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Advanced [show]


Flask Of World, Male Tabaxi [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears baggy brown pantaloons and a grey scarf. He keeps his long black fur kept up in a rat tail. His eyes, though not visible through his cowl, are amber.

Personality: A skeptical and narcissistic man, Flask's first love is himself. His second love is also himself. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He comes from a rich southern family. Flask was born on a far southern plains where he grew up under the tutelage of his father, an expert Sculptor. He moves from town to town, unable to find a place to settle.

Motivation: Money/treasure; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Hedonist. Bonds: Attractive, Rich, Immigrant. Occupation: Sculptor

Voice: Low rumbling, strings words together

Attributes [hide]

Flask Of World, Male Tabaxi Monk 10
Medium (6'6") Tabaxi, Neutral Evil (CR 10)
Armor Class 13
Hit Points 52 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 12 (+1)10 (+0) 12 (+1)14 (+2)
Skills Deception +6, Religion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 3d6-1, Ranged +7 / 3d6+3, Grapple +3

Possessions: 1900 gp. Star rose quartz (70 gp). Red garnet (150 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rosamund Reed, Female Human [Permalink]

Personal [hide]

Description: She has a large grey mantle and cape that has been intricately interwoven into her black robe. She keeps her long red hair kept up in a rat tail. She tend to wears goggles to shield her eyes.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: She is a Deep Scion in disguise. Rosamund abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She moves from town to town, unable to find a place to settle.

Motivation: She feels the way she acts is they only way to get by in the world; and obtaining odd cultural gnomish artifacts is her passion

Ideals: Optimist, Impeccable. Bonds: Slave, Adventurer, Immigrant. Occupation: Carpenter

Voice: Slow speaker

Attributes [hide]

Rosamund Reed, Female Human Wizard 1
Medium (5'3") Human, Lawful Good (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 12 (+1)12 (+1) 17 (+3)7 (-2)
Skills History +3, Survival +5
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 30 gp. 2 Holy water.


Social Check DCs


Fargrim Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: A middle-aged man, he is well dressed, but even with his fine clothing he looks run-down, and is pretty ugly. His hair is long and auburn with streaks of chestnut, and is pulled back with small grey clips. His beard is chestnut, braided, and well cared for. His gray eyes are slightly larger than normal.

Personality: Cocky and sure of himself, he believes he is the best Herbalist born in the past three hundred years. He is a ruthless business man, a trait he acquired from his mother.

History: Born to a pair of adventurers, Fargrim grew up listening to his mother's many stories. His mother was a mechanic, and taught him how to fix just about anything. He has dedicated himself to building a better village for his children.

Motivation: To reunite with his old friends; and wants to open a new tavern

Ideals: Entrepeneur, Persistence. Flaws: Ugly. Bonds: Job, Adventurer. Occupation: Herbalist

Voice: Pronounces difficult words wrong

Attributes [hide]

Fargrim Eversharp, Male Dwarf Paladin 2
Medium (4'2") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 25 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 18 (+4)15 (+2) 15 (+2)7 (-2)
Skills Acrobatics +3, Medicine +4
Senses Passive Perception 12
Languages Common, Dwarven, Draconic, Terran
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 10000 cp. 1 Darkwood Buckler.


Social Check DCs


Zykroff Wystongjiir, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears professional attire. She carries with her a set of whips, each one with a emerald on the hilt. She only wears one on her belt and the other on her back. She wears a small hat to cover her moderate length black crest. Her red eyes peer out from beneath her small black hat.

Personality: Overbrimming with self-confidence, Zykroff isn't afraid of most anything. She has a strong dislike to people who do not believe in Dragonborn unity. She believes the world needs to unite to get rid of illithids once and for all.

History: She served in the navy to pay for her family's outstanding loans. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Zykroff fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Impeccable. Bonds: Attractive, Enemies, Military. Occupation: Shipwright

Voice: Shortens vowels

Attributes [hide]

Zykroff Wystongjiir, Female Dragonborn Barbarian 5
Medium (6'3") Dragonborn, Lawful Good (CR 5)
Armor Class 11
Hit Points 35 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 15 (+2)12 (+1) 8 (-1)16 (+3)
Skills Athletics +7, Deception +6
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +6

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Traubon Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is dressed in a clean grey cloak covering his clean studded leather. His hair, while still mostly auburn, has prominent grey streaks. His face is scarred and worn.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He also hits on women, regardless of circumstances.

History: Born in the east his family was never financially stable. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Traubon grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Traubon. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: To settle down with his crush.

Ideals: Athletic, Justice. Flaws: Ugly. Bonds: Has a crush, Poor. Occupation: Cook

Voice: Thin and wheezing

Attributes [hide]

Traubon Loderr, Male Dwarf Monk 2
Medium (4'0") Dwarf, Neutral Good (CR 2)
Armor Class 9
Hit Points 20 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 16 (+3)11 (+0) 14 (+2)4 (-3)
Skills Animal Handling +4, Religion +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2

Possessions: 260 gp.


Social Check DCs

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