She is very quiet and rarely speaks above a whisper. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.
History: She was born a particularly ugly child, much to the horror of her parents. While studying, she fell in love. They married and had a daughter. Some 9 years later her spouse died after the birth of her daughter. Heartbroken, Emerald never married again. Instead she focused her life to raising her daughter whom she trained as her mother had trained her before.
Motivation: A rival would like her out of the picture; and wants to have a good time and be beloved
Ideals: Optimist. Flaws: Ugly, Shy. Bonds: In love. Occupation: Tailor
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'11") Tabaxi, Neutral Good (CR 10)
Armor Class 13
Hit Points 56 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 16 (+3) | 7 (-2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 8000 sp. Brass mug with jade inlays (500 gp). Silver comb with moonstones (600 gp).
Uzza Rapture, Female Tiefling [Permalink]
Personal [hide]
Description: This woman wears a green armored body suit, with a simple yellow line shooting up and back down. She is muscular with a powerful set of arms. Her purple hair, when down, is lengthy. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: Overbrimming with self-confidence, Uzza isn't afraid of most anything. She has a strong dislike to people who do not believe in Tiefling unity. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. By chance she met her sister recently and the two have been together since.
Motivation: Find a way to reverse the transformation of her sister; and she feels the way she acts is they only way to get by in the world
Ideals: Impeccable. Flaws: Insomniac, Disease. Bonds: Family. Occupation: Fletcher
Voice: Aggressive tone
Attributes [hide]
Medium (6'0") Tiefling, True Neutral (CR 4)
Armor Class 11
Hit Points 13 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 11 (+0) | 13 (+1) | 12 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +3
Possessions: 60 pp. Lapis lazuli (13 gp). Fiery yellow corundum (900 gp).
Sekhmet Fear, Female Tiefling [Permalink]
Personal [hide]
Description: She wears a fine chain shirt which she covers with black colored cloaks and clothing. She has done her best to style her dark red hair to look like a famous performer. She wears an eyepatch.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: Sekhmet was raised in a hard working conservative environment. Cursed with vampirism at a very young age, Sekhmet has worked very hard to control her curse. She has worked as a Sailor like her father before her.
Motivation: Balancing her hectic life and new Sailor responsibilities is difficult; and to be a server again
Ideals: Disciplined. Flaws: Ugly, Disease. Bonds: In love, Job. Occupation: Sailor
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (4'7") Tiefling, Neutral Evil (CR 4)
Armor Class 13
Hit Points 12 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 6 (-2) | 11 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
Possessions: 100 gp.
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