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NPC Generator

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Advanced [show]


Anthony Teinithra, Male Half-Elf [Permalink]

Personal [hide]

Description: This man wears a worn and beaten armor. He is muscular with a powerful set of arms. His tied-back hair is blonde. He wears large thick round spectacles.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Born to a pair of adventurers, Anthony grew up listening to his mother's many stories. He moved out north to avoid the crime he committed. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Balancing his hectic life and new Jeweler responsibilities is difficult; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Adventurer, Criminal record, Job. Occupation: Jeweler

Voice: Timid voice

Attributes [hide]

Anthony Teinithra, Male Half-Elf Paladin 5
Medium (4'9") Half-Elf, True Neutral (CR 5)
Armor Class 10
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 16 (+3)13 (+1) 11 (+0)14 (+2)
Skills History +4, Insight +3
Senses Passive Perception 10
Languages Common, Elven, Aquan
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 500 gp.


Social Check DCs


Bathin Laughter, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a black vest and prefers brown and blue shirts. His boots appear to have been at one point steel toed but are quite worn down. He carries with him a set of longbows, each one with a opal on the hilt. He only wears one on his belt and the other on his back. His hair, while still mostly white, has prominent grey streaks. This red eyed northerner is not easily forgotten.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. A true patriot, Bathin would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Bathin was born in the north. At a young age he loved to build and create. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Days after completing his studies, news broke out that his hometown was attacked by illithids. Bathin was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.

Motivation: A deep hatred of illithids.

Ideals: Fighting, Persistence. Flaws: Ugly. Bonds: Enemies, Military. Occupation: Bounty Hunter

Voice: Spits words with contempt

Attributes [hide]

Bathin Laughter, Male Tiefling Barbarian 8
Medium (5'10") Tiefling, Chaotic Evil (CR 8)
Armor Class 14
Hit Points 83 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 16 (+3)18 (+4) 12 (+1)13 (+1)
Skills Deception +4, Stealth +7
Senses Passive Perception 11
Languages Common, Dwarven, Ignan, Terran, Goblin
Attacks Melee +5 / 2d10+2, Ranged +7 / 2d10+4, Grapple +4

Possessions: 1400 gp. Brown-green garnet (50 gp). Violet garnet (500 gp). Hematite (8 gp). Violet garnet (500 gp). Rose (70 gp). Black pearl (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Raymond Cason, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. With bright chestnut hair and a scraggly beard. His eyes are likewise hazel.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Born in the east to a Mercenary, Raymond learned a great deal about his father's area of expertise. A gifted student he started as a Brewer, but he got bored and became a Mercenary. He has set out to sabotage the competition.

Motivation: Wants to open a new tavern.

Ideals: Optimist, Logical. Bonds: Adventurer, Job. Occupation: Mercenary

Voice: Creaky witch voice

Attributes [hide]

Raymond Cason, Male Human Aristocrat 1
Medium (6'6") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)16 (+3) 15 (+2)12 (+1)
Skills Acrobatics +3, Medicine +4
Senses Passive Perception 12
Languages Common, Celestial, Draconic, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +4

Possessions: 1 Masterwork Musical instrument.


Social Check DCs


Radomir Fastfoot, Male Halfling [Permalink]

Personal [hide]

Description: He usually wears his white robe and has his monstrous two handed axe always slung over his shoulder. He has a moderate pudge and is not very fit. His brown hair is knotted and matted. He is very pretty but has cold, dead eyes.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: Radomir lived on a farm with his mother, near the main road leading to a nearby town. After coming to the age of reason, Radomir took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Due to his spouse's obsession with being a Sage they were divorced and he won custody of their daughter. He worked as a Engraver, and he later adopted a second daughter.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and several ex partners dislike his way of doing things and want revenge

Ideals: Optimist, Gifted. Bonds: Attractive, Enemies, Family. Occupation: Engraver

Voice: Speaks with back of mouth

Attributes [hide]

Radomir Fastfoot, Male Halfling Monk 16
Small (3'3") Halfling, Chaotic Good (CR 16)
Armor Class 13
Hit Points 121 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 17 (+3)8 (-1) 7 (-2)14 (+2)
Skills Nature +4, Performance +7
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +2

Possessions: 500 pp. Amber (90 gp). Eye agate (10 gp). Tiger eye turquoise (10 gp). Alexandrite (1500 gp). Azurite (10 gp). Tiger eye turquoise (10 gp). Violet garnet (1500 gp). Chalcedony (30 gp). Bloodstone (30 gp). Rock crystal (30 gp). Rose (30 gp). Red garnet (90 gp).


Social Check DCs


Buvvie Sympony, Female Gnome [Permalink]

Personal [hide]

Description: She is well dressed, constantly wearing a blue suit, red shirt, and grey tie, and she perpetually has her nunchaku ready. She keeps her golden hair in a pixie cut. Her brown eyes dart from person to person.

Personality: A deeply religious woman she believes everything happens for a reason. She is a ruthless business woman, a trait she acquired from her father.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Through the years after Buvvie was born, her father became increasingly distant from her family, instead choosing to pursue power in the east. Buvvie's father didn't care for her much, and the feeling was mutual. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Buvvie fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Her religion dominates her actions; and retire the richest woman in the east

Ideals: Fighting, Entrepeneur. Flaws: Antagonistic. Bonds: Religious. Occupation: Shipwright

Voice: Slow speaker

Attributes [hide]

Buvvie Sympony, Female Gnome Druid 3
Small (3'3") Gnome, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 31 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 19 (+4)13 (+1) 14 (+2)8 (-1)
Skills Performance +1, Religion +3
Senses Passive Perception 12
Languages Common, Gnome, Celestial
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 2100 sp.


Social Check DCs

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