Nagrette Sutherland, Female Half-Orc [Permalink]
Personal [hide]
Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears an entirely black suit with tan socks and a vest with buckled shoes. Her white hair is unkempt and raggedy. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. Nagrette is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.
History: Born in the south her family was never financially stable. Her father took her hunting and taught her how to get in the mind of other creatures. She bought a crossbow and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Wants to raise her children well; and to unite with her brother
Flaws: Ugly, Shy. Bonds: Poor, Family, Nature. Occupation: Healer
Voice: Old Prospector
Attributes [hide]
Medium (4'9") Half-Orc, Neutral Evil (CR 5)
Armor Class 11
Hit Points 36 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 13 (+1) | 10 (+0) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: 500 gp. 1 Masterwork Heavy steel shield. 1 Full Plate. 1 Half-Plate.
Herleva Markum, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her hair is short and black. Her eyes are green and beady.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.
History: Born to a Brewer, her mother struggled to pay the bills. From there she went from mercenary job to mercenary job. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: A need for knowledge about a nearby landmark; and she's attracted to the pc
Flaws: Ugly, Cynical. Bonds: Adventurer, Has a crush, Poor. Occupation: Locksmith
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'9") Half-Elf, Chaotic Neutral (CR 8)
Armor Class 11
Hit Points 49 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 14 (+2) | 17 (+3) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Aquan, Celestial, Giant
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: Embroidered silk and velvet mantle with numerous moonstones (2400 gp). Ceremonial electrum dagger with a star ruby in the pommel (1400 gp). A necklace of small pink pearls (3000 gp). 1 Minor magic item. 1 Minor magic item.
Murook Hackney, Female Half-Orc [Permalink]
Personal [hide]
Description: She is a mite stocky and wears very tight pants and wife beaters, though occasionally she sports a black coat. She has shaved her head bald. Her otherwise smooth face is marked with small tiny scars.
Personality: Murook is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.
History: She was born to loving parents in a slum to the east. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. She has dedicated herself to building a better world.
Motivation: She has a crush on the local Slave Trader; and she wants to get laid
Ideals: Extrovert. Bonds: Criminal record, Poor, Adventurer, Has a crush. Occupation: Bowyer
Voice: Sensual and smooth
Attributes [hide]
Medium (5'5") Half-Orc, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 12 (+1) | 11 (+0) | 9 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 40 gp.
Horza Wharton, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears just a black suit. He is portly but not overly obese. His hair is white and very short. His thin eyebrows rest above his beady amber eyes.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He got into the Map Maker business at a young age. He struck it rich when he found rare goods in large quantities. He struck the Map Maker job and began his own company from there.
Motivation: Wants to open a new tavern.
Flaws: Ugly, Selfish. Bonds: Religious, Job, Rich. Occupation: Map Maker
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'10") Half-Orc, Lawful Evil (CR 6)
Armor Class 11
Hit Points 31 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 13 (+1) | 6 (-2) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.
Virra Ironhide, Female Gnome [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she is constantly adorned with expensive silk clothing, often dyed in bright blue and red, and wears rings and necklaces with large, colorful gems. Her silver hair is lengthy and is close to two feet long. Her eyes are a pleasant brown.
Personality: She speaks before she thinks and is too direct. She is afraid of women and trembles around them
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Herbalist arts, while her mother instructed her in etiquette, music and courtly manner. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She ran away from her former home and has been making her living as a Herbalist for the past few years.
Motivation: Her religion dominates her actions; and to prove her worth to the world
Flaws: Impulsive, Shy. Bonds: Rich, Job, Religious. Occupation: Herbalist
Voice: Pirate accent
Attributes [hide]
Small (3'1") Gnome, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 74 (7d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 12 (+1) | 16 (+3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Dwarven, Giant, Undercommon
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2
Possessions: 800 gp. Moonstone (40 gp). Tiger eye turquoise (8 gp). Deep green spinel (70 gp).
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