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NPC Generator

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Advanced [show]


Robbie Copperkettle, Female Halfling [Permalink]

Personal [hide]

Description: She wears a well pressed and immaculate suit (or dress), but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 2'11" when asserting herself. Her long black hair reaches down to her waist. She wears crescent spectacles with a black brim.

Personality: She is almost excessively polite to everyone, even when angry. She always tries to repair and not replace. It was this mentality that drove her into the Bather business.

History: She is the product a well kept family trust fund and as such has never really known need. She has chosen to use the inheritance that was left to her frivolously. She has recently attracted an admirer that believes she's playing hard to get.

Motivation: Her name or reputation has been wronged in the past by giants, and she desires to right it; and she wants revenge against giants

Ideals: Persistence. Flaws: Shy. Bonds: Rich, Has a crush, Enemies. Occupation: Bather

Voice: Soft and mumbly

Attributes [hide]

Robbie Copperkettle, Female Halfling Commoner 6
Small (2'11") Halfling, Lawful Good (CR 6)
Armor Class 13
Hit Points 22 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 13 (+1)16 (+3) 10 (+0)13 (+1)
Skills Insight +3, Persuasion +4
Senses Passive Perception 10
Languages Common, Halfling, Giant, Orc, Elven
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 6000 sp. 1 Minor magic item.


Social Check DCs


Tethren Still, Male Tiefling [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He wears just a green suit. Beneath his clothing is a huge mess of scar tissue. He keeps his long blue hair kept up in a rat tail. He has white eyes.

Personality: Eccentric and domineering, Tethren will drive conversation. He feeds upon the attention of others.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He was taken as a slave by a traveling circus and forced to perform He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To get a good night's sleep; and nothing but the best is good enough for him

Ideals: Extrovert. Flaws: Disease, Insomniac. Bonds: Slave, Attractive. Occupation: Butcher

Voice: Sore throat, cough

Attributes [hide]

Tethren Still, Male Tiefling Wizard 4
Medium (5'10") Tiefling, Chaotic Good (CR 4)
Armor Class 9
Hit Points 15 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 12 (+1)11 (+0) 10 (+0)16 (+3)
Skills Intimidation +5, Sleight of Hand +1
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1043

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Barbena Fallack, Female Dwarf [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She keeps her silver hair in a pixie cut. Her eyes are likewise brown. Her teeth are yellowed and unaligned.

Personality: She is mildly Dwarf supremacist, though she does not identify as such. She has a minor phobia of water and hates getting wet.

History: Barbena was born in the north. At a young age she loved to build and create. She made a point of taking high paying jobs and getting most of it up front. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Persistence. Flaws: Ugly, Racist, Fearful. Bonds: Adventurer. Occupation: Glassblower

Voice: Old thin voice

Attributes [hide]

Barbena Fallack, Female Dwarf Rogue 2
Medium (4'1") Dwarf, Neutral Good (CR 2)
Armor Class 13
Hit Points 15 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)13 (+1) 12 (+1)8 (-1)
Skills Arcana +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Dwarven, Auran
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Aramil Sylvaranth, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears just a yellow suit. His red hair is cut short with large spiked bangs in the front. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: This man loves singing and to teach people singing more than just about anything. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He is the product a well kept family trust fund and as such has never really known need. He struck it rich when he found rare goods in large quantities. He has worked as a Ploughman like his father before him.

Motivation: To unite with his sister; and an old rival family wants him found

Ideals: Artistic. Bonds: Slave, Rich, Job, Family. Occupation: Ploughman

Voice: Speaks with squeezed throat

Attributes [hide]

Aramil Sylvaranth, Male Half-Elf Expert 5
Medium (5'11") Half-Elf, Lawful Good (CR 5)
Armor Class 11
Hit Points 32 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)13 (+1) 10 (+0)12 (+1)
Skills Animal Handling +3, Stealth +4
Senses Passive Perception 10
Languages Common, Elven, Terran
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 700 gp.


Social Check DCs


Norman Jenkins, Male Half-Elf [Permalink]

Personal [hide]

Description: With violet face paint in a stripe pattern across his face, he wears a robe, a symbol of his god around his neck, and a flail on his belt. His moppish chestnut hair is in a traditional bowl cut. His eyes are brown.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born to a pair of adventurers, Norman grew up listening to his mother's many stories. When Norman reached his early adolescence his Half-Elf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He used his abilities to travel the world and help people.

Motivation: He desires power and/or immortality.

Ideals: Fighting, Philantrophist. Flaws: Antagonistic. Bonds: Adventurer, Military. Occupation: Server

Voice: Switch between two voices

Attributes [hide]

Norman Jenkins, Male Half-Elf Warlock 5
Medium (4'9") Half-Elf, True Neutral (CR 5)
Armor Class 11
Hit Points 40 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)10 (+0) 13 (+1)11 (+0)
Skills Perception +4, Performance +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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