Krimmon Hilltopple, Male Halfling [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a white armored body suit, with a simple red line shooting up and back down. With a patchy blonde beard and wild blonde hair. His eyes are brown and beady.
Personality: He is witty, but his monotone delivery comes off as unnerving Further he is a bit of a stoner and is frequently out of it.
History: The child of western immigrants he idolized his mother. A gypsy cursed him at a young age, leading to his ugly appearance. He's since become an addict/alcoholic.
Motivation: He has comitted a past crime that haunts him to this day; and to reunite with his absent mother
Ideals: Joker. Flaws: Ugly, Addict. Bonds: Immigrant. Occupation: Apothecary
Voice: Uses lots of figures of speech
Attributes [hide]
Small (3'2") Halfling, True Neutral (CR 5)
Armor Class 13
Hit Points 31 (5d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 16 (+3) | 6 (-2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +6
Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.
Rohesia Cotton, Female Human [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She likes to wear darkened spectacles and heavy clothing, no matter the weather. Her moppish golden hair is in a traditional bowl cut. She has amber eyes.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.
History: Raised by wardens she was only a novice when gnolls swooped upon their monastery and killed most of the order. She went to a religious school and was inspired by the priests there in charitable deeds. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature halberd.
Motivation: Many gnolls want her driven away; and obtaining odd cultural dwarven artifacts is her passion
Ideals: Impeccable. Bonds: Has a crush, Adventurer, Religious, Enemies. Occupation: Dyer
Voice: Switch between two voices
Attributes [hide]
Medium (5'1") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 12 (+1) | 15 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Sylvan, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 400 sp.
Pushkrimp Hadleigh, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a shirt that is too small, which lets his gut show, with a ratty white coat over it. His attire stands in sharp contrast to his spear, which is beautifully polished and possesses an ornate carving of a rose on it. His chestnut hair is heavily combed to the left. He wears crescent spectacles with a black brim.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: He was born to a criminal king-pin and mafia family He was an adventurer many years ago and he formed a blood bond with his Tabaxi companion (his 'brother'). When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: Wants to raise his children well; and to reunite with his absent mother
Ideals: Impeccable. Flaws: Ugly. Bonds: Family, Criminal record, Adventurer. Occupation: Fisher
Voice: Old thin voice
Attributes [hide]
Medium (6'8") Half-Orc, Chaotic Neutral (CR 17)
Armor Class 12
Hit Points 101 (17d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
21 (+5) | 14 (+2) | 10 (+0) | 11 (+0) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +11 / 5d4+5, Ranged +8 / 5d4+2, Grapple +5
Possessions: Blue quartz (10 gp). Rose (20 gp). Blue quartz (10 gp). Tourmaline (100 gp). Iolite (20 gp). Blue star sapphire (1000 gp). Red-brown spinel (100 gp). Red garnet (100 gp). Jade (100 gp). Alexandrite (1400 gp). White opal (1000 gp). Black pearl (1400 gp). Malachite (10 gp). Violet garnet (1400 gp). Emerald (1000 gp). Violet garnet (1400 gp). Rock crystal (20 gp). Coral (100 gp). Onyx (20 gp). Bloodstone (20 gp). Pink pearl (100 gp). Rose (20 gp). Jasper (20 gp). Peridot (20 gp). Blue sapphire (1000 gp). 1 Medium magic item. 1 Medium magic item.
Ida Thackeray, Female Human [Permalink]
Personal [hide]
Description: She is wearing a long, grey, dusty cloak. She carries a battered hammer and tarnished shortbow as well. Her moppish auburn hair is in a traditional bowl cut. Her face is scarred and worn.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: Sold as a small child to a necromancer, Ida was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She was an athlete and attended two major summer competitions. She never won. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Wants to work out more often.
Ideals: Fighting, Athletic, Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Mentor. Occupation: Blacksmith
Voice: Creaky witch voice
Attributes [hide]
Medium (5'3") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 12 (+1) | 9 (-1) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 2000 cp.
Baern Frostbeard, Male Dwarf [Permalink]
Personal [hide]
Description: Standing 4'2", this man wears a fancy grey suit. He has styled his red hair well, parting it to the left. He has a dull look in his gray eyes.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He was born on a small isolated farm. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: His religion dominates his actions; and meet up once more with his childhood friend
Ideals: Fighting. Bonds: Attractive, Adventurer, Nature, Has a crush, Religious. Occupation: Locksmith
Voice: Can't modulate volume
Attributes [hide]
Medium (4'2") Dwarf, True Neutral (CR 2)
Armor Class 9
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 15 (+2) | 10 (+0) | 16 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
Possessions: Chalcedony (40 gp). Chrysoberyl (130 gp). 1 Darkwood Shield.
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