Nykkan Kimbatuul, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His green crest is lengthy and is close to two feet long. His otherwise smooth face is marked with small tiny scars.
Personality: Nykkan speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. Nykkan enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was born in the south. He was an apprentice working in his mother's forge. He now owns his own business.
Motivation: He doesn't get along with people that don't share his tastes; and expand his business
Ideals: Impeccable. Flaws: Hedonist. Bonds: Poor, Immigrant, Job. Occupation: Stableman
Voice: American accent
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Good (CR 3)
Armor Class 10
Hit Points 12 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 11 (+0) | 14 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnoll, Terran
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 600 sp.
Bagga Clive, Male Half-Orc [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a black tunic with blue highlights, and long tan pants that bunch up around his shoes. His white hair is drawn into a tight pony tail with a card scrunchie. His gray eyes are passionate and lively.
Personality: He is very quiet and rarely speaks above a whisper. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Bather arts, while his mother instructed him in etiquette, music and courtly manner. He was taken from his home at a very young age. He has dedicated himself to building a better village for his children.
Motivation: He is greedy.
Flaws: Shy. Bonds: Attractive, Slave, Rich, Adventurer. Occupation: Bather
Voice: Creaky witch voice
Attributes [hide]
Medium (6'6") Half-Orc, Neutral Evil (CR 7)
Armor Class 13
Hit Points 63 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 15 (+2) | 10 (+0) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: Just what you see.
Ekk Addington, Female Half-Orc [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She wears just a white suit. Her hair is white and curly. Her eyes are gray.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: Born to a Detective, her father struggled to pay the bills. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Ekk grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Ekk. She used her abilities to trick people and travel the world for free.
Motivation: She is being blackmailed/forced/etc and this influences her actions.
Ideals: Athletic, Entrepeneur. Bonds: Nature, Poor, Criminal record. Occupation: Assassin
Voice: Soothing and warm
Attributes [hide]
Medium (6'4") Half-Orc, Lawful Evil (CR 11)
Armor Class 13
Hit Points 39 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 11 (+0) | 13 (+1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Orc, Celestial
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 | 3 |
Possessions: 3000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Duvamil Bafflestone, Female Gnome [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking western young adult. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Beneath her clothing is a huge mess of scar tissue. Her brown hair is lengthy. Her brown unseeing eyes seem to look past you.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.
History: The child of western immigrants she idolized her mother. She was taken as a slave by a traveling circus and forced to perform She used her abilities to travel the world and help people.
Motivation: An old rival family wants her found; and to reunite with her absent mother
Ideals: Philantrophist. Flaws: Disease. Bonds: Slave, Family, Immigrant. Occupation: Dyer
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Small (3'1") Gnome, Neutral Good (CR 5)
Armor Class 12
Hit Points 31 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 11 (+0) | 12 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 |
Possessions: 600 gp. Peridot (70 gp).
Veloptima Tarkelby, Female Gnome [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she dresses in collared shirts and wears a proper scarf over her head. Her hair is black and curly. Her skin is flawless and her green eyes scan people very quickly.
Personality: This woman loves music and to teach people music more than just about anything. She pushes her goals aggressively. She is also a coward if confronted.
History: She was born on a small isolated farm. Her mother was very strict, and drilled into her lessons on being the perfect lady. She bought a lance and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Nothing but the best is good enough for her; and she feels the way she acts is they only way to get by in the world
Ideals: Artistic, Impeccable. Flaws: Fearful. Bonds: Attractive, Nature. Occupation: Detective
Voice: Complex vocabulary, royal
Attributes [hide]
Small (3'5") Gnome, Chaotic Good (CR 2)
Armor Class 13
Hit Points 20 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 11 (+0) | 14 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Terran, Druidic
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +1
Possessions: 240 gp. 1 Masterwork Uncommon Weapon.
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