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NPC Generator

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Advanced [show]


Brakka Hastings, Female Half-Orc [Permalink]

Personal [hide]

Description: She has a missing left arm. She likes to wear black tank tops with violet skirt. Her white hair is lengthy and is close to two feet long. Her gray eyes are passionate and lively.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: From birth she was tutored by a cruel and relentless mentor. She worked as a nervous Gardener and found it very stressful. She ran away from her former home and has been making her living as a Gardener for the past few years.

Motivation: She'd like to take her coworkers down a peg; and she's repulsed by the pc

Flaws: Antagonistic, Shy. Bonds: Mentor, Job. Occupation: Gardener

Voice: Scandinavian accent

Attributes [hide]

Brakka Hastings, Female Half-Orc Wizard 7
Medium (4'9") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 10
Hit Points 28 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 13 (+1)10 (+0) 14 (+2)16 (+3)
Skills Animal Handling +5, Investigation +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +3 / 2d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: 500 gp.


Social Check DCs


Olrok Clapham, Male Half-Orc [Permalink]

Personal [hide]

Description: He is in excellent shape and wears an entirely white suit with tan socks and a vest with buckled shoes. He is bald on top and has large red tufts of hair around his ears. His eyes are green and he is always smoking a pipe.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was an apprentice working in his mother's forge. He has achieved small success as a Cook.

Motivation: To be a Architect again; and he is unsatisfied with his job

Ideals: Athletic, Entrepeneur. Flaws: Ugly, Disease. Bonds: Job. Occupation: Cook

Voice: Pronounces O like U

Attributes [hide]

Olrok Clapham, Male Half-Orc Druid 3
Medium (6'5") Half-Orc, True Neutral (CR 3)
Armor Class 12
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)10 (+0) 11 (+0)12 (+1)
Skills Animal Handling +2, Survival +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 400 gp.


Social Check DCs


Therlin Goblinbane, Female Dwarf [Permalink]

Personal [hide]

Description: She wears loose pants and a collared shirt complete with sweater beneath her coat. She is bristling with hidden weapons, mostly crossbows and longbows. Her red hair has been sun bleached extensively. She wears an eyepatch.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Therlin grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Therlin. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She has passion for adventuring and risk.

Flaws: Ugly, Selfish. Bonds: Criminal record, Adventurer, Religious. Occupation: Roofer

Voice: Squeaky

Attributes [hide]

Therlin Goblinbane, Female Dwarf Expert 4
Medium (4'2") Dwarf, Lawful Evil (CR 4)
Armor Class 11
Hit Points 23 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)10 (+0) 10 (+0)12 (+1)
Skills Acrobatics +3, Perception +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +2

Possessions: 500 gp. A small bag of saffron. (90 gp). Gold music box (1000 gp). A small bag of saffron. (90 gp). 1 Minor magic item.


Social Check DCs


Claira Arnuanna, Female Elf [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears dark leathers with embroidery. Her black hair, when down, is lengthy. Her brown unseeing eyes seem to look past you.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She disdains her fellow westerners, claiming they make her look unintelligent just for using an accent.

History: Claira was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. When money was particularly tight she was walking through alleys when she overheard a Barber hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She left for the west, certain she would find work there.

Motivation: To find somewhere to settle down; and sabotage a competitor

Ideals: Joker. Flaws: Ugly, Disease. Bonds: Poor, Immigrant. Occupation: Barber

Voice: Indian accent

Attributes [hide]

Claira Arnuanna, Female Elf Ranger 3
Medium (5'1") Elf, True Neutral (CR 3)
Armor Class 14
Hit Points 9 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 7 (-2)10 (+0) 14 (+2)16 (+3)
Skills Investigation +2, Survival +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 1 Climber’s kit. 1 Silk rope. 1 Masterwork Musical instrument.


Social Check DCs


Lone Of Claws, Male Tabaxi [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a brown collared shirt and tan pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt. He keeps his long lavender fur kept up in a rat tail. His green eyes dart from person to person.

Personality: Lone hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born into a rich family. His divine abilities were realized during a raid on his village. He now mingles about in high society.

Motivation: He feels threatened by others; and he has money and likes to spend it

Ideals: Artistic, Gifted. Flaws: Fearful. Bonds: Enemies, Rich. Occupation: Shepherd

Voice: Mousy voice

Attributes [hide]

Lone Of Claws, Male Tabaxi Ranger 10
Medium (5'5") Tabaxi, Lawful Good (CR 10)
Armor Class 11
Hit Points 38 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 9 (-1)14 (+2) 13 (+1)11 (+0)
Skills Athletics +8, Deception +4
Senses Passive Perception 11
Languages Common, Sylvan, Infernal
Attacks Melee +8 / 3d6+4, Ranged +5 / 3d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day130110

Possessions: 100 pp. Malachite (11 gp). Rose (20 gp). Star ruby (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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