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NPC Generator

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Advanced [show]


Korfel Tiltathana, Male Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears blue robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a trident, but if one is not available he will default to his flail. He has no hair. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is business-like. He takes instructions and follows them to the letter. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born a particularly ugly child, much to the horror of his parents. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He's since become an addict/alcoholic.

Motivation: He is terrified, and will act out of fear.

Ideals: Professionalism. Flaws: Ugly, Addict, Fearful. Occupation: Priest

Voice: Jittery and nervous

Attributes [hide]

Korfel Tiltathana, Male Elf Paladin 7
Medium (5'4") Elf, Chaotic Neutral (CR 7)
Armor Class 10
Hit Points 34 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 8 (-1)18 (+4) 9 (-1)15 (+2)
Skills History +7, Insight +2
Senses Passive Perception 9
Languages Common, Elven, Celestial, Halfling, Undercommon, Giant
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 300 gp. Blue quartz (15 gp).


Social Check DCs


Duvamil Murnig, Female Gnome [Permalink]

Personal [hide]

Description: She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She has a moderate pudge and is not very fit. Her auburn hair is lengthy. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: A powerful slaver made her what she is. Before the accident, she was one of the most outspoken anti-Half-Elven activists. She was mortally wounded, saved by a kind and fast-acting Half-Elven doctor. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: A need for knowledge about a nearby landmark.

Flaws: Insane, Selfish, Racist. Bonds: Adventurer, Mentor. Occupation: Fortune-teller

Voice: Laughs frequently while speaking

Attributes [hide]

Duvamil Murnig, Female Gnome Bard 9
Small (3'6") Gnome, Lawful Evil (CR 9)
Armor Class 9
Hit Points 79 (9d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 18 (+4)13 (+1) 15 (+2)11 (+0)
Skills Animal Handling +5, Insight +5
Senses Passive Perception 12
Languages Common, Gnome, Orc
Attacks Melee +2 / 3d4-1, Ranged +1 / 3d4-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123332

Possessions: 1700 gp. Fiery yellow corundum (1500 gp). Tiger eye turquoise (8 gp). Silver pearl (110 gp). Deep blue spinel (1000 gp). Coral (110 gp).


Social Check DCs


Myathethil Withrethin, Female Half-Elf [Permalink]

Personal [hide]

Description: An older woman who wears a violet vest and prefers pastel and white shirts. Her boots appear to have been at one point steel toed but are quite worn down, she is not a threatening figure. Her long blonde hair is drawn into a two foot long braid. Her eyes, though not visible through her cowl, are amber.

Personality: She likes to make people angry or surprised. She works hard and plays hard.

History: She was born in a small desert village. She has had some formal writing training, and achieved minor success. She bought a scimitar and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She's repulsed by the PC; and an old rival family wants her found

Ideals: Artistic. Flaws: Ugly, Antagonistic, Hedonist. Bonds: Nature. Occupation: Locksmith

Voice: Speaks through clenched teeth

Attributes [hide]

Myathethil Withrethin, Female Half-Elf Cleric 12
Medium (5'8") Half-Elf, Neutral Good (CR 12)
Armor Class 10
Hit Points 73 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 14 (+2)13 (+1) 7 (-2)13 (+1)
Skills Intimidation +5, Sleight of Hand +4
Senses Passive Perception 8
Languages Common, Elven, Undercommon
Attacks Melee +3 / 3d10-1, Ranged +4 / 3d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 100 pp. Deep blue spinel (400 gp). White opal (500 gp). Eye agate (10 gp). Star ruby (500 gp). Eye agate (10 gp). Aquamarine (400 gp). Black pearl (400 gp).


Social Check DCs


Oolah Eastoft, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears a white tunic with yellow highlights, and long brown pants that bunch up around her shoes. Her head has been shaved. Her violet unseeing eyes seem to look past you.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.

History: She was born to a criminal king-pin and mafia family Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. She used her abilities to trick people and travel the world for free.

Motivation: Seeks redemption; and she is being blackmailed/forced/etc and this influences her actions

Flaws: Ugly, Disease, Greedy, Insane. Bonds: Criminal record, Religious. Occupation: Mercenary

Voice: Relaxed voice

Attributes [hide]

Oolah Eastoft, Female Half-Orc Druid 12
Medium (4'11") Half-Orc, Chaotic Neutral (CR 12)
Armor Class 11
Hit Points 60 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 12 (+1)15 (+2) 8 (-1)13 (+1)
Skills Athletics +8, Medicine +3
Senses Passive Perception 9
Languages Common, Orc, Halfling, Auran
Attacks Melee +8 / 3d10+4, Ranged +5 / 3d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 2000 gp. Peridot (70 gp). Tourmaline (150 gp). Hematite (5 gp). Zircon (70 gp). Deep blue spinel (500 gp). Amethyst (150 gp). Peridot (70 gp). Golden yellow topaz (500 gp). Moss agate (5 gp). Jade (150 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nutae Casilltenirra, Male Half-Elf [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears a weathered and beat up set of banded mail beneath an oversized violet coat. He wears a top hat to cover his moderate length blonde hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. A friendly and beautiful Half-Elf, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He struck it rich when he found rare goods in large quantities. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To reunite with his old friends; and money/treasure

Ideals: Artistic. Bonds: Attractive, Rich, Adventurer. Occupation: Butcher

Voice: Draws out vowels

Attributes [hide]

Nutae Casilltenirra, Male Half-Elf Ranger 3
Medium (5'8") Half-Elf, True Neutral (CR 3)
Armor Class 12
Hit Points 32 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 18 (+4)9 (-1) 8 (-1)16 (+3)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs

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